Divimo
Codex No. 1Alpha Form

Divimo

Trait
Judgment

After dealing advantage damage, increases Attack, Defense, and Speed by 20%, restores 2 Energy, and replaces this Jini's first skill with Light-class Wishpower Blast.

Light Magic takes root in its body, luminous with burning courage. It stands its ground to protect its companions whatever happens. "This time, return with the light."

Category
Partner Forever
Habitat
Highly elusive.
Height
0.84–1.05 m
Weight
13.5–17.8 kg
Species AptitudeHP122P. ATK84M. ATK84P. DEF107M. DEF107SPD92
Total596#129 of 481

Species Aptitude

Species AptitudeRankvs. Light avg.
HP122#66 of 481+30
P. ATK84#241 of 481-3
M. ATK84#204 of 481-13
P. DEF107#107 of 481+7
M. DEF107#93 of 481+12
SPD92#178 of 481+7
Total596#129 of 481+40

Class Matchups

When this Jini is attacked

Weak
FloraShadow
Resists
HavocStellar

Classes its attack skills hit with advantage16 of 18 classes

  • FloraFire3 skillsIce2 skills
  • FireWater3 skillsEarth2 skills
  • WaterFlora3 skillsElectro2 skills
  • LightFlora3 skillsShadow1 skill
  • EarthFlora3 skillsWater3 skillsIce2 skills
  • IceFire3 skillsEarth2 skills
  • DragonIce2 skills
  • ElectroEarth2 skills
  • PoisonEarth2 skillsStellar2 skills
  • BugFire3 skills
  • FightingStellar2 skills
  • WingIce2 skillsElectro2 skills
  • ShadowLight6 skillsShadow1 skill
  • HavocLight6 skills
  • MechFire3 skillsWater3 skills
  • StellarShadow1 skill
No advantage against
CommonCharm

Evolution

Evolves from

  • DimoChoose an Alpha TokenSupreme Ring of LightFrom Rocaria Journey QuestsSupreme Ring of Light selected. The Jini will evolve into Divimo.

Evolution line

Learnable Skills

  • Lv. 1

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    1
    Power
    65
  • Lv. 1

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    1
    Power
    60
  • Lv. 1

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 7

    Magic Attack +70%.

    Energy Cost
    0
    Power
    None
  • Lv. 9

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 11

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 13

    Physical Attack +100%.

    Energy Cost
    1
    Power
    None
  • Lv. 16

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 19

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 22

    Deals Magic Damage. Surge: This skill's Energy Cost -1.

    Energy Cost
    3
    Power
    95
  • Lv. 27

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 30

    Up to one skill per class: Power +35.

    Energy Cost
    1
    Power
    None
  • Lv. 32
    FrostclawIcePhysical

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 34

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 36

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 40

    Light-class Skill Power permanently +50%. Counter: Defense - Permanently +100% instead.

    Energy Cost
    1
    Power
    None
  • Lv. 42

    Deals Magic Damage. Each time another class skill is cast, this skill's Power permanently +30.

    Energy Cost
    3
    Power
    —
  • Lv. 47

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    4
    Power
    120
  • Lv. 48

    Deals Magic Damage. Equipping skills of other classes grants this skill different effects.

    Energy Cost
    4
    Power
    50