Spiritwing
If another Wing-class Jini has the same skill equipped, that skill gains Agility. When defeated, the player loses 1 additional Vitality.
A small, fragile one, yet it will bravely step forward for its friends. The doors of Holyfeathers Temple quietly open, and as it bathes in the guidance of sacred light, a surging power rushes in. "Its thoughts are lost in the endless sky. This blue expanse is the place it has always longed for."
- Category
- Winged King
- Habitat
- Highly elusive
- Height
- 0.55–0.65 m
- Weight
- 11.5–14.2 kg
Species Aptitude
| Species Aptitude | Rank | vs. Wing avg. | ||
|---|---|---|---|---|
| HP | 105 | #160 of 481 | +15 | |
| P. ATK | 87 | #230 of 481 | -7 | |
| M. ATK | 87 | #185 of 481 | +30 | |
| P. DEF | 102 | #138 of 481 | +13 | |
| M. DEF | 66 | #362 of 481 | -4 | |
| SPD | 100 | #123 of 481 | +4 | |
| Total | 547 | #213 of 481 | +51 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage9 of 18 classes
Flora
8 skills
Fire
4 skills
Earth
4 skills
Dragon
2 skills
Bug
8 skills
Fighting
8 skills
Shadow
2 skills
Havoc
2 skills
Mech
4 skills
Evolution
Learnable Skills
- Lv. 1

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 1

- Energy Cost
- 0
- Power
- 15
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 3

Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.
- Energy Cost
- 2
- Power
- 25
- Lv. 10

Skill Power +70 on the next attack.
- Energy Cost
- 1
- Power
- None
- Lv. 11

- Energy Cost
- 3
- Power
- 75
- Lv. 16

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 23

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 25

- Energy Cost
- 2
- Power
- None
- Lv. 26

Deals Physical Damage. Priority -1.
- Energy Cost
- 3
- Power
- 155
- Lv. 31

Power of all skills +20. Grants Agility.
- Energy Cost
- 2
- Power
- None
- Lv. 34

Deals Magic Damage and grants Agility.
- Energy Cost
- 3
- Power
- 50
- Lv. 36

- Energy Cost
- 4
- Power
- None
- Lv. 39

Deals Physical Damage. Counter: Status - Forces the enemy to trigger Forced Retreat at the end of the turn.
- Energy Cost
- 2
- Power
- 75
- Lv. 50

Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times.
- Energy Cost
- 5
- Power
- 70
Use Skill Tablets to unlock

- Energy Cost
- 3
- Power
- 20

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

Deals Magic Damage. Each time this skill is cast, its Energy Cost permanently -1.
- Energy Cost
- —
- Power
- 110

Deals Physical Damage. Counter: Status - This skill's Energy Cost permanently -3.
- Energy Cost
- —
- Power
- 115

The next skill's Energy Cost -6.
- Energy Cost
- 1
- Power
- None

Deals Physical Damage in a 3-hit combo.
- Energy Cost
- 3
- Power
- 30

- Energy Cost
- 3
- Power
- 95

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1.
- Energy Cost
- 2
- Power
- 40

Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill.
- Energy Cost
- 2
- Power
- 30

Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill.
- Energy Cost
- 2
- Power
- 75

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

Physical Attack +30%, 3-hit combo.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 2
- Power
- None

Speed +80. Counter: Defense - Speed +160 instead.
- Energy Cost
- 1
- Power
- None

Deals Physical Damage. The higher the Jini's Speed relative to the enemy's, the greater this skill's Power.
- Energy Cost
- 4
- Power
- —

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None


- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80