Powers up Water-type moves when the Pokémon's HP is low.
A hard shell protects the Pokémon from critical hits.
Type
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Properties
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| Move | Type | Category | Power | Acc. | PP | Properties | Effect |
|---|---|---|---|---|---|---|---|
| Swords Dance | Normal | Stat | - | - | 20 | Dance | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Tackle | Normal | Phys | 40 | 100 | 35 | Contact | A physical attack in which the user charges and slams into the target with its whole body. |
| Take Down | Normal | Phys | 90 | 85 | 20 | Contact | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tail Whip | Normal | Stat | - | 100 | 30 | The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | |
| Water Gun | Water | Spec | 40 | 100 | 25 | The target is blasted with a forceful shot of water. | |
| Hydro Pump | Water | Spec | 110 | 80 | 8 | The target is blasted by a huge volume of water launched under great pressure. | |
| Surf | Water | Spec | 90 | 100 | 16 | The user attacks everything around it by swamping its surroundings with a giant wave. | |
| Ice Beam | Ice | Spec | 90 | 100 | 12 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
| Blizzard | Ice | Spec | 110 | 70 | 8 | Wind | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Dig | Ground | Phys | 80 | 100 | 12 | Contact | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Screech | Normal | Stat | - | 85 | 20 | Sound | An earsplitting screech harshly lowers the target's Defense stat. |
| Focus Energy | Normal | Stat | - | - | 20 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | |
| Waterfall | Water | Phys | 80 | 100 | 16 | Contact | The user charges at the target and may make it flinch. |
| Swift | Normal | Spec | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |
| Rest | Psychic | Stat | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| Substitute | Normal | Stat | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| Thief | Dark | Phys | 60 | 100 | 20 | Contact | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Protect | Normal | Stat | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| Icy Wind | Ice | Spec | 55 | 95 | 16 | Wind | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Detect | Fighting | Stat | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| Endure | Normal | Stat | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| False Swipe | Normal | Phys | 40 | 100 | 40 | Contact | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Fury Cutter | Bug | Phys | 40 | 95 | 20 | ContactCut | The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. |
| Sleep Talk | Normal | Stat | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| Encore | Normal | Stat | - | 100 | 8 | The user compels the target to keep using the move it encored for three turns. | |
| Rain Dance | Water | Stat | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| Whirlpool | Water | Spec | 35 | 85 | 16 | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. | |
| Facade | Normal | Phys | 70 | 100 | 20 | Contact | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Taunt | Dark | Stat | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| Helping Hand | Normal | Stat | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| Knock Off | Dark | Phys | 65 | 100 | 20 | Contact | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Aerial Ace | Flying | Phys | 60 | - | 20 | ContactCut | The user confounds the target with speed, then slashes. This attack never misses. |
| Water Pulse | Water | Spec | 60 | 100 | 20 | Pulse | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Fling | Dark | Phys | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| Copycat | Normal | Stat | - | - | 20 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |
| Night Slash | Dark | Phys | 70 | 100 | 20 | ContactCut | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Aqua Tail | Water | Phys | 90 | 90 | 12 | Contact | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Air Slash | Flying | Spec | 75 | 95 | 16 | Cut | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| X-Scissor | Bug | Phys | 80 | 100 | 16 | ContactCut | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Avalanche | Ice | Phys | 60 | 100 | 12 | Contact | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Grass Knot | Grass | Spec | - | 100 | 20 | Contact | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Aqua Jet | Water | Phys | 40 | 100 | 20 | Contact | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Soak | Water | Stat | - | 100 | 20 | The user shoots a torrent of water that changes the target's type to Water. | |
| Retaliate | Normal | Phys | 70 | 100 | 5 | Contact | The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. |
| Water Pledge | Water | Spec | 80 | 100 | 10 | A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. | |
| Sacred Sword | Fighting | Phys | 90 | 100 | 16 | ContactCut | The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move. |
| Razor Shell | Water | Phys | 75 | 95 | 12 | ContactCut | The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat. |
| Liquidation | Water | Phys | 85 | 100 | 12 | Contact | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Flip Turn | Water | Phys | 60 | 100 | 20 | Contact | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Tera Blast | Normal | Spec | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | |
| Snowscape | Ice | Stat | - | - | 8 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | |
| Chilling Water | Water | Spec | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |
| Aqua Cutter | Water | Phys | 70 | 100 | 20 | Cut | The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit. |