培育模擬器
寶可夢
巨鉗螳螂
蟲鋼
H70-A130-B100-C55-D80-S65(合計: 500)
特性
Powers up Bug-type moves when the Pokémon's HP is low.
巨鉗螳螂 屬性相性
× 4
火
× 0.5
一般蟲鋼超能力冰龍妖精
× 0.25
草
× 0
毒
道具
招式欄位
備註
能力值
剩餘能力點數: 66 / 66物理耐久: 17,400
特殊耐久: 14,500
HP
種族值 70
能力點數 0
145攻擊
種族值 130
能力點數 0
150防禦
種族值 100
能力點數 0
120特攻
種族值 55
能力點數 0
75特防
種族值 80
能力點數 0
100速度
種族值 65
能力點數 0
85可學招式一覽
可學招式一覽 (64/64)
屬性
分類
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 效果 |
|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 捨身衝撞 | 一般 | 物理 | 120 | 100 | 15 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 電光一閃 | 一般 | 物理 | 40 | 100 | 30 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 二連擊 | 一般 | 物理 | 35 | 90 | 10 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| 佯攻 | 一般 | 物理 | 30 | 100 | 10 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 15 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 幫助 | 一般 | 變化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. |
| 接棒 | 一般 | 變化 | - | - | 40 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| 夢話 | 一般 | 變化 | - | - | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| 挺住 | 一般 | 變化 | - | - | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| 鬼面 | 一般 | 變化 | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| 守住 | 一般 | 變化 | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| 替身 | 一般 | 變化 | - | - | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| 聚氣 | 一般 | 變化 | - | - | 30 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| 影子分身 | 一般 | 變化 | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
| 劍舞 | 一般 | 變化 | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| 起草 | 草 | 物理 | 50 | 100 | 20 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 大晴天 | 火 | 變化 | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| 求雨 | 水 | 變化 | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| 猛撲 | 蟲 | 物理 | 80 | 100 | 15 | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| 十字剪 | 蟲 | 物理 | 80 | 100 | 15 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| 爬擊 | 蟲 | 物理 | 70 | 90 | 10 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| 急速折返 | 蟲 | 物理 | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 蟲咬 | 蟲 | 物理 | 60 | 100 | 20 | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| 虫扑 | 蟲 | 物理 | 50 | 100 | 20 | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| 蟲鳴 | 蟲 | 特殊 | 90 | 100 | 10 | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| 蟲之抵抗 | 蟲 | 特殊 | 50 | 100 | 20 | The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. |
| 燕返 | 飛行 | 物理 | 60 | - | 20 | The user confounds the target with speed, then slashes. This attack never misses. |
| 雜技 | 飛行 | 物理 | 55 | 100 | 15 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| 雙翼 | 飛行 | 物理 | 40 | 90 | 10 | The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
| 空氣斬 | 飛行 | 特殊 | 75 | 95 | 15 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| 空氣利刃 | 飛行 | 特殊 | 60 | 95 | 25 | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| 清除濃霧 | 飛行 | 變化 | - | - | 15 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
| 順風 | 飛行 | 變化 | - | - | 15 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
| 羽棲 | 飛行 | 變化 | - | - | 5 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
| 沙暴 | 岩石 | 變化 | - | - | 10 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| 近身戰 | 格鬥 | 物理 | 120 | 100 | 5 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| 蠻力 | 格鬥 | 物理 | 120 | 100 | 5 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| 劈瓦 | 格鬥 | 物理 | 75 | 100 | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 起死回生 | 格鬥 | 物理 | - | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
| 雙倍奉還 | 格鬥 | 物理 | - | 100 | 20 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| 真空波 | 格鬥 | 特殊 | 40 | 100 | 30 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| 快速防守 | 格鬥 | 變化 | - | - | 15 | The user protects itself and its allies from priority moves. |
| 精神利刃 | 超能力 | 物理 | 70 | 100 | 20 | The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
| 睡覺 | 超能力 | 變化 | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| 光牆 | 超能力 | 變化 | - | - | 30 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| 高速移動 | 超能力 | 變化 | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| 詛咒 | 幽靈 | 變化 | - | - | 10 | A move that has different effects depending on whether the user is a Ghost type or not. |
| 暗襲要害 | 惡 | 物理 | 70 | 100 | 15 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| 拍落 | 惡 | 物理 | 65 | 100 | 20 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| 狂舞揮打 | 惡 | 物理 | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 惡意追擊 | 惡 | 物理 | 60 | 100 | 10 | This move's power is doubled if the target has already taken some damage in the same turn. |
| 小偷 | 惡 | 物理 | 60 | 100 | 25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 投擲 | 惡 | 物理 | - | 100 | 10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| 鐵頭 | 鋼 | 物理 | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| 鋼翼 | 鋼 | 物理 | 70 | 90 | 25 | The target is hit with wings of steel. This may also boost the user's Defense stat. |
| 子彈拳 | 鋼 | 物理 | 40 | 100 | 30 | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
| 硬壓 | 鋼 | 物理 | - | 100 | 10 | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |
| 鐵蹄光線 | 鋼 | 特殊 | 140 | 95 | 5 | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| 加農光炮 | 鋼 | 特殊 | 80 | 100 | 10 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| 鐵壁 | 鋼 | 變化 | - | - | 15 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |