Straylen
When attacking, increases Skill Power by 100% if the enemy's bloodline is Alpha.
Its soft yet resilient plumage is uniquely structured so that every feather can receive and emit light energy. It effortlessly detects light beams from all directions, instantly comparing their arrival times to calculate exact distances and energy outputs.
- Category
- Moonlight Jini
- Habitat
- Highly elusive
- Height
- 0.7–0.85 m
- Weight
- 31.5–37.8 kg
Species Aptitude
| Species Aptitude | Rank | vs. Light avg. | ||
|---|---|---|---|---|
| HP | 83 | #317 of 481 | -9 | |
| P. ATK | 117 | #74 of 481 | +30 | |
| M. ATK | 54 | #338 of 481 | -43 | |
| P. DEF | 90 | #203 of 481 | -10 | |
| M. DEF | 58 | #406 of 481 | -37 | |
| SPD | 88 | #222 of 481 | +3 | |
| Total | 490 | #285 of 481 | -66 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage8 of 18 classes
Common
2 skills
Earth
2 skills
Ice
2 skills
Poison
1 skill
Fighting
1 skill
Shadow
5 skills
Havoc
5 skills
2 skills
Mech
2 skills
Evolution
Learnable Skills
- Lv. 1

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 1

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60
- Lv. 5

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55
- Lv. 13

- Energy Cost
- 1
- Power
- None
- Lv. 22

Up to one skill per class: Power +35.
- Energy Cost
- 1
- Power
- None
- Lv. 29

Deals Physical Damage in a 3-hit combo.
- Energy Cost
- 3
- Power
- 30
- Lv. 36

Physical Attack +30%, 3-hit combo.
- Energy Cost
- 1
- Power
- None
- Lv. 37

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 4
- Power
- 120
- Lv. 38

- Energy Cost
- 2
- Power
- None
- Lv. 39

Deals Magic Damage. Equipping skills of other classes grants this skill different effects.
- Energy Cost
- 4
- Power
- 50
- Lv. 41

Speed +80. Counter: Defense - Speed +160 instead.
- Energy Cost
- 1
- Power
- None
- Lv. 48

Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×.
- Energy Cost
- 3
- Power
- 85
Use Skill Tablets to unlock

Speed +120.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 4
- Power
- None

- Energy Cost
- 1
- Power
- None

Power of all skills +20. Grants Agility.
- Energy Cost
- 2
- Power
- None

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40

Inflicts 2 stacks of Starfall Mark on the enemy.
- Energy Cost
- 1
- Power
- None

Deals Physical Damage. Counter: Status - Physical Attack +100%.
- Energy Cost
- 2
- Power
- 65

Deals Physical Damage. Counter: Status - Increases this skill's Power to 2 times.
- Energy Cost
- 3
- Power
- 85

Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides.
- Energy Cost
- 3
- Power
- 70

Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill.
- Energy Cost
- 2
- Power
- 30

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 1
- Power
- None

Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead.
- Energy Cost
- 0
- Power
- None

Reduces damage taken by 70%. Counter: Attack - Enemy Physical Attack -70%.
- Energy Cost
- 2
- Power
- None

Deals Physical Damage. Choice: Gains Skill Power +50 if the enemy equips any Light-class skill, or replaces the countered skill with Piercing Shot when Counter: Status is triggered.
- Energy Cost
- 4
- Power
- 115


Deals Physical Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 45


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80