最后更新日: 2026-06-10

#0350
相关宝可梦
The Pokémon's marvelous scales boost its Defense stat if it has a status condition.
Boosts the Pokémon's Sp. Atk stat sharply when its stats are lowered by an opposing Pokémon.
The Pokémon may infatuate attackers that make direct contact with it.
赛季: シーズンM-2 (2026-06-10)
招式
持有物
特性
性格
物理受兼缓冲型
HP和防御特化,承接对手攻击同时以「快速折返」连接我方的型
美纳斯
| HP | 202 | 32 | |
|---|---|---|---|
| 攻击 | 80 | - | |
| 防御↑ | 144 | 32 | |
| 特攻 | 120 | - | |
| 特防 | 147 | 2 | |
| 速度↓ | 90 | - |
HP和防御能力点数特化,承受对手攻击同时以快速折返衔接我方的物理受兼缓冲型美洛耶塔。状态异常时物理耐久提升的特性神秘鳞片,即使状态异常也易维持性能。
提升对特殊性能
以镜面反射反击特殊技或以光墙减伤也推荐。冰冻之风降速后快速折返衔接攻击手也强力 — 依想赢对手自定。
对手的承受物理攻击,赋予烧伤或速度下降弱化对手是主要角色。活用性格降低速度的快速折返,将后续我方安全送上场的润滑油般工作。
草和电系要注意
美洛耶塔耐久数值高,被同属性弱点技攻击则大幅消耗。尽早以快速折返交换,交给后备宝可梦。
双打向内敛攻击手型
以性格和能力点数提升特攻,以特性再提升特攻的双打向型
美纳斯
| HP | 202 | 32 | |
|---|---|---|---|
| 攻击↓ | 72 | - | |
| 防御 | 99 | - | |
| 特攻↑ | 167 | 32 | |
| 特防 | 145 | - | |
| 速度 | 103 | 2 |
将努力值厚实分配于HP与特攻,采用吃剩的东西与回复招式长时间占场作战的特攻型美纳斯。藉特性不服输牵制对手威吓等,能力被降低时提升特攻2阶段反击瞄准此行动。
推荐「浊流」或「冰冻之风」
推荐浊流或冰冻之风。1回合同时攻击2只,并可瞄准降低命中率或速度的追加效果。
也可采用「生命水滴」
可以「生命水滴」取代自我再生。生命水滴亦回复我方可以做到。
对手的,利用能力下降提升自身火力,并搭配热水的烧伤对对手施加负担担任特攻王牌角色。具高耐久力与丰富回复手段,以守住防住对手集中攻击维持有利盘面,行动灵活。
草属性与电属性的宝可梦
美纳斯对草属性与电属性的宝可梦较不利。草、电属性招式为弱点,且草属性会半减水招式。对不利宝可梦时使用「守住」并以我方招式击败对方。
双打向大胆支援型
以S操作和变化技支援,同时以特性提升特攻的双打向型
美纳斯
| HP | 201 | 31 | |
|---|---|---|---|
| 攻击↓ | 72 | - | |
| 防御↑ | 144 | 32 | |
| 特攻 | 120 | - | |
| 特防 | 148 | 3 | |
| 速度 | 101 | - |
HP和防御能力点数特化补强物理耐久,采用支援我方技的双打用支援型美洛耶塔。以吃剩的东西坚韧操作盘面同时,以特性胜负欲提升自身突破力。
热水与浊流二选一
代替热水推荐浊流。浊流能同时攻击2体,也有降低命中率的追加效果。
光墙与生命水滴二选一
代替光墙推荐生命水滴。生命水滴回复自身和我方HP的招式,适合高耐久的美洛耶塔。
以能力点数和性格提升偏低物理耐久,承受对手攻击同时支援我方整体的双打活跃。对对手整体的速度操作或减少特殊伤害的招式创造有利盘面,逆利用对手妨碍施加负担的运用擅长。
草系和电系宝可梦
美洛耶塔不擅应对草系和电系。草系和电系技是弱点,草系半减水技。对面棘手宝可梦时用守住,以我方技击倒。
属性
分类
性质
61 / 61
| 招式名 | 属性 | 分类 | 威力 | 命中 | PP | 性质 | 效果 |
|---|---|---|---|---|---|---|---|
| 终极冲击 | 一般 | 物理 | 150 | 90 | 8 | 接触 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 舍身冲撞 | 一般 | 物理 | 120 | 100 | 16 | 接触 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 泰山压顶 | 一般 | 物理 | 85 | 100 | 16 | 接触 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撑 | 一般 | 物理 | 70 | 100 | 20 | 接触 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 紧束 | 一般 | 物理 | 15 | 90 | 20 | 接触 | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
| 抓狂 | 一般 | 物理 | - | 100 | 16 | 接触 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| 破坏光线 | 一般 | 特殊 | 150 | 90 | 8 | The target is attacked with a powerful beam. The user can't move on the next turn. | |
| 轮唱 | 一般 | 特殊 | 60 | 100 | 16 | 声音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 气象球 | 一般 | 特殊 | 50 | 100 | 12 | 弹 | This move's type and power change depending on the weather at the time the move is used. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 声音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 挠痒 | 一般 | 变化 | - | 100 | 20 | The user tickles the target into laughing, lowering its Attack and Defense stats. | |
| 帮助 | 一般 | 变化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 自我暗示 | 一般 | 变化 | - | - | 12 | The user hypnotizes itself into copying any stat change made by the target. | |
| 神秘守护 | 一般 | 变化 | - | - | 20 | The user creates a protective field that prevents status conditions for five turns. | |
| 梦话 | 一般 | 变化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 迷人 | 一般 | 变化 | - | 100 | 16 | If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. | |
| 挺住 | 一般 | 变化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 守住 | 一般 | 变化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 变化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 自我再生 | 一般 | 变化 | - | - | 8 | The user regenerates its cells, restoring its own HP by up to half its max HP. | |
| 水流尾 | 水 | 物理 | 90 | 90 | 12 | 接触 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| 潜水 | 水 | 物理 | 80 | 100 | 12 | 接触 | The user dives on the first turn, then floats up and attacks on the next turn. |
| 攀瀑 | 水 | 物理 | 80 | 100 | 16 | 接触 | The user charges at the target and may make it flinch. |
| 快速折返 | 水 | 物理 | 60 | 100 | 20 | 接触 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 水炮 | 水 | 特殊 | 110 | 80 | 8 | The target is blasted by a huge volume of water launched under great pressure. | |
| 浊流 | 水 | 特殊 | 90 | 85 | 12 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | |
| 冲浪 | 水 | 特殊 | 90 | 100 | 16 | The user attacks everything around it by swamping its surroundings with a giant wave. | |
| 热水 | 水 | 特殊 | 80 | 100 | 16 | 解冻 | The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn. |
| 水之波动 | 水 | 特殊 | 60 | 100 | 20 | 波动 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Chilling Water | 水 | 特殊 | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |
| 潮旋 | 水 | 特殊 | 35 | 85 | 16 | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. | |
| 生命水滴 | 水 | 变化 | - | - | 12 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. | |
| 水流环 | 水 | 变化 | - | - | 20 | The user envelops itself in a veil made of water. It regains some HP every turn. | |
| 求雨 | 水 | 变化 | - | - | 8 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
| 爬击 | 虫 | 物理 | 70 | 90 | 12 | 接触 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| 盘蜷 | 毒 | 变化 | - | - | 20 | The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy. | |
| 重踏 | 地面 | 物理 | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
| 泥巴射击 | 地面 | 特殊 | 55 | 95 | 16 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
| 雪崩 | 冰 | 物理 | 60 | 100 | 12 | 接触 | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| 三旋击 | 冰 | 物理 | 20 | 90 | 12 | 接触 | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| 暴风雪 | 冰 | 特殊 | 110 | 70 | 8 | 风 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| 冰冻光束 | 冰 | 特殊 | 90 | 100 | 12 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
| 冰冻之风 | 冰 | 特殊 | 55 | 95 | 16 | 风 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 黑雾 | 冰 | 变化 | - | - | 20 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |
| 镜面反射 | 超能力 | 特殊 | - | 100 | 20 | A retaliatory attack that counters any special move, inflicting double the damage taken. | |
| 封印 | 超能力 | 变化 | - | - | 12 | If opposing Pokémon know any move also known by the user, they are prevented from using it. | |
| 睡觉 | 超能力 | 变化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 光墙 | 超能力 | 变化 | - | - | 20 | A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
| 催眠术 | 超能力 | 变化 | - | 60 | 20 | The user employs hypnotic suggestion to make the target fall asleep. | |
| 奇异之光 | 幽灵 | 变化 | - | 100 | 12 | The target is exposed to a sinister ray that causes confusion. | |
| 广域破坏 | 龙 | 物理 | 60 | 100 | 16 | 接触 | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| 龙尾 | 龙 | 物理 | 60 | 90 | 12 | 接触 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 鳞射 | 龙 | 物理 | 25 | 90 | 20 | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. | |
| 龙之波动 | 龙 | 特殊 | 85 | 100 | 12 | 波动 | The target is attacked with a shock wave generated by the user's gaping mouth. |
| 龙声鼓舞 | 龙 | 变化 | - | - | 16 | 声音 | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| 龙之舞 | 龙 | 变化 | - | - | 20 | 舞 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| 狂舞挥打 | 恶 | 物理 | 60 | 100 | 20 | 接触 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 铁尾 | 钢 | 物理 | 100 | 75 | 16 | 接触 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| 铁头 | 钢 | 物理 | 80 | 100 | 16 | 接触 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| 魅诱之声 | 妖精 | 特殊 | 80 | 100 | 12 | 声音 | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| 吸取之吻 | 妖精 | 特殊 | 50 | 100 | 12 | 接触 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |