Beakon: Location & How To Breed
Where to find Beakon in Palworld and how to breed it. Covers the habitat map, stats, partner skill, work suitability, and breeding combinations. A handy reference for raising and obtaining it.
Palpedia #096
Beakon
Stats
Element Matchup
Element chart →Partner Skill
Can be ridden as a flying mount. While mounted, changes the player's attack type to Electric and increases Attack by 5%. This Pal’s Movement Speed increases by 5% for each other Electric Pal in your party. (Excluding Beakon)
Work Suitability
AI Analysis
Overview
A Travel-oriented Pal, available from mid-game onward (Travel, Base). Has high aptitude for Generating Electricity, Transporting.
Its Partner Skill, Thunderous, lets you ride it through the sky (letting you ignore terrain when traveling).
Ride it mainly as a mount for getting around. It can also work at the base, so swap it between your party and the base as needed. Obtainable in the mid-game, so time your pickup for when you're rotating your base lineup or party.
AvailabilityMid-GameWild Lv 30–80
- Travel
- Base
- Transporting
- Specialist
Strengths
- Has Generating Electricity Lv4, putting it in the upper tier as a Generating Electricity worker
- Has Transporting Lv5, putting it in the upper tier as a Transporting worker
- Can be ridden to fly, letting you ignore terrain when traveling
Cautions
- Defense 80 is in the bottom 25% bracket (80 or less), leaving it vulnerable to hits
Role Suitability(relative rank among all Pals, 5-star scale)
- Combat
- ★★★☆☆3
- Base
- ★★★★☆4
- Travel
- ★★★★★5
- Ranch
- ☆☆☆☆☆None
- Hatching
- ☆☆☆☆☆None
Pals to Pair With
At the Base
In Your Party
SparkitIncreases Attack of Electric Pals by 15%
UnivoltIncreases Electric damage to weak points by 25%
Dinossom LuxIncreases Defense of Electric Pals by 15%
This analysis is automatically generated from in-game data (base stats, work suitability, food consumption, spawn level, Partner Skill, etc.). It may differ from actual play experience or the latest update.
Recommended passives
Combat
To build Beakon for combat, prioritize damage passives such as Legend and Musclehead. Adding Lord of Lightning on top is recommended to further boost the Electric moves it can use at matching element.
Base
To build Beakon for base work, stack movement passives that improve hauling efficiency. Attach Workaholic as well to slow its SAN drain.
Also worth adding
Beakon isn't nocturnal, so it sleeps at night and work stops. If you want it running around the clock, Insomnia is worth a slot.
Drops (Defeat / Butcher)
Electric Organ×1-2
Electric Radiant Gem×10-20
Decayed Ancient Relic×30-50
Dormant Ancient Relic×10-20
Gorgeous Ancient Relic×4-8
Glowing Ancient Relic×2-3
Glistening Ancient Relic×1
Butchering a Pal you caught yields the same items. Butchered Pals will be gone for good.
Habitat
Moves
| Lv | Move | Category | Type / Power |
|---|---|---|---|
| 1 | Air Cannon | Ranged | |
| 7 | Spark Blast | Ranged | |
| 15 | Shockwave | Ranged | |
| 22 | Lightning Streak | Ranged | |
| 26 | Lightning Dive | Melee | |
| 30 | Tri-Lightning | Ranged | |
| 40 | Sand Tornado | Ranged | |
| 50 | Lightning Bolt | Ranged | |
| 70 | Thunderstorm | Ranged |
Breeding
Parent pairs that produce this pal (262)
Kingpaca Cryst×
Surfent Terra
Kingpaca Cryst×
Penking Lux
Turtacle Terra×
Katress
Turtacle Terra×
Robinquill Terra
Azurobe Cryst×
Sweepa
Gloopie Primo×
Mimog
Gloopie Primo×
Slowatt
Univolt Cryst×
Tanzee Ignis
Univolt Cryst×
Swee
Loupmoon Cryst×
Wixen
…and 252 more pairs in the breeding calculator.
Unique combos using this pal as a parent