The Pokémon's keen eyes prevent its accuracy from being lowered.
The Pokémon is full of vitality, and that prevents it from falling asleep.
The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
属性
分类
性质
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| 招式名 | 属性 | 分类 | 威力 | 命中 | PP | 性质 | 效果 |
|---|---|---|---|---|---|---|---|
| 终极冲击 | 一般 | 物理 | 150 | 90 | 8 | 接触 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| 珍藏 | 一般 | 物理 | 140 | 100 | 8 | 接触 | This move can be used only after the user has used all the other moves it knows in the battle. |
| 舍身冲撞 | 一般 | 物理 | 120 | 100 | 16 | 接触 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 大闹一番 | 一般 | 物理 | 120 | 100 | 12 | 接触 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| 泰山压顶 | 一般 | 物理 | 85 | 100 | 16 | 接触 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| 硬撑 | 一般 | 物理 | 70 | 100 | 20 | 接触 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| 电光一闪 | 一般 | 物理 | 40 | 100 | 20 | 接触 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 扫尾拍打 | 一般 | 物理 | 25 | 85 | 12 | 接触 | The user attacks by striking the target with its hard tail. This move hits two to five times in a row. |
| 蛮干 | 一般 | 物理 | - | 100 | 8 | 接触 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| 巨声 | 一般 | 特殊 | 90 | 100 | 12 | 声音 | The user attacks by letting loose a horribly loud, resounding cry. |
| 轮唱 | 一般 | 特殊 | 60 | 100 | 16 | 声音 | The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. |
| 打鼾 | 一般 | 特殊 | 50 | 100 | 16 | 声音 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 长嚎 | 一般 | 变化 | - | - | 20 | 声音 | The user howls loudly to rouse itself and its allies. This boosts their Attack stats. |
| 帮助 | 一般 | 变化 | - | - | 20 | The user assists an ally by boosting the power of that ally's attack. | |
| 梦话 | 一般 | 变化 | - | - | 12 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
| 挺住 | 一般 | 变化 | - | - | 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
| 鬼面 | 一般 | 变化 | - | 100 | 12 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| 守住 | 一般 | 变化 | - | - | 8 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| 替身 | 一般 | 变化 | - | - | 12 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
| 影子分身 | 一般 | 变化 | - | - | 16 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. | |
| 吼叫 | 一般 | 变化 | - | - | 20 | 声音 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 剑舞 | 一般 | 变化 | - | - | 20 | 舞 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Trailblaze | 草 | 物理 | 50 | 100 | 20 | 接触 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| 火焰牙 | 火 | 物理 | 65 | 95 | 16 | 接触咬 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| 大晴天 | 火 | 变化 | - | - | 8 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
| 雷电牙 | 电 | 物理 | 65 | 95 | 16 | 接触咬 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| 尖石攻击 | 岩石 | 物理 | 100 | 80 | 8 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
| 岩崩 | 岩石 | 物理 | 75 | 90 | 12 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |
| 岩石封锁 | 岩石 | 物理 | 60 | 95 | 16 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
| 冲岩 | 岩石 | 物理 | 40 | 100 | 20 | 接触 | The user smashes into the target at high speed. This move always goes first. |
| 岩石爆击 | 岩石 | 物理 | 25 | 90 | 12 | 弹 | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| 隐形岩 | 岩石 | 变化 | - | - | 20 | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | |
| 沙暴 | 岩石 | 变化 | - | - | 8 | 风 | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| 直冲钻 | 地面 | 物理 | 80 | 95 | 12 | 接触 | The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. |
| 挖洞 | 地面 | 物理 | 80 | 100 | 12 | 接触 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| 跺脚 | 地面 | 物理 | 75 | 100 | 12 | 接触 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| 重踏 | 地面 | 物理 | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
| 大地之力 | 地面 | 特殊 | 90 | 100 | 12 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |
| 掷泥 | 地面 | 特殊 | 20 | 100 | 12 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
| 近身战 | 格斗 | 物理 | 120 | 100 | 8 | 接触 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| 劈瓦 | 格斗 | 物理 | 75 | 100 | 16 | 接触 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| 快速防守 | 格斗 | 变化 | - | - | 16 | The user protects itself and its allies from priority moves. | |
| 健美 | 格斗 | 变化 | - | - | 20 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
| 精神之牙 | 超能力 | 物理 | 85 | 100 | 12 | 接触咬 | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| 意念头锤 | 超能力 | 物理 | 80 | 90 | 16 | 接触 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| 睡觉 | 超能力 | 变化 | - | - | 8 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| 高速移动 | 超能力 | 变化 | - | - | 20 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
| 咬碎 | 恶 | 物理 | 80 | 100 | 16 | 接触咬 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| 突袭 | 恶 | 物理 | 70 | 100 | 8 | 接触 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| 恶意追击 | 恶 | 物理 | 60 | 100 | 12 | 接触 | This move's power is doubled if the target has already taken some damage in the same turn. |
| 咬住 | 恶 | 物理 | 60 | 100 | 20 | 接触咬 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 大声咆哮 | 恶 | 特殊 | 55 | 95 | 16 | 声音 | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| 挑衅 | 恶 | 变化 | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. | |
| 铁尾 | 钢 | 物理 | 100 | 75 | 16 | 接触 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| 铁头 | 钢 | 物理 | 80 | 100 | 16 | 接触 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| 铁壁 | 钢 | 变化 | - | - | 16 | The user hardens its body's surface like iron, sharply boosting its Defense stat. | |
| 嬉闹 | 妖精 | 物理 | 90 | 90 | 12 | 接触 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| 撒娇 | 妖精 | 变化 | - | 100 | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
| 百万吨重踢 | 一般 | 物理 | 120 | 75 | 8 | 接触 | The target is attacked by a kick launched with muscle-packed power. |
| 吵闹 | 一般 | 特殊 | 90 | 100 | 12 | 声音 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| 火焰拳 | 火 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 雷电拳 | 电 | 物理 | 75 | 100 | 16 | 接触拳 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 真气拳 | 格斗 | 物理 | 150 | 100 | 20 | 接触拳 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| 快手还击 | 格斗 | 物理 | 65 | 100 | 16 | 接触 | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| 下盘踢 | 格斗 | 物理 | 65 | 100 | 20 | 接触 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| 起死回生 | 格斗 | 物理 | - | 100 | 16 | 接触 | An all-out attack that becomes more powerful the less HP the user has. |
| 双倍奉还 | 格斗 | 物理 | - | 100 | 20 | 接触 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| 暗影爪 | 幽灵 | 物理 | 70 | 100 | 16 | 接触切 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| 逆鳞 | 龙 | 物理 | 120 | 100 | 12 | 接触 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| 欺诈 | 恶 | 物理 | 95 | 100 | 16 | 接触 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| 地狱突刺 | 恶 | 物理 | 80 | 100 | 16 | 接触 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| 泄愤 | 恶 | 物理 | 75 | 100 | 8 | 接触 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| 拍落 | 恶 | 物理 | 65 | 100 | 20 | 接触 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| 以牙还牙 | 恶 | 物理 | 50 | 100 | 12 | 接触 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| 投掷 | 恶 | 物理 | - | 100 | 12 | The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
| 撕裂爪 | 一般 | 物理 | 75 | 95 | 12 | 接触切 | The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat. |
| 聚气 | 一般 | 变化 | - | - | 20 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |