AION2 ARCANA DATABASE

Key

Arcana grant a number of options by grade (Common 1 / Rare 2 / Legend 3 / Unique 4). The option pool depends only on the type, not on the item name or grade.

Common stat effects · 22 common stats

Options granted by grade

GradeOptions granted
Unique4

Arcana of this type

OptionGrade
Key of FortitudeKorea/Taiwan firstReference nameUnique
Key of ProtectionKorea/Taiwan firstReference nameUnique
Key of PunishmentKorea/Taiwan firstReference nameUnique

Option pool

OptionChanceOn grantPer growthCap
Critical Attack4.55%6+6None
Back Attack4.55%6+6None
Front Attack4.55%6+6None
PvE AttackKorea/Taiwan first4.55%6+6None
Boss AttackKorea/Taiwan first4.55%6+6None
Max AttackKorea/Taiwan first4.55%6+6None
Damage Boost4.55%50+50None
PvE Damage Boost4.55%60+60None
Critical Damage Boost4.55%60+60None
Weapon Damage Boost4.55%60+60None
Back Attack Damage Boost4.55%60+60None
Front Attack Damage Boost4.55%60+60None
Boss Damage BoostKorea/Taiwan first4.55%60+60None
Penetration4.55%50+50None
Power Shard Damage Bonus4.55%6+6None
PvP AttackKorea/Taiwan first4.55%6+6None
PvP Damage Boost4.55%60+60None
Flight Power4.55%5000+5000None
HP4.55%100+100None
Incoming Heal4.55%100+100None
Natural HP Regen4.55%50+50None
Natural MP Regen4.55%25+25None
Total100%

The chance is for the first option drawn. Later options are re-weighted excluding the ones already granted, so the realized rates differ from the table. Growth picks one granted option at random and raises it by the growth value (skills cap at Lv4).

Try it in the Arcana Option Simulator

Data from the official probability disclosure for the Korean service. Linked equipment opens its page in the equipment database. Dungeon, boss, festa, box and material names are provisional translations of the Korean names; names without a translation are shown in Korean.