Holloward
Codex No. 329Alpha Form

Holloward

Trait
Overrun

Gains 20% Magic Attack and 10% Magic Defense upon entry for each enemy Rest use or enemy Jini switch.

The bone horns on its head are said to have formed over years of absorbing souls—the more numerous and longer the horns, the more souls it has claimed. Some Shadow-class researchers have tried to study it, but every time they get close, an uncontrollable terror overwhelms them, making further observation nearly impossible.

Category
Bone Jini
Habitat
Highly elusive
Height
2.34–3.01 m
Weight
96.6–150 kg
Species AptitudeHP117P. ATK5M. ATK66P. DEF95M. DEF112SPD80
Total475#310 of 481

Species Aptitude

Species AptitudeRankvs. Shadow avg.
HP117#83 of 481+23
P. ATK5#481 of 481-64
M. ATK66#282 of 481-18
P. DEF95#175 of 481+6
M. DEF112#75 of 481+17
SPD80#257 of 481-7
Total475#310 of 481-44

Class Matchups

When this Jini is attacked

Weak
LightShadowHavoc
Resists
CommonPoisonBugFighting

Classes its attack skills hit with advantage10 of 18 classes

  • FloraFire4 skills
  • LightShadow5 skills
  • IceFire4 skills
  • PoisonHavoc3 skillsStellar1 skill
  • BugFire4 skills
  • FightingStellar1 skill
  • CharmHavoc3 skills
  • ShadowShadow5 skillsHavoc3 skills
  • MechFire4 skills
  • StellarShadow5 skills
No advantage against
CommonFireWaterEarthDragonElectroWingHavoc

Evolution

Evolves from

  • HollowlChoose an Alpha TokenToken of HollowardBy challenging the Alpha Jini: HollowardToken of Holloward selected. The Jini will evolve into Holloward.

Evolution line

Learnable Skills

  • Lv. 1

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 1

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 6

    Steals 3 Energy from the enemy.

    Energy Cost
    1
    Power
    None
  • Lv. 9

    Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, doubles this skill's Combo Count.

    Energy Cost
    3
    Power
    25
  • Lv. 11

    Magic Attack +70%.

    Energy Cost
    0
    Power
    None
  • Lv. 16

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    4
    Power
    130
  • Lv. 22

    Dispels all buffs from the enemy.

    Energy Cost
    1
    Power
    None
  • Lv. 23

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    5
    Power
    140
  • Lv. 28

    Magic Attack +90%. If the enemy switches Jinies this turn, own Speed +70.

    Energy Cost
    2
    Power
    None
  • Lv. 35

    Deals Magic Damage. If the enemy's Energy is 0, deals 20x damage.

    Energy Cost
    2
    Power
    —
  • Lv. 48

    Inflicts 1 stack of Invocation Mark on the enemy.

    Energy Cost
    2
    Power
    None
  • Lv. 49

    Deals Physical Damage. Counter: Status - The enemy loses 6 Energy.

    Energy Cost
    3
    Power
    80
  • Lv. 50

    Speed +80. Counter: Defense - Speed +160 instead.

    Energy Cost
    1
    Power
    None