培育模擬器
寶可夢
勾魂眼
惡幽靈
H50-A75-B75-C65-D65-S50(合計: 380)
特性
The Pokémon's keen eyes prevent its accuracy from being lowered.
勾魂眼 屬性相性
× 2
妖精
× 0.5
毒
× 0
一般格鬥超能力
道具
招式欄位
備註
能力值
剩餘能力點數: 66 / 66物理耐久: 11,875
特殊耐久: 10,625
HP
種族值 50
能力點數 0
125攻擊
種族值 75
能力點數 0
95防禦
種族值 75
能力點數 0
95特攻
種族值 65
能力點數 0
85特防
種族值 65
能力點數 0
85速度
種族值 50
能力點數 0
70可學招式一覽
可學招式一覽 (88/88)
屬性
分類
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 效果 |
|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 百萬噸重踢 | 一般 | 物理 | 120 | 75 | 5 | The target is attacked by a kick launched with muscle-packed power. |
| 泰山壓頂 | 一般 | 物理 | 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 擊掌奇襲 | 一般 | 物理 | 40 | 100 | 10 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| 佯攻 | 一般 | 物理 | 30 | 100 | 10 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 15 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 幫助 | 一般 | 變化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. |
| 自我暗示 | 一般 | 變化 | - | - | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| 再來一次 | 一般 | 變化 | - | 100 | 5 | The user compels the target to keep using the move it encored for three turns. |
| 分擔痛楚 | 一般 | 變化 | - | - | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| 神秘守護 | 一般 | 變化 | - | - | 25 | The user creates a protective field that prevents status conditions for five turns. |
| 夢話 | 一般 | 變化 | - | - | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| 黑色目光 | 一般 | 變化 | - | - | 5 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| 虛張聲勢 | 一般 | 變化 | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| 挺住 | 一般 | 變化 | - | - | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| 守住 | 一般 | 變化 | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| 替身 | 一般 | 變化 | - | - | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| 自我再生 | 一般 | 變化 | - | - | 5 | The user regenerates its cells, restoring its own HP by up to half its max HP. |
| 定身法 | 一般 | 變化 | - | 100 | 20 | For four turns, the target will be unable to use whichever move it last used. |
| 能量球 | 草 | 特殊 | 90 | 100 | 10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| 終極吸取 | 草 | 特殊 | 75 | 100 | 10 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| 火焰拳 | 火 | 物理 | 75 | 100 | 15 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 鬼火 | 火 | 變化 | - | 85 | 15 | The user shoots a sinister flame at the target to inflict a burn. |
| 大晴天 | 火 | 變化 | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| 求雨 | 水 | 變化 | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| 雷電拳 | 電 | 物理 | 75 | 100 | 15 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 電磁波 | 電 | 變化 | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| 十字剪 | 蟲 | 物理 | 80 | 100 | 15 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| 爬擊 | 蟲 | 物理 | 70 | 90 | 10 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| 燕返 | 飛行 | 物理 | 60 | - | 20 | The user confounds the target with speed, then slashes. This attack never misses. |
| 岩石封鎖 | 岩石 | 物理 | 60 | 95 | 15 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| 力量寶石 | 岩石 | 特殊 | 80 | 100 | 20 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| 毒擊 | 毒 | 物理 | 80 | 100 | 20 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| 挖洞 | 地面 | 物理 | 80 | 100 | 10 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 泥巴射擊 | 地面 | 特殊 | 55 | 95 | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| 擲泥 | 地面 | 特殊 | 20 | 100 | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| 冰凍拳 | 冰 | 物理 | 75 | 100 | 15 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 冰凍之風 | 冰 | 特殊 | 55 | 95 | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 真氣拳 | 格鬥 | 物理 | 150 | 100 | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| 吸取拳 | 格鬥 | 物理 | 75 | 100 | 10 | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| 劈瓦 | 格鬥 | 物理 | 75 | 100 | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 下盤踢 | 格鬥 | 物理 | 65 | 100 | 20 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| 踢倒 | 格鬥 | 物理 | - | 100 | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 健美 | 格鬥 | 變化 | - | - | 20 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| 看穿 | 格鬥 | 變化 | - | - | 5 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| 意念頭錘 | 超能力 | 物理 | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| 精神強念 | 超能力 | 特殊 | 90 | 100 | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| 奇妙空間 | 超能力 | 變化 | - | - | 10 | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
| 重力 | 超能力 | 變化 | - | - | 5 | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| 冥想 | 超能力 | 變化 | - | - | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| 封印 | 超能力 | 變化 | - | - | 10 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| 特性互換 | 超能力 | 變化 | - | - | 10 | The user employs its psychic power to exchange Abilities with the target. |
| 戲法 | 超能力 | 變化 | - | 100 | 10 | The user catches the target off guard and swaps the target's held item with its own. |
| 睡覺 | 超能力 | 變化 | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| 反射壁 | 超能力 | 變化 | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| 光牆 | 超能力 | 變化 | - | - | 30 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| 靈騷 | 幽靈 | 物理 | 110 | 90 | 5 | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. |
| 潛靈奇襲 | 幽靈 | 物理 | 90 | 100 | 10 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| 暗影爪 | 幽靈 | 物理 | 70 | 100 | 15 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| 暗影拳 | 幽靈 | 物理 | 60 | - | 20 | The user throws a punch from the shadows. This attack never misses. |
| 影子偷襲 | 幽靈 | 物理 | 40 | 100 | 30 | The user extends its shadow and attacks the target from behind. This move always goes first. |
| 暗影球 | 幽靈 | 特殊 | 80 | 100 | 15 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 禍不單行 | 幽靈 | 特殊 | 65 | 100 | 10 | This relentless attack does massive damage to a target affected by status conditions. |
| 黑夜魔影 | 幽靈 | 特殊 | - | 100 | 15 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| 怨恨 | 幽靈 | 變化 | - | 100 | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| 奇異之光 | 幽靈 | 變化 | - | 100 | 10 | The target is exposed to a sinister ray that causes confusion. |
| 欺詐 | 惡 | 物理 | 95 | 100 | 15 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| 地獄突刺 | 惡 | 物理 | 80 | 100 | 15 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| 洩憤 | 惡 | 物理 | 75 | 100 | 5 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| 暗襲要害 | 惡 | 物理 | 70 | 100 | 15 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| 突襲 | 惡 | 物理 | 70 | 100 | 5 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| 拍落 | 惡 | 物理 | 65 | 100 | 20 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| 小偷 | 惡 | 物理 | 60 | 100 | 25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 以牙還牙 | 惡 | 物理 | 50 | 100 | 10 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| 投擲 | 惡 | 物理 | - | 100 | 10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| 惡之波動 | 惡 | 特殊 | 80 | 100 | 15 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| 大聲咆哮 | 惡 | 特殊 | 55 | 95 | 15 | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| 延後 | 惡 | 變化 | - | 100 | 15 | The user suppresses the target and makes its move go last. |
| 詭計 | 惡 | 變化 | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| 挑釁 | 惡 | 變化 | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 吹捧 | 惡 | 變化 | - | 100 | 15 | Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
| 無理取鬧 | 惡 | 變化 | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| 金屬爆炸 | 鋼 | 物理 | - | 100 | 10 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| 陀螺球 | 鋼 | 物理 | - | 100 | 5 | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| 魔法閃耀 | 妖精 | 特殊 | 80 | 100 | 10 | The user damages opposing Pokémon by emitting a powerful flash. |