Girapop
The current within Girapop's body pulses whenever it hears an upbeat rhythm, the glowing orb atop its head flickering to light the way home. When you see it tap out a gentle rhythm with its tail, you know it's in a very good mood.
- Category
- Giraffe Jini
- Habitat
- Common in mountains
- Height
- 3.3–3.72 m
- Weight
- 210.5–300 kg
Species Aptitude
| Species Aptitude | Rank | vs. Electro avg. | ||
|---|---|---|---|---|
| HP | 92 | #240 of 481 | +11 | |
| P. ATK | 79 | #273 of 481 | +4 | |
| M. ATK | 21 | #458 of 481 | -61 | |
| P. DEF | 108 | #101 of 481 | +31 | |
| M. DEF | 79 | #268 of 481 | -10 | |
| SPD | 120 | #31 of 481 | +13 | |
| Total | 499 | #262 of 481 | -12 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage9 of 18 classes
Fire
2 skills
Water
6 skills
Ice
2 skills
Electro
2 skills
Poison
3 skills
2 skills
Wing
6 skills
Charm
3 skills
Shadow
3 skills
2 skills
Havoc
2 skills
Evolution
Evolves from
GirazzChoose an Alpha Token
Token of GirapopBy challenging the Alpha Jini: GirapopToken of Girapop selected. The Jini will evolve into Girapop.
Evolution line
- → Lv. 28
Giragroove- → Lv. 40
Girazz- → Token of Girapop
GirapopThis Jini
Learnable Skills
- Lv. 1

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 0
- Power
- 40
- Lv. 1

Returns to the Field at the end of the turn. The chosen skill's cast count +1 next turn.
- Energy Cost
- 1
- Power
- None
- Lv. 6

- Energy Cost
- 2
- Power
- 80
- Lv. 12

- Energy Cost
- 1
- Power
- None
- Lv. 23

- Energy Cost
- 1
- Power
- None
- Lv. 26

Deals Physical Damage. Surge: This skill's Power +40.
- Energy Cost
- 3
- Power
- 80
- Lv. 30

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 34

Deals Physical Damage. Priority +1.
- Energy Cost
- 2
- Power
- 55
- Lv. 35

Forces the enemy Jini to Return to the Field.
- Energy Cost
- 2
- Power
- None
- Lv. 38

Deals Physical Damage in a 2-hit combo and performs a Retreat.
- Energy Cost
- 5
- Power
- 45
- Lv. 39

Gains 1 stack of Electrocharge Mark.
- Energy Cost
- 2
- Power
- None
- Lv. 45

Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill.
- Energy Cost
- 2
- Power
- 30
- Lv. 49

Deals Magic Damage. Counter: Status - At end of the turn, forces the enemy Jini to Return to the Field.
- Energy Cost
- 3
- Power
- 90
Use Skill Tablets to unlock

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 60

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 4
- Power
- 120

Up to one skill per class: Power +35.
- Energy Cost
- 1
- Power
- None

Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.
- Energy Cost
- 3
- Power
- 30

Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power.
- Energy Cost
- 4
- Power
- 70

- Energy Cost
- 2
- Power
- None

- Energy Cost
- 3
- Power
- 80

Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides.
- Energy Cost
- 3
- Power
- 70

Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×.
- Energy Cost
- 3
- Power
- 85

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 2
- Power
- None

Deals Physical Damage. Counter: Status - Enemy Physical Defense -80%.
- Energy Cost
- 3
- Power
- 95

Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +100.
- Energy Cost
- 3
- Power
- 80

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

Returns to the Field at end of the turn. Equipped attack skills gain 1 previously triggered Surge effect next turn. Counter: Defense - Gain all previously triggered Surge effects instead.
- Energy Cost
- 2
- Power
- None

Retreat. Counter: Defense - Energy Cost of enemy attack skills additionally +4.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 3
- Power
- 75

Deals Physical Damage. Choice: Skill Power +40 for this use but consumes 10% Health afterwards, or Skill Power +100 if this Jini's Health is below 50%.
- Energy Cost
- 3
- Power
- 85


Deals Magic Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 90


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


- Energy Cost
- 1
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Charm-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 45


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60