Coniferon
Codex No. 155

Coniferon

Trait
Primal Instinct

After a successful counter, the next action enjoys plus 1 Priority.

As a guide of the jungle, it boasts long limbs and a skeletal frame of airy grace, with fully grown horns that branch like trees. "Rules can be hurtful when they trap you like thorns or vines, yet they also support the foundation of life like the trunk of a towering tree. Freedom, too, is no different."

Category
Cone Deer Jini
Habitat
Highly elusive
Height
1.86–2.14 m
Weight
56.8–69.02 kg
Species AptitudeHP105P. ATK139M. ATK57P. DEF128M. DEF100SPD105
Total634#55 of 481

Species Aptitude

Species AptitudeRankvs. Flora avg.vs. Fighting avg.
HP105#160 of 481+12+7
P. ATK139#29 of 481+59+25
M. ATK57#325 of 481-14-24
P. DEF128#39 of 481+48+22
M. DEF100#131 of 481+13+12
SPD105#98 of 481+26+16
Total634#55 of 481+145+57

Class Matchups

When this Jini is attacked

Weak (both classes)
Wing
Weak
FireIcePoisonCharmStellar
Weak for one class, resisted by the other
Bug
Resists
WaterLightElectroHavoc
Resists (both classes)
Earth

Classes its attack skills hit with advantage12 of 18 classes

  • CommonFighting5 skills
  • FireEarth2 skills
  • WaterFlora5 skills
  • LightFlora5 skills
  • EarthFlora5 skillsFighting5 skills
  • IceFighting5 skillsEarth2 skills
  • ElectroEarth2 skills
  • PoisonEarth2 skillsHavoc1 skill
  • CharmHavoc1 skill
  • ShadowHavoc1 skill
  • HavocFighting5 skills
  • MechFighting5 skills
No advantage against
FloraDragonBugFightingWingStellar

Evolution

Evolves from

Evolution line

Learnable Skills

  • Lv. 1

    Deals Physical Damage in a 2-hit combo.

    Energy Cost
    3
    Power
    45
  • Lv. 1

    Physical Attack +100%.

    Energy Cost
    1
    Power
    None
  • Lv. 10

    Deals Physical Damage in a 2-hit combo.

    Energy Cost
    1
    Power
    25
  • Lv. 12

    Deals Physical Damage and restores 5 Energy.

    Energy Cost
    4
    Power
    80
  • Lv. 17

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 27

    Deals Physical Damage. Priority +1.

    Energy Cost
    2
    Power
    55
  • Lv. 28

    Restores 15% Health and 4 Energy.

    Energy Cost
    2
    Power
    None
  • Lv. 29

    Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50.

    Energy Cost
    4
    Power
    None
  • Lv. 33

    Deals Physical Damage in a 2-hit combo. Counter: Status - Becomes a 6-hit combo.

    Energy Cost
    3
    Power
    35
  • Lv. 35

    Deals Physical Damage. If the enemy switches Jinies this turn, restores 7 Energy.

    Energy Cost
    3
    Power
    —
  • Lv. 36

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 37

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 38
    BloomFloraSpecial

    Power of all skills +30. Counter: Defense - Power +60 instead.

    Energy Cost
    1
    Power
    None
  • Lv. 48

    Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy.

    Energy Cost
    4
    Power
    90