Hydimo
After dealing advantage damage, increases Attack, Defense, and Speed by 20%, restores 2 Energy, and replaces this Jini's first skill with Water-class Wishpower Blast.
Water Magic flows through its veins, surging like an endless tide. It stands its ground to protect its companions whatever happens. "This time, return with newfound wisdom."
- Category
- Partner Forever
- Habitat
- Highly elusive.
- Height
- 0.84–1.05 m
- Weight
- 13.5–17.8 kg
Species Aptitude
| Species Aptitude | Rank | vs. Light avg. | vs. Water avg. | ||
|---|---|---|---|---|---|
| HP | 120 | #71 of 481 | +28 | +23 | |
| P. ATK | 80 | #263 of 481 | -7 | +17 | |
| M. ATK | 80 | #221 of 481 | -17 | -11 | |
| P. DEF | 113 | #80 of 481 | +13 | +27 | |
| M. DEF | 113 | #68 of 481 | +18 | +15 | |
| SPD | 92 | #178 of 481 | +7 | +7 | |
| Total | 598 | #124 of 481 | +42 | +79 |
Class Matchups
When this Jini is attacked
Classes its attack skills hit with advantage16 of 18 classes
Flora
3 skills
2 skills
Fire
3 skills
2 skills
Water
3 skills
2 skills
Light
3 skills
1 skill
Earth
3 skills
3 skills
2 skills
Ice
3 skills
2 skills
Dragon
2 skills
Electro
2 skills
Poison
2 skills
2 skills
Bug
3 skills
Fighting
2 skills
Wing
2 skills
2 skills
Shadow
6 skills
1 skill
Havoc
6 skills
Mech
3 skills
3 skills
Stellar
1 skill
Evolution
Learnable Skills
- Lv. 1

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 1
- Power
- 65
- Lv. 1

- Energy Cost
- 1
- Power
- 60
- Lv. 1

- Energy Cost
- 1
- Power
- None
- Lv. 7

Magic Attack +70%.
- Energy Cost
- 0
- Power
- None
- Lv. 9

- Energy Cost
- 2
- Power
- 80
- Lv. 11

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80
- Lv. 13

Physical Attack +100%.
- Energy Cost
- 1
- Power
- None
- Lv. 16

Deals Magic Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 19

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80
- Lv. 22

Deals Magic Damage. Surge: This skill's Energy Cost -1.
- Energy Cost
- 3
- Power
- 95
- Lv. 27

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 3
- Power
- 100
- Lv. 30

Up to one skill per class: Power +35.
- Energy Cost
- 1
- Power
- None
- Lv. 32

- Energy Cost
- 2
- Power
- 80
- Lv. 34

- Energy Cost
- 2
- Power
- 80
- Lv. 36

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 2
- Power
- 80
- Lv. 40

Light-class Skill Power permanently +50%. Counter: Defense - Permanently +100% instead.
- Energy Cost
- 1
- Power
- None
- Lv. 42

Deals Magic Damage. Each time another class skill is cast, this skill's Power permanently +30.
- Energy Cost
- 3
- Power
- —
- Lv. 47

Deals Physical Damage to enemy Jinies.
- Energy Cost
- 4
- Power
- 120
- Lv. 48

Deals Magic Damage. Equipping skills of other classes grants this skill different effects.
- Energy Cost
- 4
- Power
- 50
Use Skill Tablets to unlock

- Energy Cost
- 3
- Power
- 100

- Energy Cost
- —
- Power
- 150

Magic Attack +190%.
- Energy Cost
- 7
- Power
- None

Deals high Magic Damage. Own Physical Defense -40%.
- Energy Cost
- 2
- Power
- 95

Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×.
- Energy Cost
- 1
- Power
- 40

- Energy Cost
- 1
- Power
- None

Deals Physical Damage and restores 5 Energy.
- Energy Cost
- 4
- Power
- 80

Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy.
- Energy Cost
- 4
- Power
- 90

Restores 4 Energy. Magic Attack +70%.
- Energy Cost
- 2
- Power
- None

Deals Physical Damage. Surge: This skill's Power +40.
- Energy Cost
- 3
- Power
- 80

- Energy Cost
- 2
- Power
- 80

- Energy Cost
- 3
- Power
- 85

- Energy Cost
- 3
- Power
- 70

Transforms into a random skill from another allied Jini each turn.
- Energy Cost
- 0
- Power
- None

Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
- Energy Cost
- 1
- Power
- None

- Energy Cost
- 2
- Power
- 80


Deals Magic Damage to enemy Jinies.
Unlocks with Common-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 90


Deals Magic Damage to enemy Jinies.
Unlocks with Flora-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Fire-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Water-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Light-class bloodline, at Lv. 15
- Energy Cost
- 2
- Power
- 80


Deals Physical Damage to enemy Jinies.
Unlocks with Earth-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Charges, then deals Magic Damage to the enemy.
Unlocks with Dragon-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 200


Deals Physical Damage to enemy Jinies.
Unlocks with Electro-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Poison-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Bug-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage in a 2-hit combo.
Unlocks with Fighting-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 25


Deals Physical Damage to enemy Jinies.
Unlocks with Wing-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Shadow-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Physical Damage to enemy Jinies.
Unlocks with Havoc-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60


Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
Unlocks with Mech-class bloodline, at Lv. 15
- Energy Cost
- 3
- Power
- 90


Deals Physical Damage to enemy Jinies.
Unlocks with Stellar-class bloodline, at Lv. 15
- Energy Cost
- 1
- Power
- 60