
#0708
Related Pokemon
The Pokémon's status conditions are cured when it switches out.
When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
May create another Berry after one is used.
* Based on Pokémon SV data, so it may be inaccurate
Type
Category
Target
Properties
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| Move | Type | Category | Power | Acc. | PP | Properties | Target | Effect |
|---|---|---|---|---|---|---|---|---|
| Tackle | Normal | Phys | 40 | 100 | 35 | Contact | 1 Foe | A physical attack in which the user charges and slams into the target with its whole body. |
| Disable | Normal | Stat | - | 100 | 20 | 1 Foe | For four turns, the target will be unable to use whichever move it last used. | |
| Leech Seed | Grass | Stat | - | 90 | 12 | 1 Foe | A seed is planted on the target. It steals some HP from the target every turn. | |
| Growth | Normal | Stat | - | - | 20 | Self | The user's body grows all at once, boosting the Attack and Sp. Atk stats. | |
| Solar Beam | Grass | Spec | 120 | 100 | 12 | 1 Foe | The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
| Dig | Ground | Phys | 80 | 100 | 12 | Contact | 1 Foe | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Psychic | Psychic | Spec | 90 | 100 | 12 | 1 Foe | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | |
| Night Shade | Ghost | Spec | - | 100 | 16 | 1 Foe | The user makes the target see a frightening mirage. It inflicts 50 HP of damage. | |
| Confuse Ray | Ghost | Stat | - | 100 | 12 | 1 Foe | The target is exposed to a sinister ray that causes confusion. | |
| Reflect | Psychic | Stat | - | - | 20 | Ally Side | A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
| Rest | Psychic | Stat | - | - | 8 | Self | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| Rock Slide | Rock | Phys | 75 | 90 | 12 | All Foes | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| Substitute | Normal | Stat | - | - | 12 | Self | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| Thief | Dark | Phys | 60 | 100 | 20 | Contact | 1 Foe | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Curse | Ghost | Stat | - | - | 12 | Special | A move that has different effects depending on whether the user is a Ghost type or not. | |
| Spite | Ghost | Stat | - | 100 | 12 | 1 Foe | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |
| Protect | Normal | Stat | - | - | 8 | Self | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| Destiny Bond | Ghost | Stat | - | - | 8 | Self | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. | |
| Giga Drain | Grass | Spec | 75 | 100 | 12 | 1 Foe | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
| Endure | Normal | Stat | - | - | 12 | Self | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| Sleep Talk | Normal | Stat | - | - | 12 | Self | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| Pain Split | Normal | Stat | - | - | 20 | 1 Foe | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | |
| Rain Dance | Water | Stat | - | - | 8 | Whole Field | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| Sunny Day | Fire | Stat | - | - | 8 | Whole Field | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| Psych Up | Normal | Stat | - | - | 12 | 1 Foe | The user hypnotizes itself into copying any stat change made by the target. | |
| Shadow Ball | Ghost | Spec | 80 | 100 | 16 | Ball | 1 Foe | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Will-O-Wisp | Fire | Stat | - | 85 | 16 | 1 Foe | The user shoots a sinister flame at the target to inflict a burn. | |
| Facade | Normal | Phys | 70 | 100 | 20 | Contact | 1 Foe | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Trick | Psychic | Stat | - | 100 | 12 | 1 Foe | The user catches the target off guard and swaps the target's held item with its own. | |
| Ingrain | Grass | Stat | - | - | 20 | Self | The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out. | |
| Skill Swap | Psychic | Stat | - | - | 12 | 1 Foe | The user employs its psychic power to exchange Abilities with the target. | |
| Imprison | Psychic | Stat | - | - | 12 | 1 Foe | If opposing Pokémon know any move also known by the user, they are prevented from using it. | |
| Astonish | Ghost | Phys | 30 | 100 | 15 | Contact | 1 Foe | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Magical Leaf | Grass | Spec | 60 | - | 20 | 1 Foe | The user scatters curious leaves that chase the target. This attack never misses. | |
| Sucker Punch | Dark | Phys | 70 | 100 | 8 | Contact | 1 Foe | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Poison Jab | Poison | Phys | 80 | 100 | 20 | Contact | 1 Foe | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Dark Pulse | Dark | Spec | 80 | 100 | 16 | Pulse | 1 Foe | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Seed Bomb | Grass | Phys | 80 | 100 | 16 | Ball | 1 Foe | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Energy Ball | Grass | Spec | 90 | 100 | 12 | Ball | 1 Foe | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Shadow Claw | Ghost | Phys | 70 | 100 | 16 | ContactCut | 1 Foe | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Trick Room | Psychic | Stat | - | - | 8 | Whole Field | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |
| Grass Knot | Grass | Spec | - | 100 | 20 | Contact | 1 Foe | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Wood Hammer | Grass | Phys | 120 | 100 | 16 | Contact | 1 Foe | The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
| Foul Play | Dark | Phys | 95 | 100 | 16 | Contact | 1 Foe | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Ally Switch | Psychic | Stat | - | - | 16 | Self | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. | |
| Hex | Ghost | Spec | 65 | 100 | 12 | 1 Foe | This relentless attack does massive damage to a target affected by status conditions. | |
| Bulldoze | Ground | Phys | 60 | 100 | 20 | All | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
| Horn Leech | Grass | Phys | 75 | 100 | 10 | Contact | 1 Foe | The user drains the target's energy with its horns. The user's HP is restored by up to half the damage taken by the target. |
| Phantom Force | Ghost | Phys | 90 | 100 | 12 | Contact | 1 Foe | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Forest’s Curse | Grass | Stat | - | 100 | 20 | 1 Foe | The user puts a forest curse on the target. This adds Grass type to the target's type. | |
| Grassy Terrain | Grass | Stat | - | - | 12 | Whole Field | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | |
| Branch Poke | Grass | Phys | 40 | 100 | 40 | Contact | 1 Foe | The user attacks the target by poking it with a sharply pointed branch. |
| Grassy Glide | Grass | Phys | 55 | 100 | 20 | Contact | 1 Foe | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Skitter Smack | Bug | Phys | 70 | 90 | 12 | Contact | 1 Foe | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Lash Out | Dark | Phys | 75 | 100 | 8 | Contact | 1 Foe | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Poltergeist | Ghost | Phys | 110 | 90 | 8 | 1 Foe | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. | |
| Tera Blast | Normal | Spec | 80 | 100 | 10 | 1 Foe | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | |
| Trailblaze | Grass | Phys | 50 | 100 | 20 | Contact | 1 Foe | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |