Hollowake
Codex No. 328

Hollowake

Trait
Plunder Instinct

Gains 20% Magic Attack upon entry for each enemy Rest use or enemy Jini switch.

Hollowake enjoys startling others and chasing them away for fun. Some say it feeds on fear, though no one has proven it. After growing a pair of claws, it becomes more agile and gains a better way to protect itself.

Category
Bone Jini
Habitat
Highly elusive
Height
0.82–1.18 m
Weight
27.6–34.3 kg
Species AptitudeHP94P. ATK9M. ATK49P. DEF72M. DEF85SPD64
Total373#407 of 481

Species Aptitude

Species AptitudeRankvs. Shadow avg.
HP94#220 of 4810
P. ATK9#479 of 481-60
M. ATK49#355 of 481-35
P. DEF72#337 of 481-17
M. DEF85#223 of 481-10
SPD64#378 of 481-23
Total373#407 of 481-146

Class Matchups

When this Jini is attacked

Weak
LightShadowHavoc
Resists
CommonPoisonBugFighting

Classes its attack skills hit with advantage10 of 18 classes

  • FloraFire4 skills
  • LightShadow5 skills
  • IceFire4 skills
  • PoisonHavoc3 skillsStellar1 skill
  • BugFire4 skills
  • FightingStellar1 skill
  • CharmHavoc3 skills
  • ShadowShadow5 skillsHavoc3 skills
  • MechFire4 skills
  • StellarShadow5 skills
No advantage against
CommonFireWaterEarthDragonElectroWingHavoc

Evolution

Evolves from

Evolves into

Evolution line

Learnable Skills

  • Lv. 1

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 1

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 6

    Steals 3 Energy from the enemy.

    Energy Cost
    1
    Power
    None
  • Lv. 9

    Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, doubles this skill's Combo Count.

    Energy Cost
    3
    Power
    25
  • Lv. 11

    Magic Attack +70%.

    Energy Cost
    0
    Power
    None
  • Lv. 16

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    4
    Power
    130
  • Lv. 22

    Dispels all buffs from the enemy.

    Energy Cost
    1
    Power
    None
  • Lv. 23

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    5
    Power
    140
  • Lv. 28

    Magic Attack +90%. If the enemy switches Jinies this turn, own Speed +70.

    Energy Cost
    2
    Power
    None
  • Lv. 35

    Deals Magic Damage. If the enemy's Energy is 0, deals 20x damage.

    Energy Cost
    2
    Power
    —
  • Lv. 48

    Inflicts 1 stack of Invocation Mark on the enemy.

    Energy Cost
    2
    Power
    None
  • Lv. 49

    Deals Physical Damage. Counter: Status - The enemy loses 6 Energy.

    Energy Cost
    3
    Power
    80
  • Lv. 50

    Speed +80. Counter: Defense - Speed +160 instead.

    Energy Cost
    1
    Power
    None