Kavelle
Codex No. 98

Kavelle

Trait
Clatter Dash

Gains 1 more Combo Count when acting before the enemies.

Kavelle has two large, beautiful tails. It cannot truly fly, but it can use them to glide for short distances. Most Kavelle are afraid of heights, so they release a sweet, calming scent while gliding to steady their nerves.

Category
Aroma Jini
Habitat
Highly elusive
Height
0.7–1 m
Weight
27.5–33.72 kg
Species AptitudeHP97P. ATK114M. ATK110P. DEF101M. DEF89SPD120
Total631#59 of 481

Species Aptitude

Species AptitudeRankvs. Wing avg.vs. Common avg.
HP97#200 of 481+7-9
P. ATK114#86 of 481+20+40
M. ATK110#69 of 481+53+24
P. DEF101#146 of 481+12+17
M. DEF89#196 of 481+19+9
SPD120#31 of 481+24+32
Total631#59 of 481+135+112

Class Matchups

When this Jini is attacked

Weak (both classes)
None
Weak
IceElectro
Weak for one class, resisted by the other
Fighting
Resists
FloraBugShadow
Resists (both classes)
None

Classes its attack skills hit with advantage8 of 18 classes

  • FloraWing8 skills
  • WaterFlora3 skills
  • LightFlora3 skills
  • EarthFlora3 skills
  • DragonCharm2 skills
  • BugWing8 skills
  • FightingWing8 skillsCharm2 skills
  • HavocCharm2 skills
No advantage against
CommonFireIceElectroPoisonWingCharmShadowMechStellar

Evolution

Evolves from

Evolution line

Learnable Skills

  • Lv. 1

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 1
    PeckWingPhysical

    Deals Physical Damage in a 2-hit combo.

    Energy Cost
    0
    Power
    15
  • Lv. 5

    Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2.

    Energy Cost
    0
    Power
    None
  • Lv. 6

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    1
    Power
    65
  • Lv. 13

    Magic Attack +70%.

    Energy Cost
    0
    Power
    None
  • Lv. 23

    Deals Magic Damage in a 1-hit combo.

    Energy Cost
    1
    Power
    60
  • Lv. 27

    Combo Counts gained +100%.

    Energy Cost
    2
    Power
    None
  • Lv. 28

    Deals Physical Damage in a 3-hit combo.

    Energy Cost
    3
    Power
    35
  • Lv. 33

    Power of all skills +20. Grants Agility.

    Energy Cost
    2
    Power
    None
  • Lv. 34

    Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo.

    Energy Cost
    2
    Power
    25
  • Lv. 39

    Speed +80. Counter: Defense - Speed +160 instead.

    Energy Cost
    1
    Power
    None
  • Lv. 41

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 47

    Deals Magic Damage and grants Agility.

    Energy Cost
    3
    Power
    50
  • Lv. 49

    Deals Physical Damage. Counter: Status - Forces the enemy to trigger Forced Retreat at the end of the turn.

    Energy Cost
    2
    Power
    75
  • Lv. 50

    Deals Magic Damage in a 1-hit combo; Counter: Status - Becomes a 3-hit combo.

    Energy Cost
    3
    Power
    75