Dimo
Codex No. 1

Dimo

Trait
The Best Partner

After dealing advantage damage, increases Attack, Defense, and Speed by 20% while restoring 2 Energy.

This is a story of courage—afraid yet never retreating. This is a story of dreams—simple, yet unwavering. This is the story of Dimo.

Category
Partner Forever
Habitat
Highly elusive.
Height
0.54–0.78 m
Weight
5.5–7 kg
Species AptitudeHP120P. ATK80M. ATK80P. DEF105M. DEF105SPD92
Total582#154 of 481

Species Aptitude

Species AptitudeRankvs. Light avg.
HP120#71 of 481+28
P. ATK80#263 of 481-7
M. ATK80#221 of 481-17
P. DEF105#112 of 481+5
M. DEF105#102 of 481+10
SPD92#178 of 481+7
Total582#154 of 481+26

Class Matchups

When this Jini is attacked

Weak
FloraShadow
Resists
HavocStellar

Classes its attack skills hit with advantage16 of 18 classes

  • FloraFire3 skillsIce2 skills
  • FireWater3 skillsEarth2 skills
  • WaterFlora3 skillsElectro2 skills
  • LightFlora3 skillsShadow1 skill
  • EarthFlora3 skillsWater3 skillsIce2 skills
  • IceFire3 skillsEarth2 skills
  • DragonIce2 skills
  • ElectroEarth2 skills
  • PoisonEarth2 skillsStellar2 skills
  • BugFire3 skills
  • FightingStellar2 skills
  • WingIce2 skillsElectro2 skills
  • ShadowLight6 skillsShadow1 skill
  • HavocLight6 skills
  • MechFire3 skillsWater3 skills
  • StellarShadow1 skill
No advantage against
CommonCharm

Evolution

Evolves into

  • DivimoChoose an Alpha TokenSupreme Ring of LightFrom Rocaria Journey QuestsSupreme Ring of Light selected. The Jini will evolve into Divimo.
  • VerdimoChoose an Alpha TokenPrimal FloraFrom exploring Giant's CanyonPrimal Flora selected. The Jini will evolve into Verdimo.
  • ArdimoChoose an Alpha TokenPrimal FireFrom exploring Giant's CanyonPrimal Fire selected. The Jini will evolve into Ardimo.
  • HydimoChoose an Alpha TokenPrimal WaterFrom exploring Giant's CanyonPrimal Water selected. The Jini will evolve into Hydimo.

Evolution line

Learnable Skills

  • Lv. 1

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    1
    Power
    65
  • Lv. 1

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    1
    Power
    60
  • Lv. 1

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 7

    Magic Attack +70%.

    Energy Cost
    0
    Power
    None
  • Lv. 9

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 11

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 13

    Physical Attack +100%.

    Energy Cost
    1
    Power
    None
  • Lv. 16

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 19

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 22

    Deals Magic Damage. Surge: This skill's Energy Cost -1.

    Energy Cost
    3
    Power
    95
  • Lv. 27

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 30

    Up to one skill per class: Power +35.

    Energy Cost
    1
    Power
    None
  • Lv. 32
    FrostclawIcePhysical

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 34

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 36

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 40

    Light-class Skill Power permanently +50%. Counter: Defense - Permanently +100% instead.

    Energy Cost
    1
    Power
    None
  • Lv. 42

    Deals Magic Damage. Each time another class skill is cast, this skill's Power permanently +30.

    Energy Cost
    3
    Power
    —
  • Lv. 47

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    4
    Power
    120
  • Lv. 48

    Deals Magic Damage. Equipping skills of other classes grants this skill different effects.

    Energy Cost
    4
    Power
    50