Scarabud
Its helmet and hands are fitted with sharp, sturdy yellow horns. Among its kin, thick, solid horns are a symbol of status and strength.
- Category
- Hard-Shell Jini
- Habitat
- Common in mountain forests
- Height
- 0.48–0.68 m
- Weight
- 6.5–8.4 kg
Species Aptitude
| Species Aptitude | Rank | vs. Bug avg. | ||
|---|---|---|---|---|
| HP | 98 | #198 of 481 | +15 | |
| P. ATK | 71 | #306 of 481 | +14 | |
| M. ATK | 31 | #437 of 481 | -34 | |
| P. DEF | 97 | #165 of 481 | +23 | |
| M. DEF | 61 | #397 of 481 | -12 | |
| SPD | 60 | #389 of 481 | -26 | |
| Total | 418 | #373 of 481 | -19 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage8 of 18 classes
Flora
8 skills
2 skills
Poison
1 skill
Bug
2 skills
Fighting
2 skills
Charm
1 skill
Shadow
1 skill
Havoc
8 skills
Stellar
8 skills
Evolution
Learnable Skills
- Lv. 1

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 5

Deals Physical Damage. Grants allied lineup 1 stack of Offering: Power +20.
- Energy Cost
- 1
- Power
- 20
- Lv. 10

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80
- Lv. 12

Restores 20% Health. Grants allied lineup 1 stack of Offering: Grants 10% Lifesteal.
- Energy Cost
- 1
- Power
- None
- Lv. 23

Reduces damage taken by 70%. Forced Retreat. Counter: Attack - The next Jini gains Damage Reduction.
- Energy Cost
- 2
- Power
- None
- Lv. 25

- Energy Cost
- 2
- Power
- 60
- Lv. 30

Dispels the enemy's Marks. Restores 10% Health to this Jini itself for each stack of Mark dispelled.
- Energy Cost
- 2
- Power
- None
- Lv. 37

- Energy Cost
- 2
- Power
- None
- Lv. 39

Deals Physical Damage in a 2-hit combo. Grants allied lineup 1 stack of Offering: Combo Count +1.
- Energy Cost
- 3
- Power
- 30
- Lv. 45

Reduces damage taken by 80%. Counter: Attack - Grants allied lineup 1 random stack of Offering.
- Energy Cost
- 2
- Power
- None
- Lv. 46

Deals Physical Damage and dispels all marks from the enemy. Counter: Status - Steals marks instead.
- Energy Cost
- 3
- Power
- 85
- Lv. 48

Deals Physical Damage in a 1-hit combo. This skill is affected by Offering. Each time it is affected, its Energy Cost permanently +1.
- Energy Cost
- 0
- Power
- 40
Use Skill Tablets to unlock

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 5
- Power
- 140

- Energy Cost
- 3
- Power
- 75

- Energy Cost
- 1
- Power
- None

Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 80%. When out of energy, it costs 5% Health instead of 1 Energy. Counter: Attack.
- Energy Cost
- 2
- Power
- None

Deals Physical Damage. If this Jini's Health is 50% or above, Physical & Magic Attack -50% after use.
- Energy Cost
- 4
- Power
- 135

Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2.
- Energy Cost
- —
- Power
- None

Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage.
- Energy Cost
- 2
- Power
- None

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None

Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides.
- Energy Cost
- 3
- Power
- 70

Deals Physical Damage. If this Jini successfully countered last turn, this skill's Power +180.
- Energy Cost
- 3
- Power
- —

Deals Magic Damage and steals 1 stack of Mark from the enemy.
- Energy Cost
- 3
- Power
- 80

- Energy Cost
- 2
- Power
- None

Matches its Health percentage to the enemy's. Versatility: Havoc-class attack skill.
- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 90


Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 80%. Counter: Attack - The enemy's Combo Count -3.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 25


Reduces damage taken by 50% and grants Agility. Counter: Attack.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 45


Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None