DREADMOOR Upgrade Tree
The game calls it the upgrade tree; in other games it would be a skill tree or tech tree.
The upgrade tree has 52 skills in three trees. Open a tree to see the diagram, plan the order to reach a target skill and browse everything it unlocks.
The three trees
Fishing UpgradesIn-game tree: Fishing14 skills2 learned from the start12 learned with blueprintsUnlocks e.g. Wind-Up Tin, Braided Line, Sturdy Earcrawler, Rainbow Fin
Tool UpgradesIn-game tree: Tools10 skills3 learned from the start7 learned with blueprintsUnlocks e.g. Reinforced hook grip, Geared hook grip, Serrated axe edge, Splitting Axe
Boat UpgradesIn-game tree: Fishboat28 skills4 learned from the startCost to unlock all: 68Unlocks e.g. Upgraded Engine, Hull Protection, Small fish hold, Medium fish hold
How the three trees differ
- Fishing: baits and fishing rod parts (rods, reels and lines). Apart from the starting ones, every skill is learned with a blueprint.
- Tools: upgrades for the hook gun and the axe, lockpicks and harpoons. Apart from the starting ones, every skill is learned with a blueprint.
- Fishboat: boat parts (Engine, Propeller, Afterburner, Fuel tank, Fish hold, Hull sides, Spotlight, Side Modules). Skills are researched with the upgrade resource gained from Scraps of Knowledge; unlocking all of them costs 68.
The trees do not depend on each other: every prerequisite is in the same tree.
Costs are amounts of the upgrade resource you get from Scraps of Knowledge, not a number of Scraps of Knowledge.
Where to find Scraps of Knowledge: Torn Pages & Upgrades
Which upgrades to research first: Best Upgrades
Information for DREADMOOR Early Access v0.4.39. Values may change with updates.