Wavaro
Codex No. 172Form 2 of 2

Wavaro

Trait
Breakwater

For each Water-class skill equipped, reduces the Energy Cost of Earth-class skills by 1.

Its shell becomes even more polished, and it develops a strong fondness for smooth, reflective surfaces. It polishes itself on rocks and even helps polish others. A smoother shell prevents buildup and improves movement, which also seems to make it happier.

Category
Conch Jini
Habitat
Common along riverbanks
Height
0.68–0.82 m
Weight
46.5–69.9 kg
Species AptitudeHP85P. ATK76M. ATK76P. DEF85M. DEF115SPD56
Total493#273 of 481

Species Aptitude

Species AptitudeRankvs. Earth avg.vs. Water avg.
HP85#301 of 481-12-12
P. ATK76#292 of 481-21+13
M. ATK76#248 of 481+5-15
P. DEF85#232 of 481-23-1
M. DEF115#64 of 481+27+17
SPD56#413 of 481-21-29
Total493#273 of 481-45-26

Class Matchups

When this Jini is attacked

Weak (both classes)
Flora
Weak
WaterIceFighting
Weak for one class, resisted by the other
ElectroMech
Resists
CommonPoisonWing
Resists (both classes)
Fire

Classes its attack skills hit with advantage7 of 18 classes

  • FireEarth7 skillsWater5 skills
  • EarthWater5 skillsMech3 skills
  • IceEarth7 skillsMech3 skills
  • ElectroEarth7 skills
  • PoisonEarth7 skills
  • CharmMech3 skills
  • MechWater5 skills
No advantage against
CommonFloraWaterLightDragonBugFightingWingShadowHavocStellar

Evolution

Evolves from

Evolves into

Evolution line

Other Forms with the Same Name

These forms share a name but are separate entries in the game data. Values that differ from this form are highlighted.

FormHPP. ATKM. ATKP. DEFM. DEFSPDTotalEvolves from
Wavaro (Form 1)8978781168856505Wavina (Form 1)
Wavaro (Form 2)This Jini8576768511556493Wavina (Form 2)

Learnable Skills

  • Lv. 1

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 1
    FoamWaterPhysical

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    1
    Power
    60
  • Lv. 5

    The next skill's Energy Cost -6.

    Energy Cost
    1
    Power
    None
  • Lv. 13

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 19

    Weather becomes Sandstorm for 8 turns.

    Energy Cost
    7
    Power
    None
  • Lv. 22

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 23

    Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: Attack.

    Energy Cost
    —
    Power
    None
  • Lv. 33

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 35

    Deals Physical Damage. The lighter the enemy, the higher the Power.

    Energy Cost
    3
    Power
    —
  • Lv. 36

    Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.

    Energy Cost
    2
    Power
    None
  • Lv. 38

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 41

    Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1.

    Energy Cost
    —
    Power
    140
  • Lv. 44

    Reduces damage taken by 60%. Counter: Attack - Energy Cost of all skills -2.

    Energy Cost
    2
    Power
    None
  • Lv. 47

    Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -5.

    Energy Cost
    30
    Power
    140
  • Lv. 49

    Deals Physical Damage. Physical Defense +70%. Counter: Status - Doubles this skill's Power, and Physical Defense additionally +70%.

    Energy Cost
    5
    Power
    80