Hollowl
Gains 20% Magic Attack upon entry for each enemy Rest use or enemy Jini switch.
Its huge claws are filled with magic and are far stronger than they look. Those once swallowed by this Jini may appear unharmed afterward, but there are signs that a part of their spirit is missing.
- Category
- Bone Jini
- Habitat
- Highly elusive
- Height
- 1.45–2.07 m
- Weight
- 58.6–66.5 kg
Species Aptitude
| Species Aptitude | Rank | vs. Shadow avg. | ||
|---|---|---|---|---|
| HP | 117 | #83 of 481 | +23 | |
| P. ATK | 10 | #478 of 481 | -59 | |
| M. ATK | 61 | #312 of 481 | -23 | |
| P. DEF | 90 | #203 of 481 | +1 | |
| M. DEF | 106 | #98 of 481 | +11 | |
| SPD | 80 | #257 of 481 | -7 | |
| Total | 464 | #327 of 481 | -55 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage10 of 18 classes
Flora
4 skills
Light
5 skills
Ice
4 skills
Poison
3 skills
1 skill
Bug
4 skills
Fighting
1 skill
Charm
3 skills
Shadow
5 skills
3 skills
Mech
4 skills
Stellar
5 skills
Evolution
Learnable Skills
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 1

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 6

Steals 3 Energy from the enemy.
- Energy Cost
- 1
- Power
- None
- Lv. 9

Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, doubles this skill's Combo Count.
- Energy Cost
- 3
- Power
- 25
- Lv. 11

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 16

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 4
- Power
- 130
- Lv. 22

- Energy Cost
- 1
- Power
- None
- Lv. 23

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 5
- Power
- 140
- Lv. 28

- Energy Cost
- 2
- Power
- None
- Lv. 35

- Energy Cost
- 2
- Power
- —
- Lv. 48

Inflicts 1 stack of Invocation Mark on the enemy.
- Energy Cost
- 2
- Power
- None
- Lv. 49

- Energy Cost
- 3
- Power
- 80
- Lv. 50

Speed +80. Counter: Defense - Speed +160 instead.
- Energy Cost
- 1
- Power
- None
Use Skill Tablets to unlock

Deals Magic Damage in a 2-hit combo. Each hit inflicts 2 stacks of Burn on the enemy.
- Energy Cost
- 3
- Power
- 30

Deals Magic Damage and inflicts 6 stacks of Burn on the enemy.
- Energy Cost
- 4
- Power
- 75

Deals Magic Damage. Counter: Status - Doubles the Skill Power of the next attack.
- Energy Cost
- 2
- Power
- 70

- Energy Cost
- 1
- Power
- None

- Energy Cost
- 1
- Power
- 60

Deals massive Physical Damage. Physical Attack -50%. Counter: Status - Physical Attack +50% instead.
- Energy Cost
- 3
- Power
- 120

If the enemy restores Health this turn, they lose 2× that amount instead (including excess healing). Priority +1.
- Energy Cost
- 1
- Power
- None

Deals Magic Damage in a 1-hit combo. For each stack of Starfall Mark on the enemy, this skill's Combo Count +1.
- Energy Cost
- 4
- Power
- 15

Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides.
- Energy Cost
- 3
- Power
- 70

Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill.
- Energy Cost
- 2
- Power
- 75

- Energy Cost
- 2
- Power
- 70

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead.
- Energy Cost
- 0
- Power
- None

Deals Magic Damage. Each time an enemy is defeated, permanently doubles this skill's Power.
- Energy Cost
- 3
- Power
- 75

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

Deals Magic Damage. For each Exhausted enemy Jini, this skill's Energy Cost -1.
- Energy Cost
- —
- Power
- 140

Deals Magic Damage. Choice: Permanently increases Skill Power by 20 after each use, or temporarily increases Skill Power by 100% when Counter: Status is triggered.
- Energy Cost
- 2
- Power
- 70


- Energy Cost
- 1
- Power
- 65


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Deals Magic Damage and restores 1 Energy.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 0
- Power
- 30


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60