Mycavor
Codex No. 23

Mycavor

Trait
Toxic Fungus

At the end of the turn, steals 1 Energy from all enemies on the field.

Even a glimpse of the flickering glow on its antennae can cause a splitting headache, making it very hard to concentrate. It shows no clear signs of life, yet moves like any living creature. No one can tell whether it is closer to a plant or an animal. Only the ring around its neck seems to hold a strong life force.

Category
Mushroom Jini
Habitat
Common in grasslands
Height
0.92–1.32 m
Weight
39.4–48.4 kg
Species AptitudeHP111P. ATK98M. ATK98P. DEF103M. DEF136SPD75
Total621#70 of 481

Species Aptitude

Species AptitudeRankvs. Shadow avg.vs. Flora avg.
HP111#121 of 481+17+18
P. ATK98#153 of 481+29+18
M. ATK98#132 of 481+14+27
P. DEF103#131 of 481+14+23
M. DEF136#15 of 481+41+49
SPD75#295 of 481-12-4
Total621#70 of 481+102+132

Class Matchups

When this Jini is attacked

Weak (both classes)
None
Weak
FireIceWingShadowHavoc
Weak for one class, resisted by the other
LightPoisonBug
Resists
CommonWaterEarthElectroFighting
Resists (both classes)
None

Classes its attack skills hit with advantage7 of 18 classes

  • FloraPoison2 skills
  • WaterFlora7 skills
  • LightFlora7 skillsShadow6 skills
  • EarthFlora7 skills
  • CharmPoison2 skills
  • ShadowShadow6 skills
  • StellarShadow6 skills
No advantage against
CommonFireIceDragonElectroPoisonBugFightingWingHavocMech

Evolution

Evolves from

Evolution line

Learnable Skills

  • Lv. 1

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 1

    Deals Magic Damage and restores 1 Energy.

    Energy Cost
    0
    Power
    30
  • Lv. 6

    Restores 4 Energy. Magic Attack +70%.

    Energy Cost
    2
    Power
    None
  • Lv. 8

    Deals Physical Damage and restores 1 Energy.

    Energy Cost
    0
    Power
    30
  • Lv. 10

    Deals Magic Damage and restores own HP equal to 100% of the damage dealt.

    Energy Cost
    1
    Power
    30
  • Lv. 13

    Magic Attack +90%. If the enemy switches Jinies this turn, own Speed +70.

    Energy Cost
    2
    Power
    None
  • Lv. 19

    Deals Physical Damage and restores 1 Energy.

    Energy Cost
    0
    Power
    35
  • Lv. 21

    Inflicts 1 stack of Invocation Mark on the enemy.

    Energy Cost
    2
    Power
    None
  • Lv. 25

    Reduces damage taken by 70%. Counter: Attack - The enemy loses 3 Energy.

    Energy Cost
    2
    Power
    None
  • Lv. 28
    MirageShadowPhysical

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    1
    Power
    60
  • Lv. 35

    Reduces damage taken by 80%. Counter: Attack - Restores 20% Health.

    Energy Cost
    3
    Power
    None
  • Lv. 36

    Deals Physical Damage and restores 5 Energy.

    Energy Cost
    4
    Power
    80
  • Lv. 37

    Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, doubles this skill's Combo Count.

    Energy Cost
    3
    Power
    25
  • Lv. 39

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    4
    Power
    120
  • Lv. 42

    Deals Physical Damage. Counter: Status - The enemy loses 6 Energy.

    Energy Cost
    3
    Power
    80
  • Lv. 47

    Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy.

    Energy Cost
    4
    Power
    90