Relic Database

Browse all 296 relics with character and rarity filters, including effects and pools.

118 relics

Amethyst AubergineAmethyst Aubergine

Enemies drop 15 additional Gold.

AnchorAnchor

Start each combat with 10 Block.

Bag of MarblesBag of Marbles

At the start of each combat, apply 1 Vulnerable to ALL enemies.

Bag of PreparationBag of Preparation

At the start of each combat, draw 2 additional cards.

Blood VialBlood Vial

At the start of each combat, heal 2 HP.

Book of Five RingsBook of Five Rings

Every 5 cards you add to your Deck, heal 20 HP.

Bronze ScalesBronze Scales

Start each combat with 3 Thorns.

Centennial PuzzleCentennial Puzzle

The first time you lose HP each combat, draw 3 cards.

Festive PopperFestive Popper

At the start of each combat, deal 9 damage to ALL enemies.

GorgetGorget

At the start of each combat, gain 4 Plating.

Happy FlowerHappy Flower

Every 1 turn, gain .

Juzu BraceletJuzu Bracelet

Regular enemy combats are no longer encountered in ? rooms.

LanternLantern

Start each combat with an additional .

Meal TicketMeal Ticket

Whenever you enter a shop room, heal 15 HP.

Oddly Smooth StoneOddly Smooth Stone

Start each combat with 1 Dexterity.

PendulumPendulum

Every 1 turn, draw 1 card.

Potion BeltPotion Belt

Upon pickup, gain 1 potion slot.

Red MaskRed Mask

At the start of each combat, apply 1 Weak to ALL enemies.

Regal PillowRegal Pillow

Whenever you Rest, heal an additional 15 HP.

StrawberryStrawberry

Upon pickup, raise your Max HP by 7.

Strike DummyStrike Dummy

Cards containing “Strike” deal 1 additional damage.

VajraVajra

Start each combat with 1 Strength.

Venerable Tea SetVenerable Tea Set

Whenever you enter a Rest Site, start the next combat with an additional .

War PaintWar Paint

Upon pickup, Upgrade 2 random Skills.

WhetstoneWhetstone

Upon pickup, Upgrade 2 random Attacks.

AkabekoAkabeko

At the start of each combat, gain 8 Vigor.

Bowler HatBowler Hat

Gain 25% additional Gold.

CandelabraCandelabra

At the start of your 2nd turn, gain .

Eternal FeatherEternal Feather

For every 5 cards in your Deck, heal 3 HP whenever you enter a Rest Site.

Gremlin HornGremlin Horn

Whenever an enemy dies, gain and draw 1 card.

Horn CleatHorn Cleat

At the start of your 2nd turn, gain 14 Block.

Joss PaperJoss Paper

Every 1 times you Exhaust a card, draw 1 card.

KusarigamaKusarigama

Every time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.

Lasting CandyLasting Candy

Every other combat, your card rewards gain an additional Power.

Letter OpenerLetter Opener

Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.

Lucky FyshLucky Fysh

Whenever you add a card to your Deck, gain 15 Gold.

Mercury HourglassMercury Hourglass

At the start of your turn, deal 3 damage to ALL enemies.

Miniature CannonMiniature Cannon

Upgraded Attacks deal 1 additional damage.

NunchakuNunchaku

Every time you play 10 Attacks, gain .

OrichalcumOrichalcum

If you end your turn without Block, gain 6 Block.

Ornamental FanOrnamental Fan

Every time you play 3 Attacks in a single turn, gain 4 Block.

PantographPantograph

At the start of each Boss combat, heal 25 HP.

Parrying ShieldParrying Shield

If you end a turn with at least 10 Block, deal 6 damage to a random enemy.

PearPear

Upon pickup, raise your Max HP by 10.

Pen NibPen Nib

Every 10th Attack you play deals double damage.

PermafrostPermafrost

The first time you play a Power each combat, gain 7 Block.

Petrified ToadPetrified Toad

At the start of each combat, procure a Potion-Shaped Rock.

PlanispherePlanisphere

Whenever you enter a ? room, heal 5 HP.

Reptile TrinketReptile Trinket

Whenever you use a potion, gain 3 Strength this turn.

Ripple BasinRipple Basin

If you did not play any Attacks during your turn, gain 4 Block.

Sparkling RougeSparkling Rouge

At the start of your 3rd turn, gain 1 Strength and 1 Dexterity.

Stone CrackerStone Cracker

At the start of each combat, Upgrade 2 random cards in your Draw Pile for the rest of combat.

Tiny MailboxTiny Mailbox

Whenever you Rest, procure 2 random potions.

Tuning ForkTuning Fork

Every time you play 10 Skills, gain 7 Block.

VambraceVambrace

The first time you gain Block from a card each combat, double the amount gained.

Art of WarArt of War

If you do not play any Attacks during your turn, gain an additional next turn.

Beating RemnantBeating Remnant

You cannot lose more than 20 HP in a single turn.

BellowsBellows

The first Hand you draw each combat is Upgraded.

Captain's WheelCaptain's Wheel

At the start of your 3rd turn, gain 18 Block.

ChandelierChandelier

At the start of your 3rd turn, gain .

