赛季: シーズンM-1 (2026-04-27)
招式
持有物
特性
性格
属性
分类
性质
65 / 65
| 招式名 | 属性 | 分类 | 威力 | 命中 | PP | 性质 | 效果 |
|---|---|---|---|---|---|---|---|
| 终极冲击 | 一般 | 物理 | 150 | 90 | 8 | 接触 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 舍身冲撞 | 一般 | 物理 | 120 | 100 | 16 | 接触 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 百万吨重踢 | 一般 | 物理 | 120 | 75 | 8 | 接触 | The target is attacked by a kick launched with muscle-packed power. |
| 泰山压顶 | 一般 | 物理 | 85 | 100 | 16 | 接触 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撑 | 一般 | 物理 | 70 | 100 | 20 | 接触 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 破坏光线 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 轮唱 | 一般 | 特殊 | 60 | 100 | 16 | 声音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 气象球 | 一般 | 特殊 | 50 | 100 | 12 | 弹 | This move's type and power change depending on the weather at the time the move is used. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 声音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 帮助 | 一般 | 变化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 梦话 | 一般 | 变化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 虚张声势 | 一般 | 变化 | - | 85 | 16 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | |
| 挺住 | 一般 | 变化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 鬼面 | 一般 | 变化 | - | 100 | 12 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 守住 | 一般 | 变化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 变化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 剑舞 | 一般 | 变化 | - | - | 20 | 舞 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| 木槌 | 草 | 物理 | 120 | 100 | 16 | 接触 | The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
| 种子炸弹 | 草 | 物理 | 80 | 100 | 16 | 弹 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| 青草滑梯 | 草 | 物理 | 55 | 100 | 20 | 接触 | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Trailblaze | 草 | 物理 | 50 | 100 | 20 | 接触 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 种子机关枪 | 草 | 物理 | 25 | 100 | 20 | 弹 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| 飞叶风暴 | 草 | 特殊 | 130 | 90 | 8 | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
| 日光束 | 草 | 特殊 | 120 | 100 | 12 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
| 能量球 | 草 | 特殊 | 90 | 100 | 12 | 弹 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| 终极吸取 | 草 | 特殊 | 75 | 100 | 12 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
| 打草结 | 草 | 特殊 | - | 100 | 20 | 接触 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 扎根 | 草 | 变化 | - | - | 20 | The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out. | |
| 生长 | 一般 | 变化 | - | - | 20 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. | |
| 寄生种子 | 草 | 变化 | - | 90 | 12 | A seed is planted on the target. It steals some HP from the target every turn. | |
| 水之波动 | 水 | 特殊 | 60 | 100 | 20 | 波动 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Chilling Water | 水 | 特殊 | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |
| 求雨 | 水 | 变化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 12 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| 岩石封锁 | 岩石 | 物理 | 60 | 95 | 16 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| 地震 | 地面 | 物理 | 100 | 100 | 12 | The user sets off an earthquake that strikes every Pokémon around it. | |
| 跺脚 | 地面 | 物理 | 75 | 100 | 12 | 接触 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| 重踏 | 地面 | 物理 | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
| 大地之力 | 地面 | 特殊 | 90 | 100 | 12 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |
| 掷泥 | 地面 | 特殊 | 20 | 100 | 12 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| 冰锤 | 冰 | 物理 | 100 | 90 | 12 | 接触拳 | The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
| Ice Spinner | 冰 | 物理 | 80 | 100 | 16 | 接触 | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| 冰冻拳 | 冰 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with an icy punch. This may also leave the target frozen. |
| 雪崩 | 冰 | 物理 | 60 | 100 | 12 | 接触 | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| 冰砾 | 冰 | 物理 | 40 | 100 | 20 | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | |
| 冰锥 | 冰 | 物理 | 25 | 100 | 20 | The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. | |
| 暴风雪 | 冰 | 特殊 | 110 | 70 | 8 | 风 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| 冰冻光束 | 冰 | 特殊 | 90 | 100 | 12 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
| 冰息 | 冰 | 特殊 | 60 | 90 | 12 | The user attacks by blowing its cold breath on the target. This move always lands a critical hit. | |
| 冰冻之风 | 冰 | 特殊 | 55 | 95 | 16 | 风 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 绝对零度 | 冰 | 特殊 | - | 30 | 8 | The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types. | |
| Snowscape | 冰 | 变化 | - | - | 8 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | |
| 极光幕 | 冰 | 变化 | - | - | 20 | This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing. | |
| 真气拳 | 格斗 | 物理 | 150 | 100 | 20 | 接触拳 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| 扑击 | 格斗 | 物理 | 80 | 100 | 12 | 接触 | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| 劈瓦 | 格斗 | 物理 | 75 | 100 | 16 | 接触 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 踢倒 | 格斗 | 物理 | - | 100 | 20 | 接触 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 真气弹 | 格斗 | 特殊 | 120 | 70 | 8 | 弹 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| 睡觉 | 超能力 | 变化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 暗影球 | 幽灵 | 特殊 | 80 | 100 | 16 | 弹 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| 诅咒 | 幽灵 | 变化 | - | - | 12 | A move that has different effects depending on whether the user is a Ghost type or not. | |
| 逆鳞 | 龙 | 物理 | 120 | 100 | 12 | 接触 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| 投掷 | 恶 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 铁尾 | 钢 | 物理 | 100 | 75 | 16 | 接触 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| 硬压 | 钢 | 物理 | - | 100 | 12 | 接触 | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |