Orserk: Location & How To Breed
Where to find Orserk in Palworld and how to breed it. Covers the habitat map, stats, partner skill, work suitability, and breeding combinations. A handy reference for raising and obtaining it.
Palpedia #187
Orserk
Stats
Element Matchup
Element chart →Partner Skill
While in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by 1% for 5 seconds. This effect stacks up to 30 times. (Does not stack.)
Work Suitability
AI Analysis
Overview
A Combat-oriented Pal, not available until late game (Combat, Base). Has high aptitude for Generating Electricity, Transporting.
Its Partner Skill, Ferocious Thunder Dragon, can strengthen other Pals. top Electric attacker, the base's Generating Electricity worker.
Put it in your party and make it your main combat unit. Leave transportation to a different mount. It's a late-game acquisition, so cover the gap with other Pals until then.
AvailabilityLate GameWild Lv 74–80
- Combat
- Base
- Tanky
- Transporting
- Specialist
Strengths
- Base stat total of 465 is in the top 10% bracket (455+), giving it strong innate combat performance
- Attack 130 is in the top 10% bracket (125+), making it easy to deal heavy damage
- HP 120 and Defense 115 are both in the top 25% bracket, making it tanky
Cautions
- Food 9 is on the heavy side (7+), so keeping several at the base strains your food planning
- Can't be ridden, so you'll need another Pal for transportation
Role Suitability(relative rank among all Pals, 5-star scale)
- Combat
- ★★★★★5
- Base
- ★★★★★5
- Travel
- ☆☆☆☆☆None
- Ranch
- ☆☆☆☆☆None
- Hatching
- ☆☆☆☆☆None
Pals to Pair With
At the Base
In Your Party
DinossomIncreases Defense of Dragon Pals by 15%
QuivernIncreases Attack of Dragon Pals by 15%
Blazamut RyuIncreases Dragon damage to weak points by 25%
This analysis is automatically generated from in-game data (base stats, work suitability, food consumption, spawn level, Partner Skill, etc.). It may differ from actual play experience or the latest update.
Recommended passives
Combat
For Orserk's combat passives, go for skills that add attack plus an extra effect, or Diamond Body so its skills aren't interrupted when hit. Orserk can only breed with its own species, so use implants to grant passives.
Base
For Orserk's base passives, work-speed skills or Insomnia to keep it working at night are recommended. Orserk can only breed with its own species, so use implants to grant passives.
Drops (Defeat / Butcher)
Electric Organ×1-2
Dragon Radiant Gem×10-20
World Tree Holy Water×1-3
Electric Radiant Gem×1-3
Decayed Ancient Relic×1-10
Dormant Ancient Relic×1-5
Gorgeous Ancient Relic×1-3
Glowing Ancient Relic×1-2
Glistening Ancient Relic×1
Butchering a Pal you caught yields the same items. Butchered Pals will be gone for good.
Innate Passive Skills
Always present on this species. Captured pals can roll additional random passives.
Habitat
Moves
| Lv | Move | Category | Type / Power |
|---|---|---|---|
| 1 | Kerauno | Ranged | |
| 7 | Lightning Strike | Ranged | |
| 15 | Spark Blast | Ranged | |
| 22 | Dragon Breath | Ranged | |
| 30 | Lightning Streak | Ranged | |
| 40 | Tri-Lightning | Ranged | |
| 50 | Lightning Bolt | Ranged | |
| 55 | Polykeraunos | Ranged | |
| 70 | Meteorain | Ranged |