Powers up Water-type moves when the Pokémon's HP is low.
Changes the Pokémon's type to the type of the move it's about to use. This works only once each time the Pokémon enters battle.
賽季: シーズンM-1 (2026-04-27)
招式
持有物
特性
性格
屬性
分類
性質
64 / 64
| 招式名 | 屬性 | 分類 | 威力 | 命中 | PP | 性質 | 效果 |
|---|---|---|---|---|---|---|---|
| 終極衝擊 | 一般 | 物理 | 150 | 90 | 8 | 接觸 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 硬撐 | 一般 | 物理 | 70 | 100 | 20 | 接觸 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 電光一閃 | 一般 | 物理 | 40 | 100 | 20 | 接觸 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 破壞光線 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 輪唱 | 一般 | 特殊 | 60 | 100 | 16 | 聲音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 氣象球 | 一般 | 特殊 | 50 | 100 | 12 | 彈 | This move's type and power change depending on the weather at the time the move is used. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 聲音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 幫助 | 一般 | 變化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 夢話 | 一般 | 變化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 挺住 | 一般 | 變化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 守住 | 一般 | 變化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 變化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 影子分身 | 一般 | 變化 | - | - | 16 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. | |
| 劍舞 | 一般 | 變化 | - | - | 20 | 舞 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| 起草 | 草 | 物理 | 50 | 100 | 20 | 接觸 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 打草結 | 草 | 特殊 | - | 100 | 20 | 接觸 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 水流裂破 | 水 | 物理 | 85 | 100 | 12 | 接觸 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| 潛水 | 水 | 物理 | 80 | 100 | 12 | 接觸 | The user dives on the first turn, then floats up and attacks on the next turn. |
| 攀瀑 | 水 | 物理 | 80 | 100 | 16 | 接觸 | The user charges at the target and may make it flinch. |
| 快速折返 | 水 | 物理 | 60 | 100 | 20 | 接觸 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 加農水炮 | 水 | 特殊 | 150 | 90 | 8 | The target is hit with a watery blast. The user can't move on the next turn. | |
| 水炮 | 水 | 特殊 | 110 | 80 | 8 | The target is blasted by a huge volume of water launched under great pressure. | |
| 衝浪 | 水 | 特殊 | 90 | 100 | 16 | The user attacks everything around it by swamping its surroundings with a giant wave. | |
| 水之波動 | 水 | 特殊 | 60 | 100 | 20 | 波動 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| 泼冷水 | 水 | 特殊 | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |
| 飛水手裡劍 | 水 | 特殊 | 15 | 100 | 20 | The user hits the target with throwing stars two to five times in a row. This move always goes first. | |
| 求雨 | 水 | 變化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 爬擊 | 蟲 | 物理 | 70 | 90 | 12 | 接觸 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| 急速折返 | 蟲 | 物理 | 70 | 100 | 20 | 接觸 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 彈跳 | 飛行 | 物理 | 85 | 85 | 8 | 接觸 | The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. |
| 燕返 | 飛行 | 物理 | 60 | - | 20 | 接觸切 | The user confounds the target with speed, then slashes. This attack never misses. |
| 雜技 | 飛行 | 物理 | 55 | 100 | 16 | 接觸 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 12 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| 岩石封鎖 | 岩石 | 物理 | 60 | 95 | 16 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| 擊落 | 岩石 | 物理 | 50 | 100 | 16 | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. | |
| 垃圾射擊 | 毒 | 物理 | 120 | 80 | 8 | 接觸 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| 污泥波 | 毒 | 特殊 | 95 | 100 | 12 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. | |
| 毒菱 | 毒 | 變化 | - | - | 20 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接觸 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 泥巴射擊 | 地面 | 特殊 | 55 | 95 | 16 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
| 擲泥 | 地面 | 特殊 | 20 | 100 | 12 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| 撒菱 | 地面 | 變化 | - | - | 20 | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. | |
| 冰凍拳 | 冰 | 物理 | 75 | 100 | 16 | 接觸拳 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 暴風雪 | 冰 | 特殊 | 110 | 70 | 8 | 風 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| 冰凍光束 | 冰 | 特殊 | 90 | 100 | 12 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
| 冰凍之風 | 冰 | 特殊 | 55 | 95 | 16 | 風 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 雪景 | 冰 | 變化 | - | - | 8 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | |
| 黑霧 | 冰 | 變化 | - | - | 20 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |
| 劈瓦 | 格鬥 | 物理 | 75 | 100 | 16 | 接觸 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 快手還擊 | 格鬥 | 物理 | 65 | 100 | 16 | 接觸 | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| 下盤踢 | 格鬥 | 物理 | 65 | 100 | 20 | 接觸 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| 雙倍奉還 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| 踢倒 | 格鬥 | 物理 | - | 100 | 20 | 接觸 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 神通力 | 超能力 | 特殊 | 80 | 100 | 20 | The user attacks with an odd, unseeable power. This may also make the target flinch. | |
| 扮演 | 超能力 | 變化 | - | - | 12 | The user mimics the target completely, copying the target's Ability. | |
| 睡覺 | 超能力 | 變化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 影子偷襲 | 幽靈 | 物理 | 40 | 100 | 20 | 接觸 | The user extends its shadow and attacks the target from behind. This move always goes first. |
| 暗襲要害 | 惡 | 物理 | 70 | 100 | 20 | 接觸切 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| 狂舞揮打 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 小偷 | 惡 | 物理 | 60 | 100 | 20 | 接觸 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| 投擲 | 惡 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 惡之波動 | 惡 | 特殊 | 80 | 100 | 16 | 波動 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| 掉包 | 惡 | 變化 | - | 100 | 12 | The user trades held items with the target faster than the eye can follow. | |
| 挑釁 | 惡 | 變化 | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |