Wavaro
For each Water-class skill equipped, reduces the Energy Cost of Earth-class skills by 1.
After evolving, its shell grows faster and requires regular care. It polishes its shell against rocks and even stacks together with others to grind and refine their shells, producing a steady knocking sound. Without maintenance, its movement slows noticeably.
- Category
- Conch Jini
- Habitat
- Common along riverbanks
- Height
- 0.68–0.82 m
- Weight
- 46.5–69.9 kg
Species Aptitude
| Species Aptitude | Rank | vs. Earth avg. | vs. Water avg. | ||
|---|---|---|---|---|---|
| HP | 89 | #273 of 481 | -8 | -8 | |
| P. ATK | 78 | #280 of 481 | -19 | +15 | |
| M. ATK | 78 | #237 of 481 | +7 | -13 | |
| P. DEF | 116 | #69 of 481 | +8 | +30 | |
| M. DEF | 88 | #199 of 481 | 0 | -10 | |
| SPD | 56 | #413 of 481 | -21 | -29 | |
| Total | 505 | #254 of 481 | -33 | -14 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage7 of 18 classes
Fire
7 skills
5 skills
Earth
5 skills
3 skills
Ice
7 skills
3 skills
Electro
7 skills
Poison
7 skills
Charm
3 skills
Mech
5 skills
Evolution
Evolves from
Wavina (Form 1)Lv. 16
Evolves into
Wavagon (Form 1)Lv. 32
Evolution line
- → Lv. 16
Wavaro (Form 1)This Jini- → Lv. 32
Wavagon (Form 1)
Other Forms with the Same Name
These forms share a name but are separate entries in the game data. Values that differ from this form are highlighted.
| Form | HP | P. ATK | M. ATK | P. DEF | M. DEF | SPD | Total | Evolves from |
|---|---|---|---|---|---|---|---|---|
| 89 | 78 | 78 | 116 | 88 | 56 | 505 | ||
| 85 | 76 | 76 | 85 | 115 | 56 | 493 |
Learnable Skills
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 1

- Energy Cost
- 1
- Power
- 60
- Lv. 4

The next skill's Energy Cost -6.
- Energy Cost
- 1
- Power
- None
- Lv. 5

- Energy Cost
- 2
- Power
- 80
- Lv. 12

Weather becomes Sandstorm for 8 turns.
- Energy Cost
- 7
- Power
- None
- Lv. 17

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80
- Lv. 23

Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: Attack.
- Energy Cost
- —
- Power
- None
- Lv. 24

- Energy Cost
- 3
- Power
- 100
- Lv. 31

Deals Physical Damage. The lighter the enemy, the higher the Power.
- Energy Cost
- 3
- Power
- —
- Lv. 33

Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.
- Energy Cost
- 2
- Power
- None
- Lv. 36

- Energy Cost
- 3
- Power
- 100
- Lv. 41

Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1.
- Energy Cost
- —
- Power
- 140
- Lv. 46

Reduces damage taken by 60%. Counter: Attack - Energy Cost of all skills -2.
- Energy Cost
- 2
- Power
- None
- Lv. 49

Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -5.
- Energy Cost
- 30
- Power
- 140
- Lv. 50

Deals Physical Damage. Physical Defense +70%. Counter: Status - Doubles this skill's Power, and Physical Defense additionally +70%.
- Energy Cost
- 5
- Power
- 80
Use Skill Tablets to unlock

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 5
- Power
- 140

- Energy Cost
- 3
- Power
- None

- Energy Cost
- 4
- Power
- None

Reduces damage taken by 70%. Counter: Attack - Enemy Physical Attack -70%.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 1
- Power
- 45

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

- Energy Cost
- 4
- Power
- 130

- Energy Cost
- 6
- Power
- 165

- Energy Cost
- 3
- Power
- 75

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 2
- Power
- None

- Energy Cost
- 2
- Power
- None

Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2.
- Energy Cost
- —
- Power
- None

Deals Physical Damage. Counter: Status - This skill's Energy Cost permanently -3.
- Energy Cost
- —
- Power
- 115

Deals Magic Damage. Each time this Jini is attacked by a skill and resist that attack (excluding combo), permanently increases this skill's Power by 20.
- Energy Cost
- 3
- Power
- 75

- Energy Cost
- 3
- Power
- 80

Deals Physical Damage. Counter: Status - Enemy Physical Defense -80%.
- Energy Cost
- 3
- Power
- 95


Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 70%. Forced Retreat. Counter: Attack - The next Jini gains Damage Reduction.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 25


Reduces damage taken by 50% and grants Agility. Counter: Attack.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None