Currently based on data from previous titles. Pokemon Champions data will be added progressively.
Poke Champ.

Build Simulator

Pokemon

Mankey
Mankey

Mankey

Fighting

Ability

Item

Move Slots

Memo

Stats

Remaining AP: 66 / 66
Physical Bulk: 6,325
Special Bulk: 7,475
HP
Base 40
AP 0
115
Atk
Base 80
AP 0
100
Def
Base 35
AP 0
55
SpAtk
Base 35
AP 0
55
SpDef
Base 45
AP 0
65
Spd
Base 70
AP 0
90

Learnable Moves

Level-up (16)
LvMoveTypeCategoryPowerAccuracyPPEffect
1Focus EnergyNormalStatus--30The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
1LeerNormalStatus-10030The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
1ScratchNormalPhysical4010035Hard, pointed, sharp claws rake the target to inflict damage.
1CovetNormalPhysical6010025The user endearingly approaches the target, then steals the target's held item.
5Fury SwipesNormalPhysical188015The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.
8Low KickFightingPhysical-10020A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
12Seismic TossFightingPhysical-10020The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
17SwaggerNormalStatus-8515The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
22Cross ChopFightingPhysical100805The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.
26AssuranceDarkPhysical6010010This move's power is doubled if the target has already taken some damage in the same turn.
29ThrashNormalPhysical12010010The user rampages and attacks for two to three turns. The user then becomes confused.
33Close CombatFightingPhysical1201005The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
36ScreechNormalStatus-8540An earsplitting screech harshly lowers the target's Defense stat.
40Stomping TantrumGroundPhysical7510010Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
44OutrageDragonPhysical12010010The user rampages and attacks for two to three turns. The user then becomes confused.
48Final GambitFightingSpecial-1005The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP.
TM (54)
MoveTypeCategoryPowerAccuracyPPEffect
DigGroundPhysical8010010The user burrows into the ground on the first turn, then attacks on the next turn.
Rain DanceWaterStatus--5The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Rock SlideRockPhysical759010Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Lash OutDarkPhysical751005The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
SpiteGhostStatus-10010The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Thunder PunchElectricPhysical7510015The target is attacked with an electrified punch. This may also leave the target with paralysis.
FacadeNormalPhysical7010020This move's power is doubled if the user is poisoned, burned, or paralyzed.
Brick BreakFightingPhysical7510015The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
EndeavorNormalPhysical-1005The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Rock TombRockPhysical609515The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Focus BlastFightingSpecial120705The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Focus PunchFightingPhysical15010020The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
ReversalFightingPhysical-10015An all-out attack that becomes more powerful the less HP the user has.
Low KickFightingPhysical-10020A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
OutrageDragonPhysical12010010The user rampages and attacks for two to three turns. The user then becomes confused.
EndureNormalStatus--10The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Scary FaceNormalStatus-10010The user frightens the target with a scary face to harshly lower its Speed stat.
UproarNormalSpecial9010010The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Throat ChopDarkPhysical8010015The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
EarthquakeGroundPhysical10010010The user sets off an earthquake that strikes every Pokémon around it.
Stomping TantrumGroundPhysical7510010Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
BulldozeGroundPhysical6010020The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Double-EdgeNormalPhysical12010015A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
TauntDarkStatus-10020The target is taunted into a rage that allows it to use only attack moves for three turns.
Helping HandNormalStatus--20The user assists an ally by boosting the power of that ally's attack.
Take DownNormalPhysical908520A reckless full-body charge attack for slamming into the target. This also damages the user a little.
U-turnBugPhysical7010020After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Poison JabPoisonPhysical8010020The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
ThiefDarkPhysical6010025The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
FlingDarkPhysical-10010The user flings its held item at the target to attack. This move's power and effects depend on the item.
Sunny DayFireStatus--5The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Sleep TalkNormalStatus--10The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
RestPsychicStatus--5The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Body SlamNormalPhysical8510015The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
CurseGhostStatus--10A move that has different effects depending on whether the user is a Ghost type or not.
Fire PunchFirePhysical7510015The target is attacked with a fiery punch. This may also leave the target with a burn.
ProtectNormalStatus--10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
SubstituteNormalStatus--10The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
MetronomeNormalStatus--10The user waggles a finger and stimulates its brain into randomly using nearly any move.
Ice PunchIcePhysical7510015The target is attacked with an icy punch. This may also leave the target frozen.
AcrobaticsFlyingPhysical5510015The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
EncoreNormalStatus-1005The user compels the target to keep using the move it encored for three turns.
Close CombatFightingPhysical1201005The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
OverheatFireSpecial130905The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
Shadow ClawGhostPhysical7010015The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
Stone EdgeRockPhysical100805The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
SwiftNormalSpecial60-20Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Seed BombGrassPhysical8010015The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
Gunk ShotPoisonPhysical120805The user shoots filthy garbage at the target to attack. This may also poison the target.
Tera BlastNormalSpecial8010010If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Drain PunchFightingPhysical7510010The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
Bulk UpFightingStatus--20The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
Low SweepFightingPhysical6510020The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
ThunderboltElectricSpecial9010015The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Egg Moves (6)
MoveTypeCategoryPowerAccuracyPPEffect
SpiteGhostStatus-10010The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Night SlashDarkPhysical7010015The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
CurseGhostStatus--10A move that has different effects depending on whether the user is a Ghost type or not.
Beat UpDarkPhysical-10010The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
EncoreNormalStatus-1005The user compels the target to keep using the move it encored for three turns.
CounterFightingPhysical-10020A retaliatory attack that counters any physical move, inflicting double the damage taken.