Clucktail
Codex No. 268

Clucktail

Trait
Conductor

After a successful counter, Physical & Magic Attack permanently +30%.

A dignified Jini that often keeps one hand behind its back. With a flick of the feather in its hand, it conjures flames into graceful, one-of-a-kind attacks.

Category
Gentleman Jini
Habitat
Common in mountains
Height
1.31–1.87 m
Weight
46.8–58.2 kg
Species AptitudeHP112P. ATK120M. ATK120P. DEF102M. DEF87SPD110
Total651#32 of 481

Species Aptitude

Species AptitudeRankvs. Fire avg.vs. Fighting avg.
HP112#110 of 481+13+14
P. ATK120#65 of 481+29+6
M. ATK120#44 of 481+55+39
P. DEF102#138 of 481+17-4
M. DEF87#213 of 481+6-1
SPD110#79 of 481+32+21
Total651#32 of 481+152+74

Class Matchups

When this Jini is attacked

Weak (both classes)
None
Weak
WaterWingStellar
Weak for one class, resisted by the other
EarthCharm
Resists
FloraIceHavocMech
Resists (both classes)
Bug

Classes its attack skills hit with advantage11 of 18 classes

  • CommonFighting7 skills
  • FloraFire8 skillsWing3 skills
  • FireEarth2 skills
  • EarthFighting7 skills
  • IceFire8 skillsFighting7 skillsEarth2 skills
  • ElectroEarth2 skills
  • PoisonEarth2 skills
  • BugFire8 skillsWing3 skills
  • FightingWing3 skills
  • HavocFighting7 skills
  • MechFire8 skillsFighting7 skills
No advantage against
WaterLightDragonWingCharmShadowStellar

Evolution

Evolves from

Evolution line

Learnable Skills

  • Lv. 1

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    1
    Power
    60
  • Lv. 1

    Physical Attack +100%.

    Energy Cost
    1
    Power
    None
  • Lv. 1

    Deals Physical Damage in a 2-hit combo.

    Energy Cost
    1
    Power
    25
  • Lv. 5

    Dispels all marks from both sides. For each stack dispelled, inflicts 5 stacks of Burn on the enemy.

    Energy Cost
    3
    Power
    None
  • Lv. 10

    Deals Physical Damage in a 2-hit combo.

    Energy Cost
    1
    Power
    25
  • Lv. 11

    Combo Count +3.

    Energy Cost
    2
    Power
    None
  • Lv. 16

    Deals Physical Damage. Priority +1.

    Energy Cost
    2
    Power
    55
  • Lv. 23

    Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50.

    Energy Cost
    4
    Power
    None
  • Lv. 25

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 30

    Deals Physical Damage. If the enemy switches Jinies this turn, doubles this skill's Power.

    Energy Cost
    3
    Power
    80
  • Lv. 33

    Doubles the Skill Power of the next attack. Counter: Defense - Increases the Power by 4× instead.

    Energy Cost
    1
    Power
    None
  • Lv. 35

    Deals Magic Damage and performs a Retreat.

    Energy Cost
    2
    Power
    40
  • Lv. 36

    Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×.

    Energy Cost
    1
    Power
    40
  • Lv. 38

    Deals Physical Damage. Counter: Status - Additionally interrupts and restores Energy equal to this skill's cost.

    Energy Cost
    3
    Power
    85
  • Lv. 40

    Deals Magic Damage in a 3-hit combo.

    Energy Cost
    1
    Power
    15
  • Lv. 49

    Deals high Magic Damage. Own Physical Defense -40%.

    Energy Cost
    2
    Power
    95
  • Lv. 50

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    5
    Power
    140