Best Weapons
Early-game weapons
Bows let you attack safely from range
Bows are the early pick: attack safely from range while drawing aggro so your Pals can hit freely. The stronger Crossbow also uses arrows, so you can switch over smoothly once it unlocks around Lv13.
Keep a melee weapon too
Arrows are hard to mass-produce early, so save them by finishing weak enemies with a melee weapon. The spear's longer reach makes it the safest melee pick.
Mid-game weapons
Switch from bows to guns
Mid-game unlocks gun technology, and mining metal ore at your base keeps ammo materials plentiful. The Handgun (Lv28) has a high rate of fire and is easy to use, making it a great main weapon until the Assault Rifle unlocks.
Late-game weapons
Rifles and Gatling-type guns shine
In the late game you can mass-produce ammo, so rapid-fire rifles and Gatling-type guns are ideal. Make the Assault Rifle (whose ammo you can buy from merchants) your main, then upgrade to stronger weapons as you level.
Keep a launcher on hand
For high-difficulty content like the Oil Rig and hard-mode tower bosses, area damage matters, so craft a blast-damage launcher too.
Weapon tier list
| Tier | Weapon | Attack | Strengths |
|---|---|---|---|
| SS | 10,000 | Wide area, high power, long range. Clears groups with splash damage and sips ammo. | |
| 5,900 | Fires homing missiles; strong against raid bosses and the Oil Rig. Obtained only as an Oil Rig reward. | ||
| 530 | Rapid fire with high DPS; useful anywhere, though it burns through ammo. | ||
| 10,000 | A cannon with great range and power; fast projectiles are easy to land. Great for tower and raid bosses. | ||
| S | 5,900 | Fires homing missiles; reloads after each shot and can veer off unexpectedly. | |
| 375 | Lower power than the laser version but plenty for Lv60 foes; simple and easy to use. | ||
| 5,800 | A high-power bow that fires continuously without reloading, with light ammo cost. | ||
| A | 320 | The standard full-auto gun; usable at any range, and its ammo can be bought from merchants. | |
| 3,000 | A high-power mid-range weapon that is tricky to aim. | ||
| 1,250 | A high-power handgun-type with modest ammo use. | ||
| B | 火炎放射器 | 450 | Strong close-range clearing power; inflicts burning. |
| 195 | A rapid-fire shotgun that excels in close combat. | ||
| 2,000 | A simpler rocket launcher; a stopgap until the Rocket/Multi-Missile launchers, with light ammo cost. |