Fritshark
On entry, reduces the Energy Cost of all skills by 1 for each Water-class skill used by ally Jinies.
It is often seen skimming swiftly over the water, so light that it barely leaves a ripple behind. When it flies, it rides the air currents and gives off a clear, bell-like sound. If danger comes near, its colors quickly fade, helping it vanish into the wind.
- Category
- Floaty Jini
- Habitat
- Common around lakes
- Height
- 1.18–1.68 m
- Weight
- 80.5–96.5 kg
Species Aptitude
| Species Aptitude | Rank | vs. Water avg. | vs. Wing avg. | ||
|---|---|---|---|---|---|
| HP | 90 | #256 of 481 | -7 | 0 | |
| P. ATK | 98 | #153 of 481 | +35 | +4 | |
| M. ATK | 98 | #132 of 481 | +7 | +41 | |
| P. DEF | 105 | #112 of 481 | +19 | +16 | |
| M. DEF | 105 | #102 of 481 | +7 | +35 | |
| SPD | 125 | #14 of 481 | +40 | +29 | |
| Total | 621 | #70 of 481 | +102 | +125 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage10 of 18 classes
Flora
2 skills
2 skills
1 skill
Fire
5 skills
Earth
5 skills
2 skills
Dragon
2 skills
Bug
2 skills
Fighting
2 skills
Wing
2 skills
Havoc
1 skill
Mech
5 skills
Stellar
1 skill
Evolution
Learnable Skills
- Lv. 1

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 1

- Energy Cost
- 0
- Power
- 30
- Lv. 5

- Energy Cost
- 3
- Power
- 20
- Lv. 7

- Energy Cost
- 1
- Power
- None
- Lv. 13

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 21

- Energy Cost
- 4
- Power
- None
- Lv. 24

Deals Magic Damage in a 2-hit combo.
- Energy Cost
- 3
- Power
- 50
- Lv. 28

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None
- Lv. 35

Deals Magic Damage and grants Agility.
- Energy Cost
- 3
- Power
- 50
- Lv. 36

- Energy Cost
- 5
- Power
- None
- Lv. 41

Deals Magic Damage. Each time this skill is cast, its Energy Cost permanently -1.
- Energy Cost
- —
- Power
- 110
- Lv. 47

Energy Cost of all skills -2. Counter: Defense - Energy Cost -3 instead.
- Energy Cost
- 2
- Power
- None
- Lv. 49

- Energy Cost
- —
- Power
- 150
Use Skill Tablets to unlock

- Energy Cost
- 2
- Power
- None

- Energy Cost
- 2
- Power
- 70

- Energy Cost
- 3
- Power
- 70

Deals Magic Damage. If the enemy is inflicted with Freeze, this skill's Power +60. Counter: Status - Doubles Freeze stacks.
- Energy Cost
- 6
- Power
- —

- Energy Cost
- 3
- Power
- None

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

- Energy Cost
- 2
- Power
- None

Deals Magic Damage. Dispels 5 stacks of buffs from the enemy.
- Energy Cost
- 4
- Power
- 115

- Energy Cost
- 3
- Power
- 75

- Energy Cost
- 4
- Power
- None

Speed +80. Counter: Defense - Speed +160 instead.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 1
- Power
- None

Deals Magic Damage. For every -1 Energy Cost of this skill, Power +10.
- Energy Cost
- 6
- Power
- —

Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage.
- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Magic Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Magic Damage to enemy Jinies.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Magic Damage in a 2-hit combo.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 45


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Magic Damage in a 3-hit combo.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 30