Prevents status conditions in harsh sunlight.
Boosts the Pokémon's Speed stat in harsh sunlight.
屬性
分類
性質
58 / 58
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 效果 |
|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 珍藏 | 一般 | 物理 | 140 | 100 | 8 | 接觸 | This move can be used only after the user has used all the other moves it knows in the battle. |
| 捨身衝撞 | 一般 | 物理 | 120 | 100 | 16 | 接觸 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 泰山壓頂 | 一般 | 物理 | 85 | 100 | 16 | 接觸 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 渴望 | 一般 | 物理 | 60 | 100 | 20 | 接觸 | The user endearingly approaches the target, then steals the target's held item. |
| 電光一閃 | 一般 | 物理 | 40 | 100 | 20 | 接觸 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 抓狂 | 一般 | 物理 | - | 100 | 16 | 接觸 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 巨聲 | 一般 | 特殊 | 90 | 100 | 12 | 聲音 | The user attacks by letting loose a horribly loud, resounding cry. |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 16 | 聲音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 氣象球 | 一般 | 特殊 | 50 | 100 | 12 | 彈 | This move's type and power change depending on the weather at the time the move is used. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 聲音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 仿效 | 一般 | 變化 | - | - | 20 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |
| 搔癢 | 一般 | 變化 | - | 100 | 20 | The user tickles the target into laughing, lowering its Attack and Defense stats. | |
| 哈欠 | 一般 | 變化 | - | - | 12 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |
| 祈願 | 一般 | 變化 | - | - | 12 | One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. | |
| 幫助 | 一般 | 變化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 接棒 | 一般 | 變化 | - | - | 20 | The user switches places with a party Pokémon in waiting and passes along any stat changes. | |
| 夢話 | 一般 | 變化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 挺住 | 一般 | 變化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 守住 | 一般 | 變化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 聚氣 | 一般 | 變化 | - | - | 20 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | |
| 吼叫 | 一般 | 變化 | - | - | 20 | 聲音 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 劍舞 | 一般 | 變化 | - | - | 20 | 舞 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| 日光刃 | 草 | 物理 | 125 | 100 | 12 | 接觸切 | The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. |
| 葉刃 | 草 | 物理 | 90 | 100 | 16 | 接觸切 | The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit. |
| 種子炸彈 | 草 | 物理 | 80 | 100 | 16 | 彈 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| 青草滑梯 | 草 | 物理 | 55 | 100 | 20 | 接觸 | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| 起草 | 草 | 物理 | 50 | 100 | 20 | 接觸 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 種子機關槍 | 草 | 物理 | 25 | 100 | 20 | 彈 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| 飛葉風暴 | 草 | 特殊 | 130 | 90 | 8 | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
| 日光束 | 草 | 特殊 | 120 | 100 | 12 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
| 能量球 | 草 | 特殊 | 90 | 100 | 12 | 彈 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| 終極吸取 | 草 | 特殊 | 75 | 100 | 12 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
| 打草結 | 草 | 特殊 | - | 100 | 20 | 接觸 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 光合作用 | 草 | 變化 | - | - | 8 | The user restores its own HP. The amount of HP regained varies with the weather. | |
| 寄生種子 | 草 | 變化 | - | 90 | 12 | A seed is planted on the target. It steals some HP from the target every turn. | |
| 大晴天 | 火 | 變化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 求雨 | 水 | 變化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 十字剪 | 蟲 | 物理 | 80 | 100 | 16 | 接觸切 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| 燕返 | 飛行 | 物理 | 60 | - | 20 | 接觸切 | The user confounds the target with speed, then slashes. This attack never misses. |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接觸 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 泥巴射擊 | 地面 | 特殊 | 55 | 95 | 16 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
| 擲泥 | 地面 | 特殊 | 20 | 100 | 12 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| 看穿 | 格鬥 | 變化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 輔助力量 | 超能力 | 特殊 | 20 | 100 | 12 | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |
| 冥想 | 超能力 | 變化 | - | - | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
| 睡覺 | 超能力 | 變化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 暗影球 | 幽靈 | 特殊 | 80 | 100 | 16 | 彈 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 詛咒 | 幽靈 | 變化 | - | - | 12 | A move that has different effects depending on whether the user is a Ghost type or not. | |
| 拍落 | 惡 | 物理 | 65 | 100 | 20 | 接觸 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| 咬住 | 惡 | 物理 | 60 | 100 | 20 | 接觸咬 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 假哭 | 惡 | 變化 | - | 100 | 20 | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | |
| 魅誘之聲 | 妖精 | 特殊 | 80 | 100 | 12 | 聲音 | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| 圓瞳 | 妖精 | 變化 | - | 100 | 20 | The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. | |
| 撒嬌 | 妖精 | 變化 | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |