Wavaro
For each Water-class skill equipped, reduces the Energy Cost of Earth-class skills by 1.
Its shell becomes even more polished, and it develops a strong fondness for smooth, reflective surfaces. It polishes itself on rocks and even helps polish others. A smoother shell prevents buildup and improves movement, which also seems to make it happier.
- Category
- Conch Jini
- Habitat
- Common along riverbanks
- Height
- 0.68–0.82 m
- Weight
- 46.5–69.9 kg
Species Aptitude
| Species Aptitude | Rank | vs. Earth avg. | vs. Water avg. | ||
|---|---|---|---|---|---|
| HP | 85 | #301 of 481 | -12 | -12 | |
| P. ATK | 76 | #292 of 481 | -21 | +13 | |
| M. ATK | 76 | #248 of 481 | +5 | -15 | |
| P. DEF | 85 | #232 of 481 | -23 | -1 | |
| M. DEF | 115 | #64 of 481 | +27 | +17 | |
| SPD | 56 | #413 of 481 | -21 | -29 | |
| Total | 493 | #273 of 481 | -45 | -26 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage7 of 18 classes
Fire
7 skills
5 skills
Earth
5 skills
3 skills
Ice
7 skills
3 skills
Electro
7 skills
Poison
7 skills
Charm
3 skills
Mech
5 skills
Evolution
Evolves from
Wavina (Form 2)Lv. 16
Evolves into
Wavagon (Form 2)Lv. 32
Evolution line
- → Lv. 16
Wavaro (Form 2)This Jini- → Lv. 32
Wavagon (Form 2)
Other Forms with the Same Name
These forms share a name but are separate entries in the game data. Values that differ from this form are highlighted.
| Form | HP | P. ATK | M. ATK | P. DEF | M. DEF | SPD | Total | Evolves from |
|---|---|---|---|---|---|---|---|---|
| 89 | 78 | 78 | 116 | 88 | 56 | 505 | ||
| 85 | 76 | 76 | 85 | 115 | 56 | 493 |
Learnable Skills
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 1

- Energy Cost
- 1
- Power
- 60
- Lv. 5

The next skill's Energy Cost -6.
- Energy Cost
- 1
- Power
- None
- Lv. 13

- Energy Cost
- 2
- Power
- 80
- Lv. 19

Weather becomes Sandstorm for 8 turns.
- Energy Cost
- 7
- Power
- None
- Lv. 22

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80
- Lv. 23

Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: Attack.
- Energy Cost
- —
- Power
- None
- Lv. 33

- Energy Cost
- 3
- Power
- 100
- Lv. 35

Deals Physical Damage. The lighter the enemy, the higher the Power.
- Energy Cost
- 3
- Power
- —
- Lv. 36

Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.
- Energy Cost
- 2
- Power
- None
- Lv. 38

- Energy Cost
- 3
- Power
- 100
- Lv. 41

Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1.
- Energy Cost
- —
- Power
- 140
- Lv. 44

Reduces damage taken by 60%. Counter: Attack - Energy Cost of all skills -2.
- Energy Cost
- 2
- Power
- None
- Lv. 47

Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -5.
- Energy Cost
- 30
- Power
- 140
- Lv. 49

Deals Physical Damage. Physical Defense +70%. Counter: Status - Doubles this skill's Power, and Physical Defense additionally +70%.
- Energy Cost
- 5
- Power
- 80
Use Skill Tablets to unlock

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 5
- Power
- 140

- Energy Cost
- 3
- Power
- None

- Energy Cost
- 4
- Power
- None

Reduces damage taken by 70%. Counter: Attack - Enemy Physical Attack -70%.
- Energy Cost
- 2
- Power
- None

- Energy Cost
- 1
- Power
- 45

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100

- Energy Cost
- 4
- Power
- 130

- Energy Cost
- 6
- Power
- 165

- Energy Cost
- 3
- Power
- 75

Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2.
- Energy Cost
- 0
- Power
- None

- Energy Cost
- 2
- Power
- None

- Energy Cost
- 2
- Power
- None

Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage.
- Energy Cost
- 2
- Power
- None

Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2.
- Energy Cost
- —
- Power
- None

Deals Physical Damage. Counter: Status - This skill's Energy Cost permanently -3.
- Energy Cost
- —
- Power
- 115

Deals Magic Damage. Each time this Jini is attacked by a skill and resist that attack (excluding combo), permanently increases this skill's Power by 20.
- Energy Cost
- 3
- Power
- 75

- Energy Cost
- 3
- Power
- 80

Deals Physical Damage. Counter: Status - Enemy Physical Defense -80%.
- Energy Cost
- 3
- Power
- 95


Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Magic Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Magic Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 100


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
Unlocks with Ice-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 70%. Forced Retreat. Counter: Attack - The next Jini gains Damage Reduction.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 25


Reduces damage taken by 50% and grants Agility. Counter: Attack.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


- Energy Cost
- 1
- Power
- 60


Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- None


Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- None