Currently based on data from previous titles. Pokemon Champions data will be added progressively.
Poke Champ.

Build Simulator

Pokemon

Mega Raichu X
Mega Raichu X

Mega Raichu X

Electric

Ability

Select a Pokemon

Item

ライチュウXナイト

Move Slots

Memo

Stats

Remaining AP: 66 / 66
Physical Bulk: 15,525
Special Bulk: 15,525
HP
Base 60
AP 0
135
Atk
Base 135
AP 0
155
Def
Base 95
AP 0
115
SpAtk
Base 90
AP 0
110
SpDef
Base 95
AP 0
115
Spd
Base 110
AP 0
130

Learnable Moves

Level-up (21)
LvMoveTypeCategoryPowerAccuracyPPEffect
Thunder PunchElectricPhysical7510015The target is attacked with an electrified punch. This may also leave the target with paralysis.
1CharmFairyStatus-10020The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
1Double TeamNormalStatus--15By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
1ThunderElectricSpecial1107010A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
1AgilityPsychicStatus--30The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
1Tail WhipNormalStatus-10030The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
1Sweet KissFairyStatus-7510The user kisses the target with a sweet, angelic cuteness that causes confusion.
1Thunder ShockElectricSpecial4010030The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
1Quick AttackNormalPhysical4010030The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
1Thunder WaveElectricStatus-9020The user launches a weak jolt of electricity that paralyzes the target.
1Play NiceNormalStatus--20The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
1GrowlNormalStatus-10040The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
1Light ScreenPsychicStatus--30A wondrous wall of light is put up to reduce damage from special moves for five turns.
1DischargeElectricSpecial8010015The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
1NuzzleElectricPhysical2010020The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
1Nasty PlotDarkStatus--20The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
1Iron TailSteelPhysical1007515The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
1Electro BallElectricSpecial-10010The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
1SparkElectricPhysical6510020The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
1FeintNormalPhysical3010010This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
5ThunderboltElectricSpecial9010015The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
TM (49)
MoveTypeCategoryPowerAccuracyPPEffect
DigGroundPhysical8010010The user burrows into the ground on the first turn, then attacks on the next turn.
CharmFairyStatus-10020The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Rain DanceWaterStatus--5The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Eerie ImpulseElectricStatus-10015The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
ThunderElectricSpecial1107010A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder PunchElectricPhysical7510015The target is attacked with an electrified punch. This may also leave the target with paralysis.
FacadeNormalPhysical7010020This move's power is doubled if the user is poisoned, burned, or paralyzed.
Brick BreakFightingPhysical7510015The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
EndeavorNormalPhysical-1005The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Focus BlastFightingSpecial120705The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
ReversalFightingPhysical-10015An all-out attack that becomes more powerful the less HP the user has.
Grass KnotGrassSpecial-10020The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TrailblazeGrassPhysical5010020The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
AgilityPsychicStatus--30The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
EndureNormalStatus--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Play RoughFairyPhysical909010The user attacks by playing rough with the target. This may also lower the target's Attack stat.
ChargeElectricStatus--20The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Helping HandNormalStatus--20The user assists an ally by boosting the power of that ally's attack.
Thunder WaveElectricStatus-9020The user launches a weak jolt of electricity that paralyzes the target.
Take DownNormalPhysical908520A reckless full-body charge attack for slamming into the target. This also damages the user a little.
ThiefDarkPhysical6010025The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
FlingDarkPhysical-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
SurfWaterSpecial9010015The user attacks everything around it by swamping its surroundings with a giant wave.
Sleep TalkNormalStatus--10The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
RestPsychicStatus--5The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Body SlamNormalPhysical8510015The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Hyper BeamNormalSpecial150905The target is attacked with a powerful beam. The user can't move on the next turn.
Knock OffDarkPhysical6510020The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Upper HandFightingPhysical6510015The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Light ScreenPsychicStatus--30A wondrous wall of light is put up to reduce damage from special moves for five turns.
ProtectNormalStatus--10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
SubstituteNormalStatus--10The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Alluring VoiceFairySpecial8010010The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
Nasty PlotDarkStatus--20The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
EncoreNormalStatus-1005The user compels the target to keep using the move it encored for three turns.
ElectrowebElectricSpecial559515The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
Electric TerrainElectricStatus--10The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Electro BallElectricSpecial-10010The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Giga ImpactNormalPhysical150905The user charges at the target using every bit of its power. The user can't move on the next turn.
SwiftNormalSpecial60-20Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Charge BeamElectricSpecial509010The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Disarming VoiceFairySpecial40-15Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Tera BlastNormalSpecial8010010If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Draining KissFairySpecial5010010The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
Volt SwitchElectricSpecial7010020After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
ReflectPsychicStatus--20A wondrous wall of light is put up to reduce damage from physical moves for five turns.
Wild ChargeElectricPhysical9010015The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
ThunderboltElectricSpecial9010015The user attacks the target with a strong electric blast. This may also leave the target with paralysis.