Cloak ClaspCloak Clasp

At the end of your turn, gain 1 Block for each card in your Hand.

Frozen EggFrozen Egg

Whenever you add a Power into your Deck, Upgrade it.

Gambling ChipGambling Chip

At the start of each combat, discard any number of cards then draw that many.

Game PieceGame Piece

Whenever you play a Power, draw 1 card.

GiryaGirya

You can now gain Strength at Rest Sites. (3 times max)

Ice CreamIce Cream

Energy is now conserved between turns.

Intimidating HelmetIntimidating Helmet

Whenever you play a card that costs or more, gain 4 Block.

KunaiKunai

Every time you play 3 Attacks in a single turn, gain 1 Dexterity.

Lizard TailLizard Tail

When your HP would be reduced to 0, heal to 50% of your Max HP instead (works once).

MangoMango

Upon pickup, raise your Max HP by 14.

Meat on the BoneMeat on the Bone

If your HP is at or below 1% at the end of combat, heal 12 HP.

Molten EggMolten Egg

Whenever you add an Attack card to your Deck, Upgrade it.

Mummified HandMummified Hand

Whenever you play a Power, a random card in your Hand is free to play that turn.

Old CoinOld Coin

Upon pickup, gain 300 Gold.

PocketwatchPocketwatch

Whenever you play 1 or fewer card during your turn, draw 3 additional cards at the start of your next turn.

Prayer WheelPrayer Wheel

Normal enemies drop an additional card reward.

Rainbow RingRainbow Ring

The first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.

Razor ToothRazor Tooth

Every time you play an Attack or Skill, Upgrade it for the remainder of combat.

ShovelShovel

You can now dig at Rest Sites to obtain a random Relic.

ShurikenShuriken

Every time you play 3 Attacks in a single turn, gain 1 Strength.

Stone CalendarStone Calendar

At the end of turn 1, deal 52 damage to ALL enemies.

Sturdy ClampSturdy Clamp

Up to 10 Block persists across turns.

The CourierThe Courier

The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 1%.

Toxic EggToxic Egg

Whenever you add a Skill into your Deck, Upgrade it.

Tungsten RodTungsten Rod

Whenever you would lose HP, lose 1 less.

Unceasing TopUnceasing Top

Whenever you have no cards in Hand during your turn, draw a card.

Unsettling LampUnsettling Lamp

Each combat, the first time you play a card that Debuffs an enemy, double its effect.

Vexing PuzzleboxVexing Puzzlebox

At the start of each combat, add a random card into your Hand. It's free to play this turn.

White Beast StatueWhite Beast Statue

Potions always appear in combat rewards.

White StarWhite Star

Elites drop an additional Rare card reward.

Belt BuckleBelt Buckle

While you have no potions, you have 2 additional Dexterity.

BreadBread

At the start of your first turn, lose . At the start of all other turns, gain .

Burning SticksBurning Sticks

The first time each combat you Exhaust a Skill, add a copy of it into your Hand.

CauldronCauldron

Upon pickup, brews 1 random potion.

Chemical XChemical X

The effects of your cost X cards are increased by 1.

Dingy RugDingy Rug

Card rewards can now contain Colorless cards.

Dolly's MirrorDolly's Mirror

Upon pickup, obtain an additional copy of a card in your Deck.

Dragon FruitDragon Fruit

Whenever you gain Gold, raise your Max HP by 1.

Ghost SeedGhost Seed

Strikes and Defends gain Ethereal.

Gnarled HammerGnarled Hammer

Upon pickup, Enchant up to 3 Attacks with Sharp 1.

KifudaKifuda

Upon pickup, Enchant up to 3 cards with Adroit.

Lava LampLava Lamp

At the end of combat, Upgrade all card rewards if you took no damage.

Lee's WaffleLee's Waffle

Upon pickup, raise your Max HP by 7 and heal all of your HP.

Membership CardMembership Card

1% discount on all products!

Miniature TentMiniature Tent

You may choose any number of options at Rest Sites.

Mystic LighterMystic Lighter

Enchanted Attacks deal 9 additional damage.

OrreryOrrery

Upon pickup, gain 5 card rewards.

Punch DaggerPunch Dagger

Upon pickup, Enchant an Attack with Momentum .

Ringing TriangleRinging Triangle

Retain your Hand on the first turn of combat.

Royal StampRoyal Stamp

Upon pickup, choose an Attack or Skill in your Deck to Enchant with .

Screaming FlagonScreaming Flagon

If you end your turn with no cards in your Hand, deal 20 damage to ALL enemies.

Sling of CourageSling of Courage

Start each Elite combat with 2 Strength.

The AbacusThe Abacus

Whenever you shuffle your Draw Pile, gain 6 Block.

ToolboxToolbox

At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your Hand.

Wing CharmWing Charm

A random card in each card reward is Enchanted with Swift 1.

Fresnel LensFresnel Lens

Whenever you add a card that gains Block to your Deck, Enchant it with Nimble 1.

Looming FruitLooming Fruit

Upon pickup, raise your Max HP by 31.

Very Hot CocoaVery Hot Cocoa

Start each combat with an additional .

Game version: v0.107.1