Chesire
Codex No. 189Alpha FormForm 1 of 8

Chesire

Trait
Regal Campaign

Greatly increases Chesire's Species Aptitude, but reduces 4 Vitality when exhausted.

At the very center of the board lies a square reserved for its throne. Unlike the other pieces, a Chesire is never carved into being. It's born from countless nights of play between the Ebonies and the Ivories. It can command every chess piece without leaving its place. "Should the King abandon its throne, the game shall end. All pieces will become stone once more, as every boundary in the world will fall away."

Category
Chess Piece Jini
Habitat
Common in mountain forests and around castles
Height
1.77–2.04 m
Weight
122.05–175.2 kg
Species AptitudeHP90P. ATK200M. ATK91P. DEF140M. DEF115SPD125
Total761#7 of 481

Species Aptitude

Species AptitudeRankvs. Fighting avg.vs. Earth avg.
HP90#256 of 481-8-7
P. ATK200#1 of 481+86+103
M. ATK91#164 of 481+10+20
P. DEF140#16 of 481+34+32
M. DEF115#64 of 481+27+27
SPD125#14 of 481+36+48
Total761#7 of 481+184+223

Class Matchups

When this Jini is attacked

Weak (both classes)
None
Weak
FloraWaterIceFightingCharmMechStellar
Weak for one class, resisted by the other
Wing
Resists
CommonFireEarthElectroPoisonBugHavoc
Resists (both classes)
None

Classes its attack skills hit with advantage10 of 18 classes

  • CommonFighting6 skills
  • FireEarth5 skills
  • EarthFighting6 skillsMech1 skill
  • IceFighting6 skillsEarth5 skillsMech1 skill
  • ElectroEarth5 skills
  • PoisonEarth5 skills
  • CharmMech1 skill
  • ShadowLight2 skills
  • HavocFighting6 skillsLight2 skills
  • MechFighting6 skills
No advantage against
FloraWaterLightDragonBugFightingWingStellar

Evolution

Evolves from

  • Chesir (Form 1)Choose an Alpha TokenToken of ChesireBy challenging the Alpha Jini: ChesireToken of Chesire selected. The Jini will evolve into Chesire.

Evolution line

Other Forms with the Same Name

These forms share a name but are separate entries in the game data. Values that differ from this form are highlighted.

FormHPP. ATKM. ATKP. DEFM. DEFSPDTotalEvolves from
Chesire (Form 1)This Jini9020091140115125761Chesir (Form 1)
Chesire (Form 2)9314314313312390725Chessa (Form 1)
Chesire (Form 3)891578017912575705Chesrok (Form 1)
Chesire (Form 4)12614714714311885766Cheshop (Form 1)
Chesire (Form 5)8319488135111125736Chesir (Form 2)
Chesire (Form 6)9314314313312390725Chessa (Form 2)
Chesire (Form 7)891578017912575705Chesrok (Form 2)
Chesire (Form 8)12614714714311885766Cheshop (Form 2)

Learnable Skills

  • Lv. 1

    Deals Physical Damage and restores 1 Energy.

    Energy Cost
    0
    Power
    30
  • Lv. 1

    Magic Attack +70%.

    Energy Cost
    0
    Power
    None
  • Lv. 1

    Reduces damage taken by 70%. Counter: Attack.

    Energy Cost
    1
    Power
    None
  • Lv. 7

    Deals Magic Damage to enemy Jinies.

    Energy Cost
    0
    Power
    40
  • Lv. 9

    Deals Physical Damage in a 2-hit combo.

    Energy Cost
    1
    Power
    25
  • Lv. 11

    Physical Attack +100%.

    Energy Cost
    1
    Power
    None
  • Lv. 17
    StompEarthPhysical

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    2
    Power
    80
  • Lv. 23

    Power of all skills +40.

    Energy Cost
    2
    Power
    None
  • Lv. 27

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    1
    Power
    65
  • Lv. 28

    Deals Physical Damage to enemy Jinies.

    Energy Cost
    3
    Power
    100
  • Lv. 35

    Physical Defense +140% and Speed -30.

    Energy Cost
    3
    Power
    None
  • Lv. 36

    Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50.

    Energy Cost
    4
    Power
    None
  • Lv. 38

    Deals Physical Damage. The higher the Jini's Physical Defense relative to the enemy's, the greater this skill's Power.

    Energy Cost
    4
    Power
    —
  • Lv. 39

    Restores 60% Health. Physical Attack +130%. Each successful counter reduces this skill's Energy Cost by 3. The Energy Cost resets after use.

    Energy Cost
    —
    Power
    None
  • Lv. 44

    Enemy Physical & Magic Defense -70%. Counter: Defense - Physical Attack additionally +70%.

    Energy Cost
    1
    Power
    None
  • Lv. 48

    Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1.

    Energy Cost
    —
    Power
    140
  • Lv. 49

    Deals Physical Damage. Counter: Status - Additionally interrupts and restores Energy equal to this skill's cost.

    Energy Cost
    3
    Power
    85
  • Lv. 50

    Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill.

    Energy Cost
    3
    Power
    90