培育模擬器
寶可夢
超級袋獸
一般
H105-A125-B100-C60-D100-S100(合計: 590)
特性
Parent and child each attacks.
超級袋獸 屬性相性
× 2
格鬥
× 0
幽靈
道具
招式欄位
備註
能力值
剩餘能力點數: 66 / 66物理耐久: 21,600
特殊耐久: 21,600
HP
種族值 105
能力點數 0
180攻擊
種族值 125
能力點數 0
145防禦
種族值 100
能力點數 0
120特攻
種族值 60
能力點數 0
80特防
種族值 100
能力點數 0
120速度
種族值 100
能力點數 0
120可學招式一覽
可學招式一覽 (67/67)
屬性
分類
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 效果 |
|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 珍藏 | 一般 | 物理 | 140 | 100 | 5 | This move can be used only after the user has used all the other moves it knows in the battle. |
| 捨身衝撞 | 一般 | 物理 | 120 | 100 | 15 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 百萬噸重踢 | 一般 | 物理 | 120 | 75 | 5 | The target is attacked by a kick launched with muscle-packed power. |
| 泰山壓頂 | 一般 | 物理 | 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 擊掌奇襲 | 一般 | 物理 | 40 | 100 | 10 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| 二連擊 | 一般 | 物理 | 35 | 90 | 10 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| 蠻幹 | 一般 | 物理 | - | 100 | 5 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| 吵鬧 | 一般 | 特殊 | 90 | 100 | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 15 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 大地波動 | 一般 | 特殊 | 50 | 100 | 10 | The user utilizes the energy of the terrain to attack. This move’s type and power change depending on the terrain at the time the move is used. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 幫助 | 一般 | 變化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. |
| 神秘守護 | 一般 | 變化 | - | - | 25 | The user creates a protective field that prevents status conditions for five turns. |
| 夢話 | 一般 | 變化 | - | - | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| 迷人 | 一般 | 變化 | - | 100 | 15 | If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. |
| 挺住 | 一般 | 變化 | - | - | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| 守住 | 一般 | 變化 | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| 替身 | 一般 | 變化 | - | - | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| 聚氣 | 一般 | 變化 | - | - | 30 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| 定身法 | 一般 | 變化 | - | 100 | 20 | For four turns, the target will be unable to use whichever move it last used. |
| 日光束 | 草 | 特殊 | 120 | 100 | 10 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| 火焰拳 | 火 | 物理 | 75 | 100 | 15 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 大字爆炎 | 火 | 特殊 | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| 噴射火焰 | 火 | 特殊 | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| 大晴天 | 火 | 變化 | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| 水炮 | 水 | 特殊 | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| 衝浪 | 水 | 特殊 | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| 潮旋 | 水 | 特殊 | 35 | 85 | 15 | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| 求雨 | 水 | 變化 | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| 打雷 | 電 | 特殊 | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| 雷電拳 | 電 | 物理 | 75 | 100 | 15 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 十萬伏特 | 電 | 特殊 | 90 | 100 | 15 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| 岩石封鎖 | 岩石 | 物理 | 60 | 95 | 15 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| 沙暴 | 岩石 | 變化 | - | - | 10 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| 地震 | 地面 | 物理 | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
| 挖洞 | 地面 | 物理 | 80 | 100 | 10 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 重踏 | 地面 | 物理 | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| 冰凍拳 | 冰 | 物理 | 75 | 100 | 15 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 雪崩 | 冰 | 物理 | 60 | 100 | 10 | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| 暴風雪 | 冰 | 特殊 | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| 冰凍光束 | 冰 | 特殊 | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| 冰凍之風 | 冰 | 特殊 | 55 | 95 | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 臂錘 | 格鬥 | 物理 | 100 | 90 | 10 | The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
| 爆裂拳 | 格鬥 | 物理 | 100 | 50 | 5 | The user attacks by punching the target with full concentrated power. This also confuses the target. |
| 吸取拳 | 格鬥 | 物理 | 75 | 100 | 10 | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| 劈瓦 | 格鬥 | 物理 | 75 | 100 | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 巴投 | 格鬥 | 物理 | 60 | 90 | 10 | The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 起死回生 | 格鬥 | 物理 | - | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
| 雙倍奉還 | 格鬥 | 物理 | - | 100 | 20 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| 踢倒 | 格鬥 | 物理 | - | 100 | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 真氣彈 | 格鬥 | 特殊 | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 睡覺 | 超能力 | 變化 | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| 暗影爪 | 幽靈 | 物理 | 70 | 100 | 15 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| 暗影球 | 幽靈 | 特殊 | 80 | 100 | 15 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 逆鱗 | 龍 | 物理 | 120 | 100 | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| 咬碎 | 惡 | 物理 | 80 | 100 | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| 突襲 | 惡 | 物理 | 70 | 100 | 5 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| 惡意追擊 | 惡 | 物理 | 60 | 100 | 10 | This move's power is doubled if the target has already taken some damage in the same turn. |
| 小偷 | 惡 | 物理 | 60 | 100 | 25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 咬住 | 惡 | 物理 | 60 | 100 | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 投擲 | 惡 | 物理 | - | 100 | 10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| 圍攻 | 惡 | 物理 | - | 100 | 10 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| 鐵尾 | 鋼 | 物理 | 100 | 75 | 15 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |