Verdimo
After dealing advantage damage, increases Attack, Defense, and Speed by 20%, restores 2 Energy, and replaces this Jini's first skill with Flora-class Wishpower Blast.
Imbued with the power of Flora Magic, it possesses the enduring resilience of wild grass, fiercely protecting its companions no matter the odds. "This time, return with your dreams."
- Category
- Partner Forever
- Habitat
- Highly elusive.
- Height
- 0.84–1.05 m
- Weight
- 13.5–17.8 kg
Species Aptitude
| Species Aptitude | Rank | vs. Light avg. | vs. Flora avg. | ||
|---|---|---|---|---|---|
| HP | 132 | #32 of 481 | +40 | +39 | |
| P. ATK | 80 | #263 of 481 | -7 | 0 | |
| M. ATK | 80 | #221 of 481 | -17 | +9 | |
| P. DEF | 105 | #112 of 481 | +5 | +25 | |
| M. DEF | 105 | #102 of 481 | +10 | +18 | |
| SPD | 92 | #178 of 481 | +7 | +13 | |
| Total | 594 | #136 of 481 | +38 | +105 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage16 of 18 classes
Flora
3 skills
2 skills
Fire
3 skills
2 skills
Water
3 skills
2 skills
Light
3 skills
1 skill
Earth
3 skills
3 skills
2 skills
Ice
3 skills
2 skills
Dragon
2 skills
Electro
2 skills
Poison
2 skills
2 skills
Bug
3 skills
Fighting
2 skills
Wing
2 skills
2 skills
Shadow
6 skills
1 skill
Havoc
6 skills
Mech
3 skills
3 skills
Stellar
1 skill
Evolution
Learnable Skills
- Lv. 1

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 65
- Lv. 1

- Energy Cost
- 1
- Power
- 60
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 7

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 9

- Energy Cost
- 2
- Power
- 80
- Lv. 11

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80
- Lv. 13

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 16

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 19

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80
- Lv. 22

Deals Magic Damage. Surge: This skill's Energy Cost -1.
- Energy Cost
- 3
- Power
- 95
- Lv. 27

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 30

Up to one skill per class: Power +35.
- Energy Cost
- 1
- Power
- None
- Lv. 32

- Energy Cost
- 2
- Power
- 80
- Lv. 34

- Energy Cost
- 2
- Power
- 80
- Lv. 36

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80
- Lv. 40

Light-class Skill Power permanently +50%. Counter: Defense - Permanently +100% instead.
- Energy Cost
- 1
- Power
- None
- Lv. 42

Deals Magic Damage. Each time another class skill is cast, this skill's Power permanently +30.
- Energy Cost
- 3
- Power
- —
- Lv. 47

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 4
- Power
- 120
- Lv. 48

Deals Magic Damage. Equipping skills of other classes grants this skill different effects.
- Energy Cost
- 4
- Power
- 50
Use Skill Tablets to unlock

- Energy Cost
- 3
- Power
- 100

- Energy Cost
- —
- Power
- 150

Magic Attack +190%.
- Energy Cost
- 7
- Power
- None

Deals high Magic Damage. Own Physical Defense -40%.
- Energy Cost
- 2
- Power
- 95

Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×.
- Energy Cost
- 1
- Power
- 40

- Energy Cost
- 1
- Power
- None

Deals Physical Damage and restores 5 Energy.
- Energy Cost
- 4
- Power
- 80

Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy.
- Energy Cost
- 4
- Power
- 90

Restores 4 Energy. Magic Attack +70%.
- Energy Cost
- 2
- Power
- None

Deals Physical Damage. Surge: This skill's Power +40.
- Energy Cost
- 3
- Power
- 80

- Energy Cost
- 2
- Power
- 80

- Energy Cost
- 3
- Power
- 85

- Energy Cost
- 3
- Power
- 70

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 2
- Power
- 80


Deals Magic Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 90


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60