Coneer
Codex No. 154

Coneer

Trait
Primal Instinct

After a successful counter, the next action enjoys plus 1 Priority.

A recent horn change leaves its pinecone-shaped horns shed and its body needles sharper than before, while a newfound territorial streak begins to show. Don't get too close during this period unless you're prepared to be kicked several meters away. On the bright side, you may recognize the earthy fragrance of forest soil and fresh grass from its body.

Category
Cone Deer Jini
Habitat
Highly elusive
Height
1.08–1.33 m
Weight
19.09–28.06 kg
Species AptitudeHP84P. ATK111M. ATK46P. DEF102M. DEF80SPD84
Total507#251 of 481

Species Aptitude

Species AptitudeRankvs. Flora avg.vs. Fighting avg.
HP84#312 of 481-9-14
P. ATK111#97 of 481+31-3
M. ATK46#371 of 481-25-35
P. DEF102#138 of 481+22-4
M. DEF80#261 of 481-7-8
SPD84#244 of 481+5-5
Total507#251 of 481+18-70

Class Matchups

When this Jini is attacked

Weak (both classes)
Wing
Weak
FireIcePoisonCharmStellar
Weak for one class, resisted by the other
Bug
Resists
WaterLightElectroHavoc
Resists (both classes)
Earth

Classes its attack skills hit with advantage12 of 18 classes

  • CommonFighting5 skills
  • FireEarth2 skills
  • WaterFlora5 skills
  • LightFlora5 skills
  • EarthFlora5 skillsFighting5 skills
  • IceFighting5 skillsEarth2 skills
  • ElectroEarth2 skills
  • PoisonEarth2 skillsHavoc1 skill
  • CharmHavoc1 skill
  • ShadowHavoc1 skill
  • HavocFighting5 skills
  • MechFighting5 skills
No advantage against
FloraDragonBugFightingWingStellar

Evolution

Evolves from

Evolves into

Evolution line

Learnable Skills

  • Lv. 1

    Deals Physical Damage in a 2-hit combo.

    Energy Cost
    3
    Power
    45
  • Lv. 1

    Physical Attack +100%.

    Energy Cost
    1
    Power
    None
  • Lv. 10

    Deals Physical Damage in a 2-hit combo.

    Energy Cost
    1
    Power
    25
  • Lv. 12

    Deals Physical Damage and restores 5 Energy.

    Energy Cost
    4
    Power
    80
  • Lv. 17

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 27

    Deals Physical Damage. Priority +1.

    Energy Cost
    2
    Power
    55
  • Lv. 28

    Restores 15% Health and 4 Energy.

    Energy Cost
    2
    Power
    None
  • Lv. 29

    Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50.

    Energy Cost
    4
    Power
    None
  • Lv. 33

    Deals Physical Damage in a 2-hit combo. Counter: Status - Becomes a 6-hit combo.

    Energy Cost
    3
    Power
    35
  • Lv. 35

    Deals Physical Damage. If the enemy switches Jinies this turn, restores 7 Energy.

    Energy Cost
    3
    Power
    —
  • Lv. 36

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 37

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 38
    BloomFloraSpecial

    Power of all skills +30. Counter: Defense - Power +60 instead.

    Energy Cost
    1
    Power
    None
  • Lv. 48

    Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy.

    Energy Cost
    4
    Power
    90