Cluckle
Its comb produces a flammable gas. Get it riled up, and the comb ignites, flames rising in an instant. When on watch, they fall into line, led by the one burning brightest.
- Category
- Chick Jini
- Habitat
- Common in mountains
- Height
- 0.39–0.56 m
- Weight
- 4.6–7.4 kg
Species Aptitude
| Species Aptitude | Rank | vs. Fire avg. | ||
|---|---|---|---|---|
| HP | 67 | #404 of 481 | -32 | |
| P. ATK | 72 | #305 of 481 | -19 | |
| M. ATK | 72 | #257 of 481 | +7 | |
| P. DEF | 61 | #408 of 481 | -24 | |
| M. DEF | 52 | #438 of 481 | -29 | |
| SPD | 66 | #357 of 481 | -12 | |
| Total | 390 | #387 of 481 | -109 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage11 of 18 classes
Common
3 skills
Flora
3 skills
1 skill
Fire
1 skill
Earth
3 skills
Ice
3 skills
3 skills
1 skill
Electro
1 skill
Poison
1 skill
Bug
3 skills
1 skill
Fighting
1 skill
Havoc
3 skills
Mech
3 skills
3 skills
Evolution
Evolution line
CluckleThis Jini- → Lv. 16
Cluckeyed- → Lv. 36
Clucktail - → Lv. 36
Cluckchamp
- → Lv. 16
Cluckeyed- → Lv. 36
Clucktail - → Lv. 36
Cluckchamp
Learnable Skills
- Lv. 1

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60
- Lv. 1

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 1

Deals Physical Damage in a 2-hit combo.
- Energy Cost
- 1
- Power
- 25
- Lv. 5

Dispels all marks from both sides. For each stack dispelled, inflicts 5 stacks of Burn on the enemy.
- Energy Cost
- 3
- Power
- None
- Lv. 10

Deals Physical Damage in a 2-hit combo.
- Energy Cost
- 1
- Power
- 25
- Lv. 11

- Energy Cost
- 2
- Power
- None
- Lv. 16

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55
- Lv. 23

Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50.
- Energy Cost
- 4
- Power
- None
- Lv. 25

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 27

Deals Physical Damage. If the enemy switches Jinies this turn, doubles this skill's Power.
- Energy Cost
- 3
- Power
- 80
- Lv. 30

Doubles the Skill Power of the next attack. Counter: Defense - Increases the Power by 4× instead.
- Energy Cost
- 1
- Power
- None
Use Skill Tablets to unlock

Deals Physical Damage. Counter: Status - Increases this skill's Power to 5 times.
- Energy Cost
- 3
- Power
- 65

- Energy Cost
- 1
- Power
- None

- Energy Cost
- 1
- Power
- None

Deals Physical Damage. Counter: Status - Forces the enemy to trigger Forced Retreat at the end of the turn.
- Energy Cost
- 2
- Power
- 75

- Energy Cost
- 2
- Power
- None

- Energy Cost
- 1
- Power
- 55

Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides.
- Energy Cost
- 3
- Power
- 70

Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

Speed +80. Counter: Defense - Speed +160 instead.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 1
- Power
- None


- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60