Scarabast
Its thick shell has no weak spots—a natural suit of armor to fend off attackers. Those giant pincers also make anyone hostile think twice. Heavy as it is, it can still fly.
- Category
- Hard-Shell Jini
- Habitat
- Common in mountain forests
- Height
- 1.17–1.68 m
- Weight
- 83–96 kg
Species Aptitude
| Species Aptitude | Rank | vs. Bug avg. | ||
|---|---|---|---|---|
| HP | 122 | #66 of 481 | +39 | |
| P. ATK | 88 | #222 of 481 | +31 | |
| M. ATK | 39 | #403 of 481 | -26 | |
| P. DEF | 121 | #60 of 481 | +47 | |
| M. DEF | 77 | #286 of 481 | +4 | |
| SPD | 75 | #295 of 481 | -11 | |
| Total | 522 | #230 of 481 | +85 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage8 of 18 classes
Flora
8 skills
2 skills
Poison
1 skill
Bug
2 skills
Fighting
2 skills
Charm
1 skill
Shadow
1 skill
Havoc
8 skills
Stellar
8 skills
Evolution
Learnable Skills
- Lv. 1

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 5

Deals Physical Damage. Grants allied lineup 1 stack of Offering: Power +20.
- Energy Cost
- 1
- Power
- 20
- Lv. 10

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80
- Lv. 12

Restores 20% Health. Grants allied lineup 1 stack of Offering: Grants 10% Lifesteal.
- Energy Cost
- 1
- Power
- None
- Lv. 23

Reduces damage taken by 70%. Forced Retreat. Counter: Attack - The next Jini gains Damage Reduction.
- Energy Cost
- 2
- Power
- None
- Lv. 25

- Energy Cost
- 2
- Power
- 60
- Lv. 30

Dispels the enemy's Marks. Restores 10% Health to this Jini itself for each stack of Mark dispelled.
- Energy Cost
- 2
- Power
- None
- Lv. 37

- Energy Cost
- 2
- Power
- None
- Lv. 39

Deals Physical Damage in a 2-hit combo. Grants allied lineup 1 stack of Offering: Combo Count +1.
- Energy Cost
- 3
- Power
- 30
- Lv. 45

Reduces damage taken by 80%. Counter: Attack - Grants allied lineup 1 random stack of Offering.
- Energy Cost
- 2
- Power
- None
- Lv. 46

Deals Physical Damage and dispels all marks from the enemy. Counter: Status - Steals marks instead.
- Energy Cost
- 3
- Power
- 85
- Lv. 48

Deals Physical Damage in a 1-hit combo. This skill is affected by Offering. Each time it is affected, its Energy Cost permanently +1.
- Energy Cost
- 0
- Power
- 40
Use Skill Tablets to unlock

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 5
- Power
- 140

- Energy Cost
- 3
- Power
- 75

- Energy Cost
- 1
- Power
- None

Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 80%. When out of energy, it costs 5% Health instead of 1 Energy. Counter: Attack.
- Energy Cost
- 2
- Power
- None

Deals Physical Damage. If this Jini's Health is 50% or above, Physical & Magic Attack -50% after use.
- Energy Cost
- 4
- Power
- 135

Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2.
- Energy Cost
- —
- Power
- None

Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage.
- Energy Cost
- 2
- Power
- None

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None

Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides.
- Energy Cost
- 3
- Power
- 70

Deals Physical Damage. If this Jini successfully countered last turn, this skill's Power +180.
- Energy Cost
- 3
- Power
- —

Deals Magic Damage and steals 1 stack of Mark from the enemy.
- Energy Cost
- 3
- Power
- 80

- Energy Cost
- 2
- Power
- None

Matches its Health percentage to the enemy's. Versatility: Havoc-class attack skill.
- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 90


Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 80%. Counter: Attack - The enemy's Combo Count -3.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 25


Reduces damage taken by 50% and grants Agility. Counter: Attack.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 45


Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None