
#0430
相关宝可梦
The Pokémon's insomnia prevents it from falling asleep.
The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
When the Pokémon knocks out a target, it shows moxie, which boosts its Attack stat.
属性
分类
性质
57 / 57
| 招式名 | 属性 | 分类 | 威力 | 命中 | PP | 性质 | 效果 |
|---|---|---|---|---|---|---|---|
| 翅膀攻击 | 飞行 | 物理 | 60 | 100 | 35 | 接触 | The target is struck with large, imposing wings spread wide to inflict damage. |
| 飞翔 | 飞行 | 物理 | 90 | 95 | 16 | 接触 | The user flies up into the sky on the first turn, then attacks on the next turn. |
| 猛撞 | 一般 | 物理 | 90 | 85 | 20 | 接触 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| 舍身冲撞 | 一般 | 物理 | 120 | 100 | 16 | 接触 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 破坏光线 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 电磁波 | 电 | 变化 | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. | |
| 精神强念 | 超能力 | 特殊 | 90 | 100 | 12 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | |
| 黑夜魔影 | 幽灵 | 特殊 | - | 100 | 16 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |
| 奇异之光 | 幽灵 | 变化 | - | 100 | 12 | The target is exposed to a sinister ray that causes confusion. | |
| 黑雾 | 冰 | 变化 | - | - | 20 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |
| 睡觉 | 超能力 | 变化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 替身 | 一般 | 变化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 小偷 | 恶 | 物理 | 60 | 100 | 20 | 接触 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 怨恨 | 幽灵 | 变化 | - | 100 | 12 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| 守住 | 一般 | 变化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 鬼面 | 一般 | 变化 | - | 100 | 12 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 掷泥 | 地面 | 特殊 | 20 | 100 | 12 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| 冰冻之风 | 冰 | 特殊 | 55 | 95 | 16 | 风 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 挺住 | 一般 | 变化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 虚张声势 | 一般 | 变化 | - | 85 | 16 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | |
| 梦话 | 一般 | 变化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 求雨 | 水 | 变化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 大晴天 | 火 | 变化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 自我暗示 | 一般 | 变化 | - | - | 12 | The user hypnotizes itself into copying any stat change made by the target. | |
| 暗影球 | 幽灵 | 特殊 | 80 | 100 | 16 | 弹 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 吵闹 | 一般 | 特殊 | 90 | 100 | 12 | 声音 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| 热风 | 火 | 特殊 | 95 | 90 | 12 | 风 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| 硬撑 | 一般 | 物理 | 70 | 100 | 20 | 接触 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 挑衅 | 恶 | 变化 | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| 帮助 | 一般 | 变化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 蛮干 | 一般 | 物理 | - | 100 | 8 | 接触 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| 羽毛舞 | 飞行 | 变化 | - | 100 | 16 | 舞 | The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
| 惊吓 | 幽灵 | 物理 | 30 | 100 | 15 | 接触 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| 空气利刃 | 飞行 | 特殊 | 60 | 95 | 20 | 切风 | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| 燕返 | 飞行 | 物理 | 60 | - | 20 | 接触切 | The user confounds the target with speed, then slashes. This attack never misses. |
| 冥想 | 超能力 | 变化 | - | - | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
| 顺风 | 飞行 | 变化 | - | - | 16 | 风 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| 急速折返 | 虫 | 物理 | 70 | 100 | 20 | 接触 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 突袭 | 恶 | 物理 | 70 | 100 | 8 | 接触 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| 恶之波动 | 恶 | 特殊 | 80 | 100 | 16 | 波动 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| 暗袭要害 | 恶 | 物理 | 70 | 100 | 20 | 接触切 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| 空气斩 | 飞行 | 特殊 | 75 | 95 | 16 | 切 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| 勇鸟猛攻 | 飞行 | 物理 | 120 | 100 | 16 | 接触 | The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
| 终极冲击 | 一般 | 物理 | 150 | 90 | 8 | 接触 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 诡计 | 恶 | 变化 | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
| 欺诈 | 恶 | 物理 | 95 | 100 | 16 | 接触 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| 祸不单行 | 幽灵 | 特殊 | 65 | 100 | 12 | This relentless attack does massive damage to a target affected by status conditions. | |
| 延后 | 恶 | 变化 | - | 100 | 16 | The user suppresses the target and makes its move go last. | |
| 杂技 | 飞行 | 物理 | 55 | 100 | 16 | 接触 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| 暴风 | 飞行 | 特殊 | 110 | 70 | 12 | 风 | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| 大声咆哮 | 恶 | 特殊 | 55 | 95 | 16 | 声音 | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| 泄愤 | 恶 | 物理 | 75 | 100 | 8 | 接触 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| 双翼 | 飞行 | 物理 | 40 | 90 | 12 | 接触 | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| Tera Blast | 一般 | 特殊 | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | |
| Chilling Water | 水 | 特殊 | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |
| Comeuppance | 恶 | 物理 | - | 100 | 12 | 接触 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| 精神噪音 | 超能力 | 特殊 | 75 | 100 | 12 | 声音 | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |