Sanctwing
If another Wing-class Jini has the same skill equipped, that skill gains Agility. When defeated, the player loses 1 additional Vitality.
Protecting this pure land is the mission it carries after gaining great power. From ancient murals, it learned of a past long sealed away. It sought strength within its heart, wanting to protect everything it now holds dear. "To spread its sacred wings and shield its companions from wind and rain—that is the hymn in its heart."
- Category
- Winged King
- Habitat
- Highly elusive
- Height
- 2.1–2.55 m
- Weight
- 195–296 kg
Species Aptitude
| Species Aptitude | Rank | vs. Wing avg. | ||
|---|---|---|---|---|
| HP | 132 | #32 of 481 | +42 | |
| P. ATK | 109 | #104 of 481 | +15 | |
| M. ATK | 109 | #78 of 481 | +52 | |
| P. DEF | 128 | #39 of 481 | +39 | |
| M. DEF | 83 | #239 of 481 | +13 | |
| SPD | 125 | #14 of 481 | +29 | |
| Total | 686 | #19 of 481 | +190 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage9 of 18 classes
Flora
8 skills
Fire
4 skills
Earth
4 skills
Dragon
2 skills
Bug
8 skills
Fighting
8 skills
Shadow
2 skills
Havoc
2 skills
Mech
4 skills
Evolution
Evolves from
SpiritwingLv. 40
Evolution line
- → Lv. 28
Spiritwing- → Lv. 40
SanctwingThis Jini
Learnable Skills
- Lv. 1

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 1

- Energy Cost
- 0
- Power
- 15
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 3

Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.
- Energy Cost
- 2
- Power
- 25
- Lv. 10

Skill Power +70 on the next attack.
- Energy Cost
- 1
- Power
- None
- Lv. 11

- Energy Cost
- 3
- Power
- 75
- Lv. 16

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 23

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 25

- Energy Cost
- 2
- Power
- None
- Lv. 26

Deals Physical Damage. Priority -1.
- Energy Cost
- 3
- Power
- 155
- Lv. 31

Power of all skills +20. Grants Agility.
- Energy Cost
- 2
- Power
- None
- Lv. 34

Deals Magic Damage and grants Agility.
- Energy Cost
- 3
- Power
- 50
- Lv. 36

- Energy Cost
- 4
- Power
- None
- Lv. 39

Deals Physical Damage. Counter: Status - Forces the enemy to trigger Forced Retreat at the end of the turn.
- Energy Cost
- 2
- Power
- 75
- Lv. 50

Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times.
- Energy Cost
- 5
- Power
- 70
Use Skill Tablets to unlock

- Energy Cost
- 3
- Power
- 20

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

Deals Magic Damage. Each time this skill is cast, its Energy Cost permanently -1.
- Energy Cost
- —
- Power
- 110

Deals Physical Damage. Counter: Status - This skill's Energy Cost permanently -3.
- Energy Cost
- —
- Power
- 115

The next skill's Energy Cost -6.
- Energy Cost
- 1
- Power
- None

Deals Physical Damage in a 3-hit combo.
- Energy Cost
- 3
- Power
- 30

- Energy Cost
- 3
- Power
- 95

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1.
- Energy Cost
- 2
- Power
- 40

Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill.
- Energy Cost
- 2
- Power
- 30

Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill.
- Energy Cost
- 2
- Power
- 75

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

Physical Attack +30%, 3-hit combo.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 2
- Power
- None

Speed +80. Counter: Defense - Speed +160 instead.
- Energy Cost
- 1
- Power
- None

Deals Physical Damage. The higher the Jini's Speed relative to the enemy's, the greater this skill's Power.
- Energy Cost
- 4
- Power
- —

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None


- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80