最後更新日: 2026-06-10

#0128
When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
Removes any additional effects from the Pokémon's moves, but increases the moves' power.
賽季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
能力點分配
頭巾力量爆發型
以講究頭巾提升速度,以力量爆發提升威力的技狙擊全抜的型
肯泰羅
| HP | 151 | 1 | |
|---|---|---|---|
| 攻擊 | 152 | 32 | |
| 防禦 | 116 | 1 | |
| 特攻↓ | 54 | - | |
| 特防 | 90 | - | |
| 速度↑ | 178 | 32 |
講究圍巾提升超越激戰區的高速度,使能搶先多數高速攻擊手的肯泰羅型。攻擊和速度特化,以特性活力提升威力的物理技從上方壓制的構成。
主要從死出登場,
講究圍巾活用提升的速度從上方擊倒對手王牌的終結者角色。技固定,從廣闊攻擊範圍選擇一貫招式對對手施加負擔運用為基本。
健美累積王牌型
以威嚇下降對手攻擊同時累積健美狙擊全抜的型
帕底亞肯泰羅 (Combat Breed)
| HP | 151 | 1 | |
|---|---|---|---|
| 攻擊 | 162 | 32 | |
| 防禦 | 126 | 1 | |
| 特攻↓ | 45 | - | |
| 特防 | 90 | - | |
| 速度↑ | 167 | 32 |
特性威嚇降低物理攻擊手攻擊,安全健美積以瞄準全抜的帕底亞肯泰羅斯(格鬥)。特化攻擊與速度,以橙色果維持高HP同時施加廣範圍物理招式的構成。
於有利物理攻擊手前登場,威嚇弱化對手同時健美積以王牌身分進攻的角色。從高速容易搶先,以橙色果彌補近身戰耐久下降與反衝同時強行突破運用為基本。
頭巾高速攻擊手型
以講究頭巾補強速度的高速攻擊手
帕底亞肯泰羅 (Blaze Breed)
| HP | 151 | 1 | |
|---|---|---|---|
| 攻擊↑ | 178 | 32 | |
| 防禦 | 126 | 1 | |
| 特攻↓ | 45 | - | |
| 特防 | 90 | - | |
| 速度 | 152 | 32 |
極致分配於攻擊與速度,
講究圍巾提升行動順序的速攻型帕底亞肯泰羅斯(火炎)。特性威嚇降低對手攻擊製造有利對面,從高速以高火力招式對對手施加負擔。
從先發或死出展開,活用提升的速度從高速壓制對手高速攻擊手為主要角色。ねむり即使陷入該狀態夢話構成以此攻擊,牽制麻煩的催眠展開並確實行動的工作。
雙打向白色香草型
以白色香草無效化近身戰反動或對手特性威嚇的雙打向型
帕底亞肯泰羅 (Aqua Breed)
| HP | 151 | 1 | |
|---|---|---|---|
| 攻擊↑ | 178 | 32 | |
| 防禦 | 125 | - | |
| 特攻↓ | 45 | - | |
| 特防 | 91 | 1 | |
| 速度 | 152 | 32 |
將努力值分配於攻擊與速度,以白色香草抵銷近身戰等帶來的能力下降進行戰鬥物理攻擊手型帕底亞肯泰羅斯(水流)。特性威嚇削減對手物理火力同時施加本系高火力招式。
藉特性威嚇支援我方,並以波動衝擊或近身戰拆解對手盤面擔任攻擊手角色。削減的對手以先制水流噴射縛住,對對手集中攻擊守住防住維持有利狀況,行動靈活。
屬性
分類
性質
72 / 72
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 效果 |
|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 捨身衝撞 | 一般 | 物理 | 120 | 100 | 16 | 接觸 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 大鬧一番 | 一般 | 物理 | 120 | 100 | 12 | 接觸 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| 怒牛 | 一般 | 物理 | 90 | 100 | 12 | 接觸 | The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect. |
| 泰山壓頂 | 一般 | 物理 | 85 | 100 | 16 | 接觸 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 蠻幹 | 一般 | 物理 | - | 100 | 8 | 接觸 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 吵鬧 | 一般 | 特殊 | 90 | 100 | 12 | 聲音 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 16 | 聲音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 聲音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 幫助 | 一般 | 變化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 夢話 | 一般 | 變化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 虛張聲勢 | 一般 | 變化 | - | 85 | 16 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | |
| 挺住 | 一般 | 變化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 鬼面 | 一般 | 變化 | - | 100 | 12 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 守住 | 一般 | 變化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 起草 | 草 | 物理 | 50 | 100 | 20 | 接觸 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 日光束 | 草 | 特殊 | 120 | 100 | 12 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
| 大字爆炎 | 火 | 特殊 | 110 | 85 | 8 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |
| 噴射火焰 | 火 | 特殊 | 90 | 100 | 16 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
| 大晴天 | 火 | 變化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 衝浪 | 水 | 特殊 | 90 | 100 | 16 | The user attacks everything around it by swamping its surroundings with a giant wave. | |
| 潮旋 | 水 | 特殊 | 35 | 85 | 16 | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. | |
| 求雨 | 水 | 變化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 瘋狂伏特 | 電 | 物理 | 90 | 100 | 16 | 接觸 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| 打雷 | 電 | 特殊 | 110 | 70 | 12 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
| 十萬伏特 | 電 | 特殊 | 90 | 100 | 16 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
| 超級角擊 | 蟲 | 物理 | 120 | 85 | 12 | 接觸 | Using its tough and impressive horn, the user rams into the target with no letup. |
| 尖石攻擊 | 岩石 | 物理 | 100 | 80 | 8 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 12 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| 岩石封鎖 | 岩石 | 物理 | 60 | 95 | 16 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| 沙暴 | 岩石 | 變化 | - | - | 8 | 風 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| 地震 | 地面 | 物理 | 100 | 100 | 12 | The user sets off an earthquake that strikes every Pokémon around it. | |
| 十萬馬力 | 地面 | 物理 | 95 | 95 | 12 | 接觸 | The user fiercely attacks the target using its entire body. |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接觸 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 跺腳 | 地面 | 物理 | 75 | 100 | 12 | 接觸 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| 重踏 | 地面 | 物理 | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
| 暴風雪 | 冰 | 特殊 | 110 | 70 | 8 | 風 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| 冰凍光束 | 冰 | 特殊 | 90 | 100 | 12 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
| 冰凍之風 | 冰 | 特殊 | 55 | 95 | 16 | 風 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 近身戰 | 格鬥 | 物理 | 120 | 100 | 8 | 接觸 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| 起死回生 | 格鬥 | 物理 | - | 100 | 16 | 接觸 | An all-out attack that becomes more powerful the less HP the user has. |
| 意念頭錘 | 超能力 | 物理 | 80 | 90 | 16 | 接觸 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| 睡覺 | 超能力 | 變化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 暗影球 | 幽靈 | 特殊 | 80 | 100 | 16 | 彈 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 詛咒 | 幽靈 | 變化 | - | - | 12 | A move that has different effects depending on whether the user is a Ghost type or not. | |
| 逆鱗 | 龍 | 物理 | 120 | 100 | 12 | 接觸 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| 地獄突刺 | 惡 | 物理 | 80 | 100 | 16 | 接觸 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| 洩憤 | 惡 | 物理 | 75 | 100 | 8 | 接觸 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| 惡意追擊 | 惡 | 物理 | 60 | 100 | 12 | 接觸 | This move's power is doubled if the target has already taken some damage in the same turn. |
| 小偷 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 以牙還牙 | 惡 | 物理 | 50 | 100 | 12 | 接觸 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| 鐵尾 | 鋼 | 物理 | 100 | 75 | 16 | 接觸 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| 鐵頭 | 鋼 | 物理 | 80 | 100 | 16 | 接觸 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| 修長之角 | 鋼 | 物理 | 70 | - | 12 | 接觸 | The user stabs the target with a sharp horn. This attack never misses. |
| 直衝鑽 | 地面 | 物理 | 80 | 95 | 12 | 接觸 | The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. |
| 撲擊 | 格鬥 | 物理 | 80 | 100 | 12 | 接觸 | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| 健美 | 格鬥 | 變化 | - | - | 20 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
| 波动冲 | 水 | 物理 | 120 | 100 | 12 | 接觸 | The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. |
| 水流裂破 | 水 | 物理 | 85 | 100 | 12 | 接觸 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| 水流噴射 | 水 | 物理 | 40 | 100 | 20 | 接觸 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 水炮 | 水 | 特殊 | 110 | 80 | 8 | The target is blasted by a huge volume of water launched under great pressure. | |
| 水之波動 | 水 | 特殊 | 60 | 100 | 20 | 波動 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| 泼冷水 | 水 | 特殊 | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |
| 閃焰衝鋒 | 火 | 物理 | 120 | 100 | 16 | 接觸解凍 | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| 豁出去 | 火 | 物理 | 75 | 100 | 12 | 接觸 | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| 蓄能焰襲 | 火 | 物理 | 50 | 100 | 20 | 接觸 | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| 過熱 | 火 | 特殊 | 130 | 90 | 8 | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
| 火焰旋渦 | 火 | 特殊 | 35 | 85 | 16 | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | |
| 鬼火 | 火 | 變化 | - | 85 | 16 | The user shoots a sinister flame at the target to inflict a burn. |