Azurmane: Location & How To Breed
Where to find Azurmane in Palworld and how to breed it. Covers the habitat map, stats, partner skill, work suitability, and breeding combinations. A handy reference for raising and obtaining it.
Palpedia #161
Azurmane
Stats
Element Matchup
Element chart →Partner Skill
Can be ridden. Grants Air Dash, to move at even higher speeds.
Work Suitability
AI Analysis
Overview
A Combat-oriented Pal, not available until late game (Combat, Travel, Base). Has high aptitude for Generating Electricity.
Its Partner Skill, Plasma Dash, lets you ride it across the ground. It's fairly fast among ground Pals, making it easy to use as a travel mount.
Put it in your party and make it your main combat unit. It can be ridden, so it doubles as transport and a combat unit. It's a late-game acquisition, so cover the gap with other Pals until then.
AvailabilityLate GameWild Lv 63–80
- Combat
- Travel
- Base
- Tanky
- Specialist
Strengths
- Base stat total of 460 is in the top 10% bracket (455+), giving it strong innate combat performance
- HP 130 and Defense 110 are both in the top 25% bracket, making it tanky
- Has Generating Electricity Lv5, putting it in the upper tier as a Generating Electricity worker
Cautions
- Food 8 is on the heavy side (7+), so keeping several at the base strains your food planning
- Only spawns in the wild at Lv63 or higher, so you won't get it until late game
Role Suitability(relative rank among all Pals, 5-star scale)
- Combat
- ★★★★☆4
- Base
- ★★★☆☆3
- Travel
- ★★★☆☆3
- Ranch
- ☆☆☆☆☆None
- Hatching
- ☆☆☆☆☆None
Pals to Pair With
At the Base
PuffoltIncreases this Pal's Generating Electricity suitability level by +1
In Your Party
SparkitIncreases Attack of Electric Pals by 15%
UnivoltIncreases Electric damage to weak points by 25%
Dinossom LuxIncreases Defense of Electric Pals by 15%
This analysis is automatically generated from in-game data (base stats, work suitability, food consumption, spawn level, Partner Skill, etc.). It may differ from actual play experience or the latest update.
Drops (Defeat / Butcher)
Electric Organ×2-3
Electric Radiant Gem×10-20
Decayed Ancient Relic×30-50
Dormant Ancient Relic×10-20
Gorgeous Ancient Relic×4-8
Glowing Ancient Relic×2-3
Glistening Ancient Relic×1
Butchering a Pal you caught yields the same items. Butchered Pals will be gone for good.
Habitat
Also lives in: Feybreak
Moves
| Lv | Move | Category | Type / Power |
|---|---|---|---|
| 1 | Spark Blast | Ranged | |
| 7 | Shockwave | Ranged | |
| 15 | Lightning Streak | Ranged | |
| 22 | TriSpark | Ranged | |
| 30 | All Range Thunder | Ranged | |
| 45 | Flash Charge | Melee | |
| 50 | Bolt Blink | Melee | |
| 70 | Thunderstorm | Ranged |
Breeding
Parent pairs that produce this pal (220)
Elgrove Cryst×
Faleris Aqua
Moldron Cryst×
Faleris Aqua
Moldron Cryst×
Pierdon Cryst
Moldron Cryst×
Cryolinx Terra
Moldron Cryst×
Anubis
Moldron Cryst×
Astegon
Moldron Cryst×
Faleris
Moldron Cryst×
Dualith
Jormuntide Ignis×
Whalaska
Jormuntide Ignis×
Ghangler Ignis
…and 210 more pairs in the breeding calculator.
Unique combos using this pal as a parent