培育模拟器
宝可梦
皮卡丘
电
H35-A55-B40-C50-D50-S90(合计: 320)
特性
The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.
皮卡丘 属性相性
× 2
地面
× 0.5
飞行钢电
道具
招式槽位
备注
能力值
剩余能力点数: 66 / 66物理耐久: 6,600
特殊耐久: 7,700
HP
种族值 35
能力点数 0
110攻击
种族值 55
能力点数 0
75防御
种族值 40
能力点数 0
60特攻
种族值 50
能力点数 0
70特防
种族值 50
能力点数 0
70速度
种族值 90
能力点数 0
110可学招式一览
可学招式一览 (60/60)
属性
分类
| 招式名 | 属性 | 分类 | 威力 | 命中 | PP | 效果 |
|---|---|---|---|---|---|---|
| 百万吨重踢 | 一般 | 物理 | 120 | 75 | 5 | The target is attacked by a kick launched with muscle-packed power. |
| 泰山压顶 | 一般 | 物理 | 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撑 | 一般 | 物理 | 70 | 100 | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 击掌奇袭 | 一般 | 物理 | 40 | 100 | 10 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| 电光一闪 | 一般 | 物理 | 40 | 100 | 30 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 佯攻 | 一般 | 物理 | 30 | 100 | 10 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| 蛮干 | 一般 | 物理 | - | 100 | 5 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| 抓狂 | 一般 | 物理 | - | 100 | 15 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| 轮唱 | 一般 | 特殊 | 60 | 100 | 15 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 挠痒 | 一般 | 变化 | - | 100 | 20 | The user tickles the target into laughing, lowering its Attack and Defense stats. |
| 祈愿 | 一般 | 变化 | - | - | 10 | One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. |
| 帮助 | 一般 | 变化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. |
| 再来一次 | 一般 | 变化 | - | 100 | 5 | The user compels the target to keep using the move it encored for three turns. |
| 梦话 | 一般 | 变化 | - | - | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| 挺住 | 一般 | 变化 | - | - | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| 守住 | 一般 | 变化 | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| 替身 | 一般 | 变化 | - | - | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| 影子分身 | 一般 | 变化 | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
| Trailblaze | 草 | 物理 | 50 | 100 | 20 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 打草结 | 草 | 特殊 | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 冲浪 | 水 | 特殊 | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| 求雨 | 水 | 变化 | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| 伏特攻击 | 电 | 物理 | 120 | 100 | 15 | The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis. |
| 疯狂伏特 | 电 | 物理 | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| 雷电拳 | 电 | 物理 | 75 | 100 | 15 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 蹭蹭脸颊 | 电 | 物理 | 20 | 100 | 20 | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
| 电磁炮 | 电 | 特殊 | 120 | 50 | 5 | The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. |
| 打雷 | 电 | 特殊 | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| 十万伏特 | 电 | 特殊 | 90 | 100 | 15 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| 放电 | 电 | 特殊 | 80 | 100 | 15 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| 电力上升 | 电 | 特殊 | 70 | 100 | 20 | The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain. |
| 伏特替换 | 电 | 特殊 | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 电网 | 电 | 特殊 | 55 | 95 | 15 | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| 充电光束 | 电 | 特殊 | 50 | 90 | 10 | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| 电球 | 电 | 特殊 | - | 100 | 10 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| 电气场地 | 电 | 变化 | - | - | 10 | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| 怪异电波 | 电 | 变化 | - | 100 | 15 | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| 充电 | 电 | 变化 | - | - | 20 | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| 电磁波 | 电 | 变化 | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| 挖洞 | 地面 | 物理 | 80 | 100 | 10 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 真气拳 | 格斗 | 物理 | 150 | 100 | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| 劈瓦 | 格斗 | 物理 | 75 | 100 | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 快手还击 | 格斗 | 物理 | 65 | 100 | 15 | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| 起死回生 | 格斗 | 物理 | - | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
| 睡觉 | 超能力 | 变化 | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| 反射壁 | 超能力 | 变化 | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| 光墙 | 超能力 | 变化 | - | - | 30 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| 高速移动 | 超能力 | 变化 | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| 拍落 | 恶 | 物理 | 65 | 100 | 20 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| 小偷 | 恶 | 物理 | 60 | 100 | 25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 投掷 | 恶 | 物理 | - | 100 | 10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| 诡计 | 恶 | 变化 | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| 假哭 | 恶 | 变化 | - | 100 | 20 | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| 铁尾 | 钢 | 物理 | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| 嬉闹 | 妖精 | 物理 | 90 | 90 | 10 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| 魅诱之声 | 妖精 | 特殊 | 80 | 100 | 10 | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| 吸取之吻 | 妖精 | 特殊 | 50 | 100 | 10 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| 撒娇 | 妖精 | 变化 | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| 天使之吻 | 妖精 | 变化 | - | 75 | 10 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |