Shockel
Known for its powerful electrical discharges, this Jini seems entirely oblivious to its own fearsome reputation. Exceptionally timid, it cowers before even the most harmless opponents. A Shockel was once found playing dead and fainted on a shallow bank simply because a Poppillar had wandered by.
- Category
- Electric Eel Jini
- Habitat
- Common on seas
- Height
- 0.74–1.07 m
- Weight
- 17.5–26.85 kg
Species Aptitude
| Species Aptitude | Rank | vs. Electro avg. | vs. Water avg. | ||
|---|---|---|---|---|---|
| HP | 68 | #399 of 481 | -13 | -29 | |
| P. ATK | 92 | #202 of 481 | +17 | +29 | |
| M. ATK | 92 | #161 of 481 | +10 | +1 | |
| P. DEF | 83 | #251 of 481 | +6 | -3 | |
| M. DEF | 90 | #189 of 481 | +1 | -8 | |
| SPD | 92 | #178 of 481 | -15 | +7 | |
| Total | 517 | #237 of 481 | +6 | -2 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage8 of 18 classes
Fire
5 skills
2 skills
Water
5 skills
Earth
5 skills
Ice
2 skills
Electro
2 skills
Poison
2 skills
Wing
5 skills
Mech
5 skills
Evolution
Learnable Skills
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 1

- Energy Cost
- 1
- Power
- 60
- Lv. 2

The next skill's Energy Cost -6.
- Energy Cost
- 1
- Power
- None
- Lv. 9

Deals Physical Damage. Surge: This skill's Power +40.
- Energy Cost
- 3
- Power
- 80
- Lv. 11

- Energy Cost
- 1
- Power
- None
- Lv. 16

Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +100.
- Energy Cost
- 3
- Power
- 80
- Lv. 25

Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
- Energy Cost
- 2
- Power
- None
- Lv. 32

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 35

- Energy Cost
- 3
- Power
- 20
- Lv. 40

Reduces damage taken by 70%. Counter: Attack - The chosen skill's cast count +1 next turn.
- Energy Cost
- 3
- Power
- None
- Lv. 43

Deals Magic Damage. Surge: This skill's cast count +1.
- Energy Cost
- 4
- Power
- 50
- Lv. 45

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 5
- Power
- 140
- Lv. 46

Reduces damage taken by 80%. Counter: Attack - You perform a retreat.
- Energy Cost
- 2
- Power
- None
- Lv. 48

Deals Magic Damage. Surge: This skill gains all previously triggered Surge effects. For each effect gained, this skill's Energy Cost +1, Power +10.
- Energy Cost
- 1
- Power
- 55
- Lv. 50

Deals Magic Damage. Counter: Status - At end of the turn, forces the enemy Jini to Return to the Field.
- Energy Cost
- 3
- Power
- 90
Use Skill Tablets to unlock

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80

Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.
- Energy Cost
- 2
- Power
- None

Forces the enemy Jini to Return to the Field.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 4
- Power
- None

- Energy Cost
- 2
- Power
- 80

- Energy Cost
- 1
- Power
- 60

Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: Attack.
- Energy Cost
- —
- Power
- None

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 4
- Power
- 130

Deals Magic Damage. Dispels 5 stacks of buffs from the enemy.
- Energy Cost
- 4
- Power
- 115

- Energy Cost
- 3
- Power
- 75

- Energy Cost
- 1
- Power
- None

- Energy Cost
- 3
- Power
- None

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 2
- Power
- None

Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.
- Energy Cost
- 2
- Power
- None

Weather becomes Thunderstorm for 8 turns.
- Energy Cost
- 5
- Power
- None

Deals Physical Damage in a 3-hit combo. For every -1 Energy Cost of this skill, Power +10.
- Energy Cost
- 3
- Power
- —


Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Reduces damage taken by 80%. Counter: Attack - The enemy's Combo Count -3.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 70%. Forced Retreat. Counter: Attack - The next Jini gains Damage Reduction.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 25


Reduces damage taken by 50% and grants Agility. Counter: Attack.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None