Powers up Grass-type moves when the Pokémon's HP is low.
Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them—and attempts to lower its stats will boost them.
Type
Category
Properties
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| Move | Type | Category | Power | Acc. | PP | Properties | Effect |
|---|---|---|---|---|---|---|---|
| Swords Dance | Normal | Stat | - | - | 20 | Dance | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Slam | Normal | Phys | 80 | 75 | 20 | Contact | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Vine Whip | Grass | Phys | 45 | 100 | 25 | Contact | The target is struck with slender, whiplike vines to inflict damage. |
| Tackle | Normal | Phys | 40 | 100 | 35 | Contact | A physical attack in which the user charges and slams into the target with its whole body. |
| Wrap | Normal | Phys | 15 | 90 | 20 | Contact | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
| Take Down | Normal | Phys | 90 | 85 | 20 | Contact | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Double-Edge | Normal | Phys | 120 | 100 | 16 | Contact | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Leer | Normal | Stat | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | |
| Mega Drain | Grass | Spec | 40 | 100 | 15 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
| Leech Seed | Grass | Stat | - | 90 | 12 | A seed is planted on the target. It steals some HP from the target every turn. | |
| Growth | Normal | Stat | - | - | 20 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. | |
| Solar Beam | Grass | Spec | 120 | 100 | 12 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
| Light Screen | Psychic | Stat | - | - | 20 | A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
| Reflect | Psychic | Stat | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
| Swift | Normal | Spec | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |
| Glare | Normal | Stat | - | 100 | 20 | The user intimidates the target with the pattern on its belly to cause paralysis. | |
| Rest | Psychic | Stat | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| Substitute | Normal | Stat | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| Protect | Normal | Stat | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| Giga Drain | Grass | Spec | 75 | 100 | 12 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
| Endure | Normal | Stat | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| Mean Look | Normal | Stat | - | - | 8 | The user pins the target with a dark, arresting look. The target becomes unable to flee. | |
| Sleep Talk | Normal | Stat | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| Sweet Scent | Normal | Stat | - | 100 | 20 | The user releases a scent that harshly lowers opposing Pokémon's evasiveness. | |
| Iron Tail | Steel | Phys | 100 | 75 | 16 | Contact | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| Synthesis | Grass | Stat | - | - | 8 | The user restores its own HP. The amount of HP regained varies with the weather. | |
| Twister | Dragon | Spec | 40 | 100 | 20 | Wind | The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |
| Sunny Day | Fire | Stat | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| Mirror Coat | Psychic | Spec | - | 100 | 20 | A retaliatory attack that counters any special move, inflicting double the damage taken. | |
| Facade | Normal | Phys | 70 | 100 | 20 | Contact | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Taunt | Dark | Stat | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| Helping Hand | Normal | Stat | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| Knock Off | Dark | Phys | 65 | 100 | 20 | Contact | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Bullet Seed | Grass | Phys | 25 | 100 | 20 | Ball | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Aerial Ace | Flying | Phys | 60 | - | 20 | ContactCut | The user confounds the target with speed, then slashes. This attack never misses. |
| Magical Leaf | Grass | Spec | 60 | - | 20 | The user scatters curious leaves that chase the target. This attack never misses. | |
| Calm Mind | Psychic | Stat | - | - | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
| Leaf Blade | Grass | Phys | 90 | 100 | 16 | ContactCut | The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit. |
| Gastro Acid | Poison | Stat | - | 100 | 12 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. | |
| Seed Bomb | Grass | Phys | 80 | 100 | 16 | Ball | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Energy Ball | Grass | Spec | 90 | 100 | 12 | Ball | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Leaf Storm | Grass | Spec | 130 | 90 | 8 | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
| Grass Knot | Grass | Spec | - | 100 | 20 | Contact | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Coil | Poison | Stat | - | - | 20 | The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy. | |
| Grass Pledge | Grass | Spec | 80 | 100 | 10 | A column of grass hits the target. When used with its water counterpart, this move's power is boosted and a vast swamp appears. | |
| Petal Blizzard | Grass | Phys | 90 | 100 | 16 | Wind | The user stirs up a violent petal blizzard and damages everything around it. |
| Grassy Terrain | Grass | Stat | - | - | 12 | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | |
| Grassy Glide | Grass | Phys | 55 | 100 | 20 | Contact | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Tera Blast | Normal | Spec | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | |
| Trailblaze | Grass | Phys | 50 | 100 | 20 | Contact | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |