Wavina
Codex No. 171Form 2 of 2

Wavina

Trait
Breakwater

For each Water-class skill equipped, reduces the Energy Cost of Earth-class skills by 1.

It usually lives in shallow waters and is not well suited to withstand strong waves. Over time, its shell has been smoothed by currents, making it easier to move without getting stuck on debris. This allows it to travel more freely in shallow areas.

Category
Conch Jini
Habitat
Common along riverbanks
Height
0.32–0.42 m
Weight
4.85–5.65 kg
Species AptitudeHP64P. ATK57M. ATK57P. DEF64M. DEF86SPD42
Total370#412 of 481

Species Aptitude

Species AptitudeRankvs. Earth avg.vs. Water avg.
HP64#422 of 481-33-33
P. ATK57#372 of 481-40-6
M. ATK57#325 of 481-14-34
P. DEF64#388 of 481-44-22
M. DEF86#220 of 481-2-12
SPD42#463 of 481-35-43
Total370#412 of 481-168-149

Class Matchups

When this Jini is attacked

Weak (both classes)
Flora
Weak
WaterIceFighting
Weak for one class, resisted by the other
ElectroMech
Resists
CommonPoisonWing
Resists (both classes)
Fire

Classes its attack skills hit with advantage7 of 18 classes

  • FireEarth7 skillsWater5 skills
  • EarthWater5 skillsMech3 skills
  • IceEarth7 skillsMech3 skills
  • ElectroEarth7 skills
  • PoisonEarth7 skills
  • CharmMech3 skills
  • MechWater5 skills
No advantage against
CommonFloraWaterLightDragonBugFightingWingShadowHavocStellar

Evolution

Evolves into

Evolution line

Other Forms with the Same Name

These forms share a name but are separate entries in the game data. Values that differ from this form are highlighted.

FormHPP. ATKM. ATKP. DEFM. DEFSPDTotalEvolves from
Wavina (Form 1)675959876642380None
Wavina (Form 2)This Jini645757648642370None

Learnable Skills

  • Lv. 1

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 1
    FoamWaterPhysical

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    1
    Power
    60
  • Lv. 5

    The next skill's Energy Cost -6.

    Energy Cost
    1
    Power
    None
  • Lv. 13

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 19

    Weather becomes Sandstorm for 8 turns.

    Energy Cost
    7
    Power
    None
  • Lv. 22

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 23

    Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: Attack.

    Energy Cost
    —
    Power
    None
  • Lv. 33

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 35

    Deals Physical Damage. The lighter the enemy, the higher the Power.

    Energy Cost
    3
    Power
    —
  • Lv. 36

    Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.

    Energy Cost
    2
    Power
    None
  • Lv. 38

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 41

    Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1.

    Energy Cost
    —
    Power
    140
  • Lv. 44

    Reduces damage taken by 60%. Counter: Attack - Energy Cost of all skills -2.

    Energy Cost
    2
    Power
    None
  • Lv. 47

    Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -5.

    Energy Cost
    30
    Power
    140
  • Lv. 49

    Deals Physical Damage. Physical Defense +70%. Counter: Status - Doubles this skill's Power, and Physical Defense additionally +70%.

    Energy Cost
    5
    Power
    80