培育模擬器
寶可夢
恰雷姆
格鬥超能力
H60-A60-B75-C60-D75-S80(合計: 410)
特性
Using its pure power, the Pokémon doubles its Attack stat.
恰雷姆 屬性相性
× 2
飛行幽靈妖精
× 0.5
格鬥岩石
道具
招式欄位
備註
能力值
剩餘能力點數: 66 / 66物理耐久: 12,825
特殊耐久: 12,825
HP
種族值 60
能力點數 0
135攻擊
種族值 60
能力點數 0
80防禦
種族值 75
能力點數 0
95特攻
種族值 60
能力點數 0
80特防
種族值 75
能力點數 0
95速度
種族值 80
能力點數 0
100可學招式一覽
可學招式一覽 (77/77)
屬性
分類
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 效果 |
|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 百萬噸重踢 | 一般 | 物理 | 120 | 75 | 5 | The target is attacked by a kick launched with muscle-packed power. |
| 泰山壓頂 | 一般 | 物理 | 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 擊掌奇襲 | 一般 | 物理 | 40 | 100 | 10 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| 佯攻 | 一般 | 物理 | 30 | 100 | 10 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 15 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 點穴 | 一般 | 變化 | - | - | 30 | The user applies pressure to stress points, sharply boosting one of its or its allies' stats. |
| 幫助 | 一般 | 變化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. |
| 自我暗示 | 一般 | 變化 | - | - | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| 接棒 | 一般 | 變化 | - | - | 40 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| 分擔痛楚 | 一般 | 變化 | - | - | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| 夢話 | 一般 | 變化 | - | - | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| 挺住 | 一般 | 變化 | - | - | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| 守住 | 一般 | 變化 | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| 替身 | 一般 | 變化 | - | - | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| 自我再生 | 一般 | 變化 | - | - | 5 | The user regenerates its cells, restoring its own HP by up to half its max HP. |
| 起草 | 草 | 物理 | 50 | 100 | 20 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 能量球 | 草 | 特殊 | 90 | 100 | 10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| 打草結 | 草 | 特殊 | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 火焰踢 | 火 | 物理 | 85 | 90 | 10 | The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn. |
| 火焰拳 | 火 | 物理 | 75 | 100 | 15 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 大晴天 | 火 | 變化 | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| 求雨 | 水 | 變化 | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| 雷電拳 | 電 | 物理 | 75 | 100 | 15 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 燕返 | 飛行 | 物理 | 60 | - | 20 | The user confounds the target with speed, then slashes. This attack never misses. |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| 岩石封鎖 | 岩石 | 物理 | 60 | 95 | 15 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| 毒擊 | 毒 | 物理 | 80 | 100 | 20 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| 冰凍拳 | 冰 | 物理 | 75 | 100 | 15 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 真氣拳 | 格鬥 | 物理 | 150 | 100 | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| 飛膝踢 | 格鬥 | 物理 | 130 | 90 | 10 | The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead. |
| 下压踢 | 格鬥 | 物理 | 120 | 90 | 10 | The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead. |
| 近身戰 | 格鬥 | 物理 | 120 | 100 | 5 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| 爆裂拳 | 格鬥 | 物理 | 100 | 50 | 5 | The user attacks by punching the target with full concentrated power. This also confuses the target. |
| 吸取拳 | 格鬥 | 物理 | 75 | 100 | 10 | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| 劈瓦 | 格鬥 | 物理 | 75 | 100 | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 快手還擊 | 格鬥 | 物理 | 65 | 100 | 15 | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| 下盤踢 | 格鬥 | 物理 | 65 | 100 | 20 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| 起死回生 | 格鬥 | 物理 | - | 100 | 15 | An all-out attack that becomes more powerful the less HP the user has. |
| 雙倍奉還 | 格鬥 | 物理 | - | 100 | 20 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| 踢倒 | 格鬥 | 物理 | - | 100 | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 真氣彈 | 格鬥 | 特殊 | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 波導彈 | 格鬥 | 特殊 | 80 | - | 20 | The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
| 真空波 | 格鬥 | 特殊 | 40 | 100 | 30 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| 指導 | 格鬥 | 變化 | - | - | 10 | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
| 快速防守 | 格鬥 | 變化 | - | - | 15 | The user protects itself and its allies from priority moves. |
| 健美 | 格鬥 | 變化 | - | - | 20 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| 看穿 | 格鬥 | 變化 | - | - | 5 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| 意念頭錘 | 超能力 | 物理 | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| 精神利刃 | 超能力 | 物理 | 70 | 100 | 20 | The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
| 精神強念 | 超能力 | 特殊 | 90 | 100 | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| 廣域戰力 | 超能力 | 特殊 | 80 | 100 | 10 | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| 精神衝擊 | 超能力 | 特殊 | 80 | 100 | 10 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| 輔助力量 | 超能力 | 特殊 | 20 | 100 | 10 | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| 精神場地 | 超能力 | 變化 | - | - | 10 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| 戲法空間 | 超能力 | 變化 | - | - | 5 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| 防守互換 | 超能力 | 變化 | - | - | 10 | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
| 力量互換 | 超能力 | 變化 | - | - | 10 | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
| 力量戲法 | 超能力 | 變化 | - | - | 10 | The user employs its psychic power to switch its Attack stat with its Defense stat. |
| 重力 | 超能力 | 變化 | - | - | 5 | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| 冥想 | 超能力 | 變化 | - | - | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| 封印 | 超能力 | 變化 | - | - | 10 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| 特性互換 | 超能力 | 變化 | - | - | 10 | The user employs its psychic power to exchange Abilities with the target. |
| 戲法 | 超能力 | 變化 | - | 100 | 10 | The user catches the target off guard and swaps the target's held item with its own. |
| 睡覺 | 超能力 | 變化 | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| 反射壁 | 超能力 | 變化 | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| 光牆 | 超能力 | 變化 | - | - | 30 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| 高速移動 | 超能力 | 變化 | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| 暗影球 | 幽靈 | 特殊 | 80 | 100 | 15 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 黑夜魔影 | 幽靈 | 特殊 | - | 100 | 15 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| 小偷 | 惡 | 物理 | 60 | 100 | 25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 投擲 | 惡 | 物理 | - | 100 | 10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| 挑釁 | 惡 | 變化 | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 子彈拳 | 鋼 | 物理 | 40 | 100 | 30 | The user strikes the target with tough punches as fast as bullets. This move always goes first. |