Girazz
Codex No. 228

Girazz

Trait
Storage Battery

Every time it enters the field, permanently gains 30% Physical & Magic Attack.

It never attacks unprovoked in the wild and will even offer a polite bow upon making eye contact. It has precise control over the electrical current of its electric orbs. Beyond combat and illumination, the orbs can emit a steady, rhythmic pulse to provide healing electrotherapy to the injured.

Category
Giraffe Jini
Habitat
Common in mountains
Height
1.38–1.98 m
Weight
135–185.06 kg
Species AptitudeHP92P. ATK77M. ATK20P. DEF108M. DEF79SPD120
Total496#267 of 481

Species Aptitude

Species AptitudeRankvs. Electro avg.
HP92#240 of 481+11
P. ATK77#285 of 481+2
M. ATK20#460 of 481-62
P. DEF108#101 of 481+31
M. DEF79#268 of 481-10
SPD120#31 of 481+13
Total496#267 of 481-15

Class Matchups

When this Jini is attacked

Weak
Earth
Resists
ElectroWingMech

Classes its attack skills hit with advantage9 of 18 classes

  • FireEarth2 skills
  • WaterElectro6 skills
  • IceEarth2 skills
  • ElectroEarth2 skills
  • PoisonHavoc3 skillsEarth2 skills
  • WingElectro6 skills
  • CharmHavoc3 skills
  • ShadowHavoc3 skillsLight2 skills
  • HavocLight2 skills
No advantage against
CommonFloraLightEarthDragonBugFightingMechStellar

Evolution

Evolves from

Evolves into

  • GirapopChoose an Alpha TokenToken of GirapopBy challenging the Alpha Jini: GirapopToken of Girapop selected. The Jini will evolve into Girapop.

Evolution line

Learnable Skills

  • Lv. 1

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    0
    Power
    40
  • Lv. 1

    Returns to the Field at the end of the turn. The chosen skill's cast count +1 next turn.

    Energy Cost
    1
    Power
    None
  • Lv. 6

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 12

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 23

    Dispels all buffs from the enemy.

    Energy Cost
    1
    Power
    None
  • Lv. 26

    Deals Physical Damage. Surge: This skill's Power +40.

    Energy Cost
    3
    Power
    80
  • Lv. 30

    Physical Attack +100%.

    Energy Cost
    1
    Power
    None
  • Lv. 34

    Deals Physical Damage. Priority +1.

    Energy Cost
    2
    Power
    55
  • Lv. 35

    Forces the enemy Jini to Return to the Field.

    Energy Cost
    2
    Power
    None
  • Lv. 38

    Deals Physical Damage in a 2-hit combo and performs a Retreat.

    Energy Cost
    5
    Power
    45
  • Lv. 39

    Gains 1 stack of Electrocharge Mark.

    Energy Cost
    2
    Power
    None
  • Lv. 45

    Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill.

    Energy Cost
    2
    Power
    30
  • Lv. 49

    Deals Magic Damage. Counter: Status - At end of the turn, forces the enemy Jini to Return to the Field.

    Energy Cost
    3
    Power
    